Player Matchup

Fenrir
Fenrir
JW_Pisovy
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,312 Elo+
Solo
Odin
Odin
JosemiDarck
Odin
Level 18
God Stats
2W - 1L
1,688 SR
Queue Stats
11W - 10L
1,485 Elo+
Solo
Chang'e
Chang'e
Linneart
Chang'e
Level 19
God Stats
14W - 6L
1,523 SR
Queue Stats
77W - 61L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
SammyHoww
Zhong Kui
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 48L
1,503 Elo+
Solo
Sobek
Sobek
chingizhan6
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,658 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,501 Elo+

VS

Team Averages
Level 35
1,527 SR
1,438 Elo+
Neith
Neith
Arukaiin
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
Edo0_TenSeii
Scylla
Level 127
God Stats
0W - 1L
1,618 SR
Queue Stats
37W - 33L
1,535 Elo+
Party 1
Zeus
Zeus
GHOS7 747
Zeus
Level 14
God Stats
13W - 17L
1,450 SR
Queue Stats
38W - 35L
1,410 Elo+
Solo
Nox
Nox
JZanZ669
Nox
Level 24
God Stats
1W - 5L
1,278 SR
Queue Stats
77W - 88L
1,357 Elo+
Solo
Guan Yu
Guan Yu
bagramian93
Guan Yu
Level 8
God Stats
1W - 1L
1,790 SR
Queue Stats
3W - 6L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JW_Pisovy
Fenrir
19
2 / 4 / 12
12,662
844
11,801
19,314
17,260
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 2 / 13
13,093
873
13,190
14,360
12,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Linneart
Chang'e
20
3 / 2 / 13
13,302
887
13,902
16,688
5,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
SammyHoww
Zhong Kui
20
19 / 1 / 5
17,521
1,168
38,418
25,028
16,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 0 / 12
13,638
909
4,163
17,403
23,182
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arukaiin
Neith
18
2 / 8 / 5
12,893
860
18,898
17,476
7,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
3 / 4 / 5
12,995
866
28,435
14,536
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
19
2 / 5 / 5
13,218
881
20,431
14,132
5,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 6 / 5
12,126
808
7,320
19,603
8,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
bagramian93
Guan Yu
19
2 / 5 / 7
12,697
846
8,907
21,380
23,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
28
Kills
9
9
Deaths
28
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Arukaiin
Neith
2
8
5
0.56
L
Scylla
3
4
5
1.38
L
Zeus
2
5
5
0.9
W
Fenrir
JW_Pisovy
Fenrir
2
4
12
2
L
0
6
5
0.42
W
3
2
13
4.75
W
Chang'e
Linneart
Chang'e
3
2
13
4.75
W
Zhong Kui
SammyHoww
Zhong Kui
19
1
5
21.5
L
Guan Yu
bagramian93
Guan Yu
2
5
7
1.1
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,474
Damage
83,991
92,793
Taken
87,127
74,874
Mitigated
49,086
42,205
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arukaiin
Neith
18,898
12,416
0
2,617
17,476
7,093
0
10,946
6,530
0
28,065
L
Scylla
28,435
3,600
0
666
14,536
5,203
0
9,518
5,018
54,305
0
L
Zeus
20,431
2,711
0
919
14,132
5,393
0
10,189
3,943
52,493
0
W
Fenrir
JW_Pisovy
Fenrir
11,801
788
944
1,169
19,314
17,260
0
11,904
7,110
0
18,572
L
7,320
1,389
0
0
19,603
8,134
0
12,027
7,576
31,355
0
W
13,190
5,149
0
0
14,360
12,113
0
7,843
6,151
0
20,065
W
Chang'e
Linneart
Chang'e
13,902
569
11,303
6,687
16,688
5,558
0
10,979
5,385
34,314
0
W
Zhong Kui
SammyHoww
Zhong Kui
38,418
3,950
1,065
12,814
25,028
16,761
0
14,477
10,191
91,436
0
L
Guan Yu
bagramian93
Guan Yu
8,907
1,319
4,266
3,795
21,380
23,263
0
13,803
7,577
248
16,496
W
4,163
243
1,703
6,520
17,403
23,182
0
9,397
7,522
29,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,216
Gold Earned
63,929
290
Minions Killed
240
4
Camps Cleared
3
1,277,146
Distance Traveled
1,282,713
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,893
860
22
1
1
227,402
0
L
Scylla
12,995
866
90
6
0
257,611
0
L
Zeus
13,218
881
69
5
1
253,459
0
W
Fenrir
12,662
844
19
1
0
249,304
4
L
Nox
12,126
808
50
3
0
259,376
4
W
Odin
13,093
873
8
1
0
251,658
0
W
Chang'e
13,302
887
39
3
1
276,518
0
W
Zhong Kui
17,521
1,168
148
10
3
246,568
0
L
Guan Yu
12,697
846
9
1
1
284,865
1
W
Sobek
13,638
909
76
5
0
253,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role