Player Matchup

Mulan
Mulan
General1123
Mulan
Level 100
God Stats
19W - 23L
1,187 SR
Queue Stats
273W - 346L
1,358 Elo+
Party 1
Fafnir
Fafnir
MrRoyal95
Fafnir
Level 126
God Stats
13W - 13L
1,398 SR
Queue Stats
633W - 666L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
SOL705
Danzaburou
Level 126
God Stats
23W - 26L
1,489 SR
Queue Stats
740W - 773L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Wynstables
Nu Wa
Level 87
God Stats
123W - 141L
1,471 SR
Queue Stats
343W - 368L
1,389 Elo+
Solo
Mercury
Mercury
ŢĦÕŖ
Mercury
Level 82
God Stats
9W - 5L
1,578 SR
Queue Stats
56W - 54L
1,440 Elo+
Solo
Team Averages
Level 104
1,425 SR
1,421 Elo+

VS

Team Averages
Level 94
1,526 SR
1,464 Elo+
King Arthur
King Arthur
Spinozz
King Arthur
Level 115
God Stats
46W - 37L
1,520 SR
Queue Stats
502W - 562L
1,432 Elo+
Party 2
Janus
Janus
alextron777
Janus
Level 66
God Stats
8W - 4L
1,523 SR
Queue Stats
96W - 89L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gingeroid
Ah Muzen Cab
Level 131
God Stats
6W - 5L
1,586 SR
Queue Stats
533W - 598L
1,475 Elo+
Party 2
Ares
Ares
ooffff
Ares
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ticreole
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
11,093
482
12,489
20,673
16,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
MrRoyal95
Fafnir
14
3 / 5 / 11
10,705
465
10,980
22,088
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SOL705
Danzaburou
19
3 / 5 / 8
12,586
547
15,250
15,379
6,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
20
8 / 4 / 7
13,447
585
23,435
11,861
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
ŢĦÕŖ
Mercury
20
6 / 3 / 9
13,034
567
15,836
19,057
8,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Spinozz
King Arthur
19
7 / 3 / 9
12,509
544
15,099
31,791
30,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 7 / 6
10,851
472
12,758
17,348
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
gingeroid
Ah Muzen Cab
18
5 / 5 / 6
12,039
523
14,520
15,269
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
ooffff
Ares
17
6 / 5 / 6
10,378
451
11,081
27,644
27,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ticreole
Tsukuyomi
17
4 / 3 / 5
10,885
473
6,947
17,738
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
23
Kills
25
25
Deaths
23
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
8
5
0.69
W
Fafnir
MrRoyal95
Fafnir
3
5
11
1.7
W
Danzaburou
SOL705
Danzaburou
3
5
8
1.4
L
King Arthur
Spinozz
King Arthur
7
3
9
3.83
W
Nu Wa
8
4
7
2.88
L
3
7
6
0.86
L
Ah Muzen Cab
gingeroid
Ah Muzen Cab
5
5
6
1.6
L
Ares
ooffff
Ares
6
5
6
1.8
L
Tsukuyomi
ticreole
Tsukuyomi
4
3
5
2.17
W
Mercury
ŢĦÕŖ
Mercury
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,990
Damage
60,405
89,058
Taken
109,790
56,915
Mitigated
78,689
14,421
Healing
28,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,489
2,025
0
4,036
20,673
16,545
347
2,814
17,781
2,943
57,486
W
Fafnir
MrRoyal95
Fafnir
10,980
2,726
0
4,997
22,088
21,805
225
7,650
14,306
23,243
0
W
Danzaburou
SOL705
Danzaburou
15,250
6,226
0
4,713
15,379
6,081
2,539
3,081
12,252
0
85,418
L
King Arthur
Spinozz
King Arthur
15,099
1,359
0
8,986
31,791
30,611
276
8,109
23,258
0
80,423
W
Nu Wa
23,435
5,699
0
0
11,861
4,268
168
5,575
6,028
70,654
0
L
12,758
710
0
4,052
17,348
6,859
900
5,898
11,108
94,022
0
L
Ah Muzen Cab
gingeroid
Ah Muzen Cab
14,520
5,637
0
2,562
15,269
6,504
0
4,532
10,557
0
94,770
L
Ares
ooffff
Ares
11,081
1,197
551
5,108
27,644
27,392
157
10,059
17,159
40,466
0
L
Tsukuyomi
ticreole
Tsukuyomi
6,947
1,312
0
7,178
17,738
7,323
588
4,894
12,592
0
83,600
W
Mercury
ŢĦÕŖ
Mercury
15,836
6,998
0
675
19,057
8,216
1,857
4,312
14,613
0
111,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,865
Gold Earned
56,662
577
Minions Killed
630
0
Camps Cleared
0
2,120,859
Distance Traveled
2,171,161
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,093
482
112
5
0
363,743
5
W
Fafnir
10,705
465
31
1
0
448,461
12
W
Danzaburou
12,586
547
172
7
0
425,135
4
L
King Arthur
12,509
544
145
6
0
401,406
6
W
Nu Wa
13,447
585
108
5
0
379,591
6
L
Janus
10,851
472
184
8
0
434,224
4
L
Ah Muzen Cab
12,039
523
135
6
0
410,979
5
L
Ares
10,378
451
44
2
0
451,801
3
L
Tsukuyomi
10,885
473
122
5
0
472,751
6
W
Mercury
13,034
567
154
7
0
503,929
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role