Player Matchup

Danzaburou
Danzaburou
Didilinos
Danzaburou
Level 25
God Stats
0W - 2L
1,510 SR
Queue Stats
5W - 10L
1,436 Elo+
Solo
Chaac
Chaac
drawver
Chaac
Level 122
God Stats
257W - 175L
1,629 SR
Queue Stats
423W - 338L
1,576 Elo+
Solo
Merlin
Merlin
taleb_kh_99
Merlin
Level 87
God Stats
4W - 1L
1,400 SR
Queue Stats
25W - 25L
1,458 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,490 Elo+

VS

Team Averages
Level 139
1,633 SR
1,644 Elo+
Anhur
Anhur
CharlieChaos
Anhur
Level 156
God Stats
2W - 0L
1,601 SR
Queue Stats
284W - 272L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
GRINGOKINGG
Gilgamesh
Level 102
God Stats
59W - 55L
1,473 SR
Queue Stats
114W - 116L
1,424 Elo+
Solo
Zeus
Zeus
Jimmy_RapOLD
Zeus
Level 160
God Stats
13W - 2L
1,826 SR
Queue Stats
451W - 195L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Didilinos
Danzaburou
9
0 / 7 / 1
6,712
610
3,673
9,358
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
drawver
Chaac
9
0 / 6 / 2
7,094
645
7,212
12,405
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
10
2 / 8 / 0
7,891
717
5,056
7,877
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 14
8,779
798
4,643
8,400
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GRINGOKINGG
Gilgamesh
13
14 / 1 / 6
9,845
895
12,026
6,883
5,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 12
8,627
784
8,507
5,363
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
21
21
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Danzaburou
Didilinos
Danzaburou
0
7
1
0.07
W
Gilgamesh
GRINGOKINGG
Gilgamesh
14
1
6
17
W
3
1
12
9
L
Chaac
drawver
Chaac
0
6
2
0.17
L
Merlin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
25,176
29,640
Taken
20,646
10,302
Mitigated
9,602
3,302
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,643
2,184
0
3,451
8,400
2,537
613
2,175
5,809
0
20,352
L
Danzaburou
Didilinos
Danzaburou
3,673
867
0
344
9,358
3,048
0
3,420
5,664
0
16,570
W
Gilgamesh
GRINGOKINGG
Gilgamesh
12,026
2,456
0
640
6,883
5,165
179
1,284
5,355
0
27,585
W
8,507
833
0
1,085
5,363
1,900
329
857
4,362
43,547
0
L
Chaac
drawver
Chaac
7,212
1,413
0
2,559
12,405
4,932
0
2,014
10,213
0
26,074
L
Merlin
5,056
215
0
399
7,877
2,322
0
2,418
5,219
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,697
Gold Earned
27,251
110
Minions Killed
140
0
Camps Cleared
0
526,481
Distance Traveled
639,118
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,779
798
34
3
0
219,771
4
L
Danzaburou
6,712
610
33
3
0
171,444
0
W
Gilgamesh
9,845
895
27
2
0
219,212
1
W
Zeus
8,627
784
79
7
0
200,135
2
L
Chaac
7,094
645
45
4
0
193,957
1
L
Merlin
7,891
717
32
3
0
161,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role