Player Matchup

Ra
Ra
ChocoCr3spis
Ra
Level 20
God Stats
3W - 1L
1,690 SR
Queue Stats
89W - 56L
1,730 Elo+
Party 1
Loki
Loki
KeKoÑete01
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
2,038 Elo+
Party 1
Anhur
Anhur
SniperMoneySmite
Anhur
Level 89
God Stats
19W - 9L
1,690 SR
Queue Stats
178W - 180L
1,615 Elo+
Party 1
Ganesha
Ganesha
Sophix
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
kvothe0006
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,762 Elo+
Party 1
Team Averages
Level 45
1,576 SR
1,729 Elo+

VS

Team Averages
Level 11
1,677 SR
1,590 Elo+
Ymir
Ymir
Dadudlidu
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,508 Elo+
Party 2
Nemesis
Nemesis
Miloman1
Nemesis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Zzzisperfect
Skadi
Level 8
God Stats
10W - 10L
1,771 SR
Queue Stats
17W - 18L
1,595 Elo+
Party 2
Izanami
Izanami
gotyouballs
Izanami
Level 13
God Stats
26W - 19L
1,675 SR
Queue Stats
26W - 19L
1,670 Elo+
Solo
Guan Yu
Guan Yu
tomatedulce
Guan Yu
Level 15
God Stats
2W - 1L
1,940 SR
Queue Stats
30W - 25L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,979
598
3,811
2,005
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 0 / 3
6,215
622
5,563
4,884
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
6 / 0 / 0
6,236
624
4,262
2,792
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Sophix
Ganesha
10
0 / 1 / 8
5,786
579
3,048
6,547
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 5
6,355
636
5,357
7,938
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 5 / 0
4,195
420
2,164
6,355
2,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Miloman1
Nemesis
4
0 / 4 / 0
3,824
382
428
4,376
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,370
437
2,930
5,123
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
gotyouballs
Izanami
11
0 / 0 / 1
6,194
619
3,217
6,133
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
tomatedulce
Guan Yu
9
2 / 4 / 0
5,221
522
4,792
10,152
4,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Ymir
1
5
0
0.2
W
5
0
3
6.5
L
Nemesis
Miloman1
Nemesis
0
4
0
0
W
6
0
0
6
W
Ganesha
Sophix
Ganesha
0
1
8
4
L
0
3
0
0
L
Izanami
gotyouballs
Izanami
0
0
1
0.5
W
2
2
5
2.25
L
Guan Yu
tomatedulce
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
13,531
24,166
Taken
32,139
10,001
Mitigated
10,942
8,994
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,811
931
392
1,053
2,005
512
477
0
2,005
35,849
0
L
Ymir
2,164
691
0
549
6,355
2,839
0
3,577
2,702
6,399
0
W
5,563
1,674
0
2,129
4,884
1,220
0
479
4,405
0
29,624
L
Nemesis
Miloman1
Nemesis
428
190
0
1,007
4,376
874
0
1,057
3,181
0
8,578
W
4,262
1,268
0
786
2,792
684
527
222
2,570
0
25,280
W
Ganesha
Sophix
Ganesha
3,048
690
0
1,610
6,547
3,632
285
1,463
5,084
16,247
0
L
2,930
1,033
0
872
5,123
674
99
719
4,404
0
20,678
L
Izanami
gotyouballs
Izanami
3,217
1,972
183
3,184
6,133
1,813
0
2,455
3,532
0
47,593
W
5,357
924
0
3,024
7,938
3,953
500
0
7,938
27,486
0
L
Guan Yu
tomatedulce
Guan Yu
4,792
869
0
2,056
10,152
4,742
0
3,764
6,104
0
20,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
23,804
278
Minions Killed
223
0
Camps Cleared
0
969,012
Distance Traveled
850,971
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,979
598
85
9
0
193,813
1
L
Ymir
4,195
420
13
1
0
163,696
3
W
Loki
6,215
622
63
6
0
209,921
1
L
Nemesis
3,824
382
23
2
0
133,625
1
W
Anhur
6,236
624
79
8
0
177,416
0
W
Ganesha
5,786
579
1
0
0
194,305
4
L
Skadi
4,370
437
29
3
0
197,257
3
L
Izanami
6,194
619
117
12
0
177,318
2
W
Ares
6,355
636
50
5
0
193,557
0
L
Guan Yu
5,221
522
41
4
0
179,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role