Player Matchup

Sun Wukong
Sun Wukong
Archyboules
Sun Wukong
Level 28
God Stats
0W - 6L
1,384 SR
Queue Stats
14W - 37L
1,275 Elo+
Solo
Cthulhu
Cthulhu
SC0RPI0N_K1NGD0M
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Pele
Pele
zZLoW_S3NPAIZz
Pele
Level 7
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Team Averages
Level 14
1,376 SR
1,425 Elo+

VS

Team Averages
Level 59
1,343 SR
1,354 Elo+
Nu Wa
Nu Wa
KayEllBxNYC
Nu Wa
Level 155
God Stats
37W - 45L
1,424 SR
Queue Stats
261W - 366L
1,268 Elo+
Solo
Ymir
Ymir
parienter07
Ymir
Level 6
God Stats
2W - 3L
1,440 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kali
Kali
ÝjzŻ
Kali
Level 16
God Stats
4W - 7L
1,165 SR
Queue Stats
78W - 92L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archyboules
Sun Wukong
12
5 / 3 / 2
9,248
711
8,587
13,876
5,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 11 / 2
7,447
573
6,883
20,542
14,891
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 11 / 5
8,744
673
6,293
14,546
6,117
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 13
11,040
849
16,289
7,112
2,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 4 / 15
9,158
704
8,010
13,139
10,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
ÝjzŻ
Kali
14
13 / 1 / 9
11,767
905
13,978
15,208
6,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
25
25
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Archyboules
Sun Wukong
5
3
2
2
W
9
2
13
7.75
L
1
11
2
0.18
W
3
4
15
2.63
L
1
11
5
0.32
W
Kali
ÝjzŻ
Kali
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
38,277
48,964
Taken
35,459
26,609
Mitigated
18,874
4,611
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Archyboules
Sun Wukong
8,587
3,995
0
746
13,876
5,601
0
8,361
5,515
0
22,900
W
16,289
8,521
258
2,169
7,112
2,270
2,166
1,011
6,101
58,246
0
L
6,883
1,037
226
1,557
20,542
14,891
0
11,257
9,285
17,644
0
W
8,010
2,464
0
1,243
13,139
10,132
238
4,105
9,034
16,058
0
L
6,293
1,153
30
2,052
14,546
6,117
0
4,681
9,865
0
27,973
W
Kali
ÝjzŻ
Kali
13,978
7,894
732
9,316
15,208
6,472
0
2,895
12,313
0
63,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
31,965
85
Minions Killed
161
0
Camps Cleared
0
605,213
Distance Traveled
659,776
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,248
711
26
2
0
225,070
2
W
Nu Wa
11,040
849
92
7
0
195,526
1
L
Cthulhu
7,447
573
21
2
0
185,497
0
W
Ymir
9,158
704
6
0
0
225,404
0
L
Pele
8,744
673
38
3
0
194,646
0
W
Kali
11,767
905
63
5
0
238,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role