Player Matchup

Baron Samedi
Baron Samedi
Fairygirl72
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,318 Elo+
Party 1
King Arthur
King Arthur
Genoverse
King Arthur
Level 27
God Stats
2W - 0L
1,308 SR
Queue Stats
15W - 18L
1,453 Elo+
Solo
Cupid
Cupid
diamagus
Cupid
Level 140
God Stats
9W - 15L
1,808 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
lickacrumb
Nemesis
Level 6
God Stats
5W - 7L
1,248 SR
Queue Stats
5W - 12L
1,077 Elo+
Party 1
Da Ji
Da Ji
tetrasodium
Da Ji
Level 26
God Stats
4W - 3L
1,418 SR
Queue Stats
55W - 56L
1,436 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,357 Elo+

VS

Team Averages
Level 16
1,508 SR
1,391 Elo+
Da Ji
Da Ji
Kindahomelessman
Da Ji
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 51L
1,584 Elo+
Solo
Nu Wa
Nu Wa
KnotLiekYouCare
Nu Wa
Level 27
God Stats
4W - 5L
1,514 SR
Queue Stats
131W - 163L
1,476 Elo+
Solo
Odin
Odin
LetsDevil
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,225 Elo+
Solo
Thor
Thor
patwithahat
Thor
Level 4
God Stats
4W - 2L
1,513 SR
Queue Stats
9W - 9L
1,168 Elo+
Solo
Skadi
Skadi
supernicorn132
Skadi
Level 14
God Stats
0W - 4L
1,515 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fairygirl72
Baron Samedi
20
9 / 4 / 27
15,472
1,190
24,483
17,816
6,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Genoverse
King Arthur
20
6 / 6 / 20
13,376
1,029
10,552
25,937
23,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
diamagus
Cupid
20
21 / 4 / 15
17,295
1,330
32,648
19,116
6,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
lickacrumb
Nemesis
20
4 / 6 / 21
13,413
1,032
11,133
17,876
7,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 16
12,293
946
8,450
13,414
4,032
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
12,724
979
16,221
17,129
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 8 / 17
14,193
1,092
23,532
14,094
8,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
20
2 / 6 / 16
13,016
1,001
9,856
26,923
29,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 10 / 10
13,557
1,043
10,193
17,283
6,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 11 / 14
14,785
1,137
28,021
20,060
8,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
90
43
Kills
24
24
Deaths
43
99
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fairygirl72
Baron Samedi
9
4
27
5.63
W
King Arthur
Genoverse
King Arthur
6
6
20
2.67
L
4
8
9
1.06
L
4
8
17
1.56
L
Odin
2
6
16
1.67
W
Cupid
diamagus
Cupid
21
4
15
7.13
W
Nemesis
lickacrumb
Nemesis
4
6
21
2.42
L
5
10
10
1
L
9
11
14
1.45
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,266
Damage
87,823
94,159
Taken
95,489
49,084
Mitigated
59,206
18,900
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fairygirl72
Baron Samedi
24,483
3,979
2,639
5,866
17,816
6,828
0
4,226
13,248
55,565
0
W
King Arthur
Genoverse
King Arthur
10,552
2,446
0
2,575
25,937
23,712
0
4,652
20,935
0
21,476
L
16,221
3,873
0
333
17,129
6,949
0
3,669
13,460
0
33,814
L
23,532
4,750
0
782
14,094
8,279
0
4,076
10,018
51,412
0
L
Odin
9,856
2,305
129
549
26,923
29,443
0
9,127
17,796
0
30,447
W
Cupid
diamagus
Cupid
32,648
23,313
68
6,274
19,116
6,619
0
4,926
13,896
0
71,302
W
Nemesis
lickacrumb
Nemesis
11,133
5,730
0
535
17,876
7,893
0
3,997
13,579
0
41,860
L
10,193
3,249
0
0
17,283
6,254
0
3,194
14,089
0
29,700
L
28,021
13,870
951
2,174
20,060
8,281
0
4,417
15,643
120
52,409
W
8,450
710
0
943
13,414
4,032
0
4,293
8,849
0
16,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,849
Gold Earned
68,275
255
Minions Killed
236
4
Camps Cleared
9
1,033,369
Distance Traveled
1,091,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,472
1,190
83
6
0
197,049
0
W
King Arthur
13,376
1,029
18
1
0
200,777
0
L
Da Ji
12,724
979
34
3
2
234,715
0
L
Nu Wa
14,193
1,092
65
5
4
235,527
0
L
Odin
13,016
1,001
41
3
0
236,862
0
W
Cupid
17,295
1,330
88
7
3
197,689
0
W
Nemesis
13,413
1,032
55
4
1
243,665
0
L
Thor
13,557
1,043
48
4
2
181,244
0
L
Skadi
14,785
1,137
48
4
1
202,980
0
W
Da Ji
12,293
946
11
1
0
194,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role