Player Matchup

Pele
Pele
BaezOwa
Pele
Level 18
God Stats
6W - 2L
1,711 SR
Queue Stats
64W - 46L
1,657 Elo+
Solo
Mercury
Mercury
Chicken-patty54
Mercury
Level 7
God Stats
1W - 0L
1,238 SR
Queue Stats
3W - 1L
1,438 Elo+
Solo
Chiron
Chiron
HogRider9006
Chiron
Level 25
God Stats
4W - 4L
1,622 SR
Queue Stats
85W - 103L
1,389 Elo+
Party 1
Bellona
Bellona
TedFriendlyBear
Bellona
Level 28
God Stats
6W - 8L
1,432 SR
Queue Stats
38W - 35L
1,385 Elo+
Party 1
Scylla
Scylla
aIwaysDrunk-
Scylla
Level 28
God Stats
56W - 48L
1,487 SR
Queue Stats
142W - 131L
1,396 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,453 Elo+

VS

Team Averages
Level 15
1,527 SR
1,463 Elo+
Bellona
Bellona
Craig_Joseph101
Bellona
Level 17
God Stats
15W - 13L
1,331 SR
Queue Stats
162W - 193L
1,344 Elo+
Solo
Thanatos
Thanatos
Kaos_BADZz
Thanatos
Level 24
God Stats
3W - 3L
1,805 SR
Queue Stats
70W - 75L
1,394 Elo+
Party 2
Susano
Susano
TN_15
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,536 Elo+
Party 2
Mercury
Mercury
bubiszon08
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,345 Elo+
Solo
Thor
Thor
sortaosordadinn
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BaezOwa
Pele
20
11 / 0 / 4
14,453
723
11,231
14,970
7,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 13 / 11
10,374
519
8,513
14,390
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
18
13 / 3 / 10
12,938
647
16,980
16,007
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 10
11,546
577
12,430
16,445
12,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Scylla
17
26 / 3 / 10
13,683
684
20,678
14,109
4,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 3
9,804
490
12,714
27,167
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Kaos_BADZz
Thanatos
17
10 / 9 / 4
11,824
591
11,961
19,826
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
TN_15
Susano
11
2 / 20 / 2
7,641
382
5,063
18,583
5,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
bubiszon08
Mercury
10
2 / 7 / 1
7,730
387
4,807
14,008
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 19 / 2
7,675
384
5,235
19,912
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
61
Kills
22
22
Deaths
65
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
BaezOwa
Pele
11
0
4
13
W
5
13
11
0.81
L
7
10
3
0.85
W
Chiron
13
3
10
6
L
Thanatos
Kaos_BADZz
Thanatos
10
9
4
1.33
L
Susano
TN_15
Susano
2
20
2
0.15
W
6
3
10
3.67
W
Scylla
26
3
10
10.33
L
Mercury
bubiszon08
Mercury
2
7
1
0.36
L
1
19
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,832
Damage
39,780
75,921
Taken
99,496
34,531
Mitigated
44,925
27,376
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BaezOwa
Pele
11,231
4,514
0
6,053
14,970
7,328
4,560
1,420
13,460
0
135,861
W
8,513
5,416
0
0
14,390
3,700
1,627
0
14,252
0
22,961
L
12,714
3,776
0
6,756
27,167
21,302
0
4,836
21,761
0
44,422
W
Chiron
16,980
7,644
2,158
8,133
16,007
5,773
6,833
0
15,707
0
68,247
L
Thanatos
Kaos_BADZz
Thanatos
11,961
4,141
0
10,842
19,826
8,667
578
2,002
17,794
0
58,185
L
Susano
TN_15
Susano
5,063
1,618
0
248
18,583
5,410
0
3,935
14,558
0
27,705
W
12,430
3,868
0
4,281
16,445
12,964
2,770
0
16,085
0
55,908
W
Scylla
20,678
5,176
0
6,751
14,109
4,766
1,024
0
13,929
51,989
0
L
Mercury
bubiszon08
Mercury
4,807
852
0
1,336
14,008
3,837
0
3,720
10,258
0
32,435
L
5,235
2,976
0
0
19,912
5,709
0
6,185
13,667
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,994
Gold Earned
44,674
519
Minions Killed
287
0
Camps Cleared
0
1,908,734
Distance Traveled
1,720,894
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,453
723
221
11
0
416,346
0
W
Mercury
10,374
519
32
2
0
372,607
2
L
Bellona
9,804
490
54
3
0
369,455
2
W
Chiron
12,938
647
115
6
0
371,445
1
L
Thanatos
11,824
591
90
5
0
335,825
0
L
Susano
7,641
382
25
1
0
319,376
2
W
Bellona
11,546
577
81
4
0
414,953
0
W
Scylla
13,683
684
70
4
0
333,383
1
L
Mercury
7,730
387
64
3
0
387,363
3
L
Thor
7,675
384
54
3
0
308,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role