Player Matchup

Apollo
Apollo
Enylef6517
Apollo
Level 23
God Stats
22W - 18L
1,428 SR
Queue Stats
938W - 926L
1,412 Elo+
Solo
Anubis
Anubis
Q6zh
Anubis
Level 18
God Stats
22W - 22L
1,372 SR
Queue Stats
75W - 71L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
Rvl PG Tips
Gilgamesh
Level 26
God Stats
6W - 4L
1,491 SR
Queue Stats
114W - 110L
1,529 Elo+
Party 1
Loki
Loki
TTVBlondeBrendan
Loki
Level 5
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 6L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
TestableBugle89
Baron Samedi
Level 28
God Stats
66W - 61L
1,557 SR
Queue Stats
220W - 219L
1,462 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,396 Elo+

VS

Team Averages
Level 20
1,480 SR
1,428 Elo+
Fenrir
Fenrir
B_ReynoldZ_002
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,437 Elo+
Solo
Bacchus
Bacchus
Bibi_Swank
Bacchus
Level 29
God Stats
4W - 2L
1,321 SR
Queue Stats
117W - 161L
1,309 Elo+
Solo
Danzaburou
Danzaburou
IINunuII
Danzaburou
Level 28
God Stats
29W - 15L
2,002 SR
Queue Stats
98W - 86L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
irmaos_berghahn
Baron Samedi
Level 18
God Stats
86W - 98L
1,529 SR
Queue Stats
98W - 114L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
irnwrkr133
Ratatoskr
Level 18
God Stats
2W - 4L
1,051 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Enylef6517
Apollo
18
7 / 10 / 9
12,353
458
15,825
22,496
9,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Q6zh
Anubis
20
16 / 7 / 12
14,263
528
27,717
25,104
12,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Rvl PG Tips
Gilgamesh
20
23 / 3 / 9
15,395
570
28,798
25,072
19,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 1 / 3
11,151
413
5,676
11,988
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
TestableBugle89
Baron Samedi
5
0 / 3 / 0
7,573
280
1,643
3,020
923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 14 / 4
11,746
435
6,049
22,174
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Bibi_Swank
Bacchus
17
1 / 10 / 10
12,961
480
6,846
24,091
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
IINunuII
Danzaburou
20
12 / 5 / 5
18,082
670
19,109
24,986
10,149
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
irmaos_berghahn
Baron Samedi
18
6 / 11 / 8
12,705
471
14,319
22,365
9,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
irnwrkr133
Ratatoskr
20
3 / 9 / 5
13,554
502
7,520
19,793
7,504
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
47
Kills
24
24
Deaths
49
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
14
4
0.29
W
Bacchus
Bibi_Swank
Bacchus
1
10
10
0.6
L
Apollo
Enylef6517
Apollo
7
10
9
1.15
W
Danzaburou
IINunuII
Danzaburou
12
5
5
2.9
L
Anubis
Q6zh
Anubis
16
7
12
3.14
L
Gilgamesh
Rvl PG Tips
Gilgamesh
23
3
9
9.17
L
1
1
3
2.5
L
Baron Samedi
TestableBugle89
Baron Samedi
0
3
0
0
W
Baron Samedi
irmaos_berghahn
Baron Samedi
6
11
8
0.91
W
Ratatoskr
irnwrkr133
Ratatoskr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,659
Damage
53,843
87,680
Taken
113,409
47,332
Mitigated
55,345
28,049
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,049
1,462
0
2,360
22,174
8,329
2,233
4,689
17,485
0
35,334
W
Bacchus
Bibi_Swank
Bacchus
6,846
420
634
4,323
24,091
20,041
1,048
8,330
15,761
24,827
0
L
Apollo
Enylef6517
Apollo
15,825
10,826
0
3,814
22,496
9,399
996
6,696
15,800
0
65,968
W
Danzaburou
IINunuII
Danzaburou
19,109
9,728
0
11,505
24,986
10,149
4,344
5,549
19,437
0
123,222
L
Anubis
Q6zh
Anubis
27,717
1,804
392
12,839
25,104
12,827
824
5,428
19,676
79,488
0
L
Gilgamesh
Rvl PG Tips
Gilgamesh
28,798
5,570
411
6,054
25,072
19,463
64
5,477
19,595
0
96,310
L
5,676
1,264
0
3,697
11,988
4,720
606
2,441
9,547
0
71,268
L
Baron Samedi
TestableBugle89
Baron Samedi
1,643
165
87
755
3,020
923
319
1,269
1,751
9,653
0
W
Baron Samedi
irmaos_berghahn
Baron Samedi
14,319
781
1,041
4,422
22,365
9,322
863
8,271
14,094
54,378
0
W
Ratatoskr
irnwrkr133
Ratatoskr
7,520
1,099
0
1,810
19,793
7,504
2,822
4,844
14,949
0
90,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,735
Gold Earned
69,048
490
Minions Killed
463
0
Camps Cleared
0
2,031,809
Distance Traveled
2,181,269
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,746
435
51
2
0
409,885
0
W
Bacchus
12,961
480
40
1
0
509,654
0
L
Apollo
12,353
458
100
4
0
417,949
4
W
Danzaburou
18,082
670
134
5
0
405,256
2
L
Anubis
14,263
528
118
4
0
434,744
1
L
Gilgamesh
15,395
570
131
5
0
542,225
0
L
Loki
11,151
413
116
4
0
536,735
3
L
Baron Samedi
7,573
280
25
1
0
100,156
1
W
Baron Samedi
12,705
471
83
3
0
362,246
2
W
Ratatoskr
13,554
502
155
6
0
494,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role