Player Matchup

Kali
Kali
Arthax90
Kali
Level 25
God Stats
15W - 8L
1,884 SR
Queue Stats
207W - 191L
1,574 Elo+
Solo
Chernobog
Chernobog
Note26
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,571 Elo+
Solo
Kukulkan
Kukulkan
SynthstromDeluge
Kukulkan
Level 16
God Stats
3W - 0L
1,786 SR
Queue Stats
38W - 31L
1,581 Elo+
Solo
Ares
Ares
borazilla
Ares
Level 29
God Stats
34W - 30L
1,545 SR
Queue Stats
91W - 90L
1,494 Elo+
Solo
King Arthur
King Arthur
yuanqian
King Arthur
Level 29
God Stats
10W - 7L
1,541 SR
Queue Stats
81W - 85L
1,516 Elo+
Solo
Team Averages
Level 21
1,651 SR
1,547 Elo+

VS

Team Averages
Level 19
1,592 SR
1,469 Elo+
Susano
Susano
Deltagang
Susano
Level 26
God Stats
4W - 6L
1,467 SR
Queue Stats
90W - 102L
1,560 Elo+
Solo
Apollo
Apollo
Hempshaw24
Apollo
Level 14
God Stats
2W - 3L
1,644 SR
Queue Stats
87W - 85L
1,504 Elo+
Solo
Odin
Odin
N0PsYcH00
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,464 Elo+
Solo
Yemoja
Yemoja
ksiter
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Solo
Chang'e
Chang'e
我也想努力
Chang'e
Level 28
God Stats
3W - 1L
1,850 SR
Queue Stats
75W - 59L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
7 / 3 / 7
9,252
578
8,566
14,224
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Note26
Chernobog
14
5 / 0 / 4
8,766
548
7,495
9,635
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 4
9,438
590
15,269
5,789
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
13
4 / 0 / 9
8,650
541
9,679
11,000
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
yuanqian
King Arthur
15
5 / 1 / 2
8,796
550
7,163
12,947
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Deltagang
Susano
11
2 / 5 / 2
7,364
460
6,939
13,755
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Hempshaw24
Apollo
13
2 / 4 / 0
7,909
494
1,715
10,769
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
1 / 5 / 1
6,893
431
6,777
10,540
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ksiter
Yemoja
10
0 / 6 / 2
6,309
394
2,283
13,441
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 3
6,692
418
5,331
14,471
5,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
27
Kills
5
5
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
7
3
7
3.5
L
Susano
Deltagang
Susano
2
5
2
0.6
L
Apollo
Hempshaw24
Apollo
2
4
0
0.5
L
Odin
1
5
1
0.3
W
Chernobog
Note26
Chernobog
5
0
4
7
W
6
1
4
8
W
Ares
4
0
9
8.5
L
Yemoja
ksiter
Yemoja
0
6
2
0.17
W
King Arthur
yuanqian
King Arthur
5
1
2
6
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
23,045
53,595
Taken
62,976
39,112
Mitigated
29,703
14,184
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,566
4,966
0
5,303
14,224
6,027
0
1,356
12,778
0
63,529
L
Susano
Deltagang
Susano
6,939
2,301
0
1,927
13,755
3,976
250
3,645
9,980
0
31,239
L
Apollo
Hempshaw24
Apollo
1,715
911
0
2,250
10,769
3,583
0
5,001
5,690
0
48,742
L
Odin
6,777
3,129
0
768
10,540
8,659
0
778
9,234
0
28,327
W
Chernobog
Note26
Chernobog
7,495
5,185
0
2,930
9,635
4,684
1,151
1,943
7,692
0
60,536
W
15,269
435
0
636
5,789
2,654
0
1,006
4,783
68,541
0
W
Ares
9,679
604
0
1,591
11,000
11,047
428
2,470
8,500
26,056
0
L
Yemoja
ksiter
Yemoja
2,283
668
1,497
1,789
13,441
8,227
0
6,308
6,957
9,920
0
W
King Arthur
yuanqian
King Arthur
7,163
829
0
3,724
12,947
14,700
230
839
11,469
0
44,745
L
5,331
73
646
4,266
14,471
5,258
0
8,536
5,549
32,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
35,167
484
Minions Killed
289
0
Camps Cleared
0
1,544,999
Distance Traveled
1,465,774
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,252
578
96
6
0
323,520
4
L
Susano
7,364
460
66
4
0
319,375
4
L
Apollo
7,909
494
94
6
0
282,939
3
L
Odin
6,893
431
57
4
0
279,849
1
W
Chernobog
8,766
548
116
7
0
299,127
6
W
Kukulkan
9,438
590
143
9
0
325,370
2
W
Ares
8,650
541
26
2
0
303,255
2
L
Yemoja
6,309
394
18
1
0
275,404
0
W
King Arthur
8,796
550
103
6
0
293,727
0
L
Chang'e
6,692
418
54
3
0
308,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role