Player Matchup

Jormungandr
Jormungandr
NecroMMZ
Jormungandr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,692 Elo+
Solo
Bellona
Bellona
Radomite
Bellona
Level 17
God Stats
38W - 23L
1,638 SR
Queue Stats
146W - 112L
1,643 Elo+
Solo
Danzaburou
Danzaburou
VVeefs
Danzaburou
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
15W - 13L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
latin0-pow3r-98
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,491 Elo+
Solo
Nu Wa
Nu Wa
the_yellow_owl
Nu Wa
Level 21
God Stats
3W - 3L
1,268 SR
Queue Stats
33W - 38L
1,465 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,554 Elo+

VS

Team Averages
Level 46
1,581 SR
1,501 Elo+
Sol
Sol
NeroAnbu
Sol
Level 6
God Stats
3W - 3L
1,705 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snivelak
Tsukuyomi
Level 160
God Stats
6W - 6L
1,574 SR
Queue Stats
236W - 224L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
Soy el Habi
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
UchihaAce
Arachne
Level 26
God Stats
2W - 3L
1,625 SR
Queue Stats
101W - 91L
1,514 Elo+
Solo
Chiron
Chiron
XamTic13
Chiron
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 251L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NecroMMZ
Jormungandr
7
0 / 4 / 4
4,444
444
984
5,565
3,219
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Radomite
Bellona
11
4 / 0 / 1
6,434
643
5,435
7,270
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
VVeefs
Danzaburou
10
6 / 1 / 0
6,319
632
5,352
6,871
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
latin0-pow3r-98
Baron Samedi
9
3 / 0 / 7
5,838
584
3,119
6,177
2,170
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 0 / 6
5,669
567
6,575
2,015
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,140
514
2,192
3,233
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Snivelak
Tsukuyomi
8
0 / 4 / 0
4,594
459
5,210
9,173
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Soy el Habi
Cthulhu
5
0 / 7 / 1
4,021
402
1,748
6,752
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
UchihaAce
Arachne
8
2 / 1 / 2
5,246
525
2,244
5,328
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
XamTic13
Chiron
9
0 / 4 / 1
5,162
516
3,281
6,419
1,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
NecroMMZ
Jormungandr
0
4
4
0.5
L
3
2
0
1.5
W
Bellona
Radomite
Bellona
4
0
1
4.5
L
Tsukuyomi
Snivelak
Tsukuyomi
0
4
0
0
L
Cthulhu
Soy el Habi
Cthulhu
0
7
1
0.07
L
Arachne
UchihaAce
Arachne
2
1
2
3
W
Danzaburou
VVeefs
Danzaburou
6
1
0
6
L
Chiron
XamTic13
Chiron
0
4
1
0.13
W
Baron Samedi
latin0-pow3r-98
Baron Samedi
3
0
7
6.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
14,675
27,898
Taken
30,905
12,984
Mitigated
10,891
8,936
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
NecroMMZ
Jormungandr
984
231
0
0
5,565
3,219
12
1,464
4,041
11,411
0
L
2,192
901
0
875
3,233
1,154
0
1,435
1,656
20,404
1,507
W
Bellona
Radomite
Bellona
5,435
1,910
0
2,769
7,270
5,002
0
276
6,454
1,089
35,798
L
Tsukuyomi
Snivelak
Tsukuyomi
5,210
1,424
0
3,020
9,173
3,905
0
1,983
7,132
0
20,901
L
Cthulhu
Soy el Habi
Cthulhu
1,748
43
0
324
6,752
2,575
0
3,818
2,651
8,540
0
L
Arachne
UchihaAce
Arachne
2,244
1,285
0
2,136
5,328
1,906
0
1,553
3,685
0
19,237
W
Danzaburou
VVeefs
Danzaburou
5,352
3,421
0
3,348
6,871
2,042
574
387
6,424
0
28,879
L
Chiron
XamTic13
Chiron
3,281
972
183
1,670
6,419
1,351
1,317
1,274
5,030
0
25,898
W
Baron Samedi
latin0-pow3r-98
Baron Samedi
3,119
596
333
2,486
6,177
2,170
0
597
5,400
24,779
0
W
6,575
1,408
0
0
2,015
551
106
736
1,159
18,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
24,163
269
Minions Killed
178
0
Camps Cleared
0
928,478
Distance Traveled
857,258
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,444
444
24
2
0
174,809
3
L
Sol
5,140
514
43
4
0
145,721
1
W
Bellona
6,434
643
93
9
0
209,483
0
L
Tsukuyomi
4,594
459
36
4
0
191,158
1
L
Cthulhu
4,021
402
8
1
0
150,491
0
L
Arachne
5,246
525
43
4
0
180,143
0
W
Danzaburou
6,319
632
63
6
0
189,816
0
L
Chiron
5,162
516
48
5
0
189,745
0
W
Baron Samedi
5,838
584
49
5
0
177,843
0
W
Nu Wa
5,669
567
40
4
0
176,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role