Player Matchup

Merlin
Merlin
AIMOVERHAUL
Merlin
Level 25
God Stats
2W - 3L
1,458 SR
Queue Stats
5W - 5L
1,716 Elo+
Solo
Apollo
Apollo
Guess-ill-int
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,585 Elo+
Solo
Achilles
Achilles
JoFrmSt8Farm
Achilles
Level 7
God Stats
1W - 4L
1,360 SR
Queue Stats
9W - 13L
1,309 Elo+
Solo
Hou Yi
Hou Yi
RosaMaui
Hou Yi
Level 28
God Stats
15W - 18L
1,494 SR
Queue Stats
103W - 104L
1,467 Elo+
Solo
He Bo
He Bo
Steaknbaked
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,314 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,478 Elo+

VS

Team Averages
Level 16
1,549 SR
1,420 Elo+
Bellona
Bellona
CaptainBurk
Bellona
Level 5
God Stats
2W - 1L
1,433 SR
Queue Stats
7W - 16L
1,193 Elo+
Solo
Chaac
Chaac
HOMEROBONG
Chaac
Level 15
God Stats
39W - 23L
1,708 SR
Queue Stats
53W - 38L
1,707 Elo+
Solo
Anubis
Anubis
Q6zh
Anubis
Level 18
God Stats
22W - 22L
1,357 SR
Queue Stats
75W - 71L
1,325 Elo+
Party 1
Bakasura
Bakasura
Rvl PG Tips
Bakasura
Level 26
God Stats
6W - 3L
1,752 SR
Queue Stats
114W - 110L
1,514 Elo+
Party 1
Nox
Nox
wigordxx
Nox
Level 17
God Stats
8W - 8L
1,498 SR
Queue Stats
271W - 270L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 9 / 14
11,204
431
10,036
20,497
8,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
23 / 3 / 10
15,605
600
29,199
25,000
11,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
JoFrmSt8Farm
Achilles
19
1 / 5 / 6
11,328
436
6,658
21,324
26,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
RosaMaui
Hou Yi
18
3 / 9 / 3
12,151
467
12,144
18,971
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 9 / 10
9,655
371
5,587
10,973
2,696
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainBurk
Bellona
14
1 / 16 / 5
9,901
381
3,007
20,404
15,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
20
10 / 2 / 8
14,271
549
18,008
19,901
29,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Q6zh
Anubis
17
5 / 9 / 8
11,910
458
17,745
21,890
10,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Rvl PG Tips
Bakasura
20
8 / 5 / 11
14,275
549
18,222
23,814
12,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 5 / 7
14,549
560
16,598
19,285
9,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
74
34
Kills
35
35
Deaths
37
43
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
9
14
1.11
W
Bellona
CaptainBurk
Bellona
1
16
5
0.22
L
23
3
10
9.33
W
Chaac
10
2
8
7
L
Achilles
JoFrmSt8Farm
Achilles
1
5
6
0.8
W
Anubis
Q6zh
Anubis
5
9
8
1
L
Hou Yi
RosaMaui
Hou Yi
3
9
3
0.5
W
Bakasura
Rvl PG Tips
Bakasura
8
5
11
2.7
L
4
9
10
1
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,624
Damage
73,580
96,765
Taken
105,294
56,160
Mitigated
77,596
12,811
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,036
1,102
0
1,939
20,497
8,654
520
6,577
13,344
50,839
0
W
Bellona
CaptainBurk
Bellona
3,007
1,431
0
466
20,404
15,473
903
2,806
17,538
0
22,812
L
29,199
17,988
0
5,181
25,000
11,490
59
11,221
12,992
0
119,917
W
Chaac
18,008
2,528
0
6,673
19,901
29,877
1,397
3,073
15,772
1,673
115,781
L
Achilles
JoFrmSt8Farm
Achilles
6,658
1,372
0
2,865
21,324
26,729
1,440
4,155
16,279
0
52,857
W
Anubis
Q6zh
Anubis
17,745
1,155
558
8,431
21,890
10,072
1,202
3,991
17,629
56,572
0
L
Hou Yi
RosaMaui
Hou Yi
12,144
8,177
255
1,953
18,971
6,591
2,353
7,905
10,449
0
66,465
W
Bakasura
Rvl PG Tips
Bakasura
18,222
12,355
228
8,419
23,814
12,794
919
2,711
20,983
0
95,253
L
5,587
782
0
618
10,973
2,696
0
4,771
6,075
19,152
0
W
16,598
2,494
630
5,284
19,285
9,380
4,013
3,042
16,183
110,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
64,906
477
Minions Killed
638
0
Camps Cleared
0
1,889,077
Distance Traveled
2,292,364
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,204
431
76
3
0
360,604
4
W
Bellona
9,901
381
44
2
0
446,376
2
L
Apollo
15,605
600
152
6
0
491,451
1
W
Chaac
14,271
549
176
7
0
452,943
1
L
Achilles
11,328
436
109
4
0
406,916
1
W
Anubis
11,910
458
82
3
0
419,278
0
L
Hou Yi
12,151
467
116
4
0
348,033
0
W
Bakasura
14,275
549
163
6
0
522,643
1
L
He Bo
9,655
371
24
1
0
282,073
0
W
Nox
14,549
560
173
7
0
451,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role