Player Matchup

Loki
Loki
B1m1
Loki
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DR_CHANGER
Kuzenbo
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
Dragrexcism
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
ManiacSakha
Merlin
Level 25
God Stats
2W - 13L
1,121 SR
Queue Stats
24W - 35L
1,321 Elo+
Solo
Artemis
Artemis
ReallyJoe
Artemis
Level 13
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,352 SR
1,464 Elo+

VS

Team Averages
Level 20
1,501 SR
1,378 Elo+
Chiron
Chiron
KawasakiYakii
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 139L
1,332 Elo+
Solo
Hades
Hades
Qemborix
Hades
Level 20
God Stats
5W - 7L
1,422 SR
Queue Stats
5W - 7L
1,285 Elo+
Solo
Nemesis
Nemesis
Suwajek12
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hel
Hel
bunnyhunbun
Hel
Level 22
God Stats
4W - 1L
1,616 SR
Queue Stats
75W - 59L
1,389 Elo+
Solo
Agni
Agni
rapo84
Agni
Level 28
God Stats
23W - 13L
1,469 SR
Queue Stats
28W - 20L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
B1m1
Loki
12
1 / 6 / 0
7,720
406
3,190
9,587
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
DR_CHANGER
Kuzenbo
11
0 / 5 / 3
6,993
368
4,232
10,724
8,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 1
8,431
444
2,334
14,252
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
14
0 / 8 / 1
8,592
452
10,060
10,732
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ReallyJoe
Artemis
14
2 / 4 / 0
8,987
473
8,991
9,502
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 6
10,935
576
11,964
9,910
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Qemborix
Hades
17
9 / 2 / 6
10,363
545
11,380
16,447
10,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Suwajek12
Nemesis
2
0 / 0 / 0
5,660
298
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 1 / 14
9,698
510
5,445
10,562
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
rapo84
Agni
17
6 / 2 / 0
10,193
536
7,597
7,453
2,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
27
28
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
B1m1
Loki
1
6
0
0.17
L
Kuzenbo
DR_CHANGER
Kuzenbo
0
5
3
0.3
L
2
5
1
0.5
W
11
0
6
14
L
Merlin
0
8
1
0.06
W
Hades
Qemborix
Hades
9
2
6
6
L
Artemis
ReallyJoe
Artemis
2
4
0
0.5
W
Nemesis
Suwajek12
Nemesis
0
0
0
0
W
1
1
14
8
W
Agni
rapo84
Agni
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
36,386
54,797
Taken
44,372
22,221
Mitigated
23,061
6,192
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
B1m1
Loki
3,190
475
0
840
9,587
2,757
575
4,657
4,930
0
28,384
L
Kuzenbo
DR_CHANGER
Kuzenbo
4,232
1,299
0
1,291
10,724
8,485
0
6,314
4,410
17,068
0
L
2,334
343
0
3,233
14,252
4,316
0
3,824
10,428
0
47,612
W
11,964
5,822
805
3,633
9,910
3,748
4,064
3,686
6,104
0
71,507
L
Merlin
10,060
591
0
78
10,732
3,502
1,156
5,904
4,828
58,438
0
W
Hades
Qemborix
Hades
11,380
909
198
8,679
16,447
10,985
1,002
6,403
9,452
47,303
0
L
Artemis
ReallyJoe
Artemis
8,991
3,236
0
750
9,502
3,161
442
3,723
5,779
0
52,214
W
Nemesis
Suwajek12
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
5,445
1,681
4,286
5,815
10,562
5,767
1,770
2,613
7,787
27,253
0
W
Agni
rapo84
Agni
7,597
373
0
2,720
7,453
2,561
1,129
716
6,737
53,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
46,849
383
Minions Killed
357
0
Camps Cleared
0
1,717,380
Distance Traveled
1,362,477
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,720
406
60
3
0
370,384
1
L
Kuzenbo
6,993
368
23
1
0
362,997
0
L
Thor
8,431
444
84
4
0
344,313
0
W
Chiron
10,935
576
127
7
0
368,469
5
L
Merlin
8,592
452
103
5
0
323,469
3
W
Hades
10,363
545
95
5
0
312,616
3
L
Artemis
8,987
473
113
6
0
316,217
3
W
Nemesis
5,660
298
0
0
0
10,268
0
W
Hel
9,698
510
33
2
0
365,607
1
W
Agni
10,193
536
102
5
0
305,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role