Player Matchup

Ah Puch
Ah Puch
B3AN-AN4TOR
Ah Puch
Level 63
God Stats
6W - 5L
1,174 SR
Queue Stats
196W - 230L
1,379 Elo+
Solo
Cernunnos
Cernunnos
Snoone74
Cernunnos
Level 16
God Stats
3W - 11L
1,277 SR
Queue Stats
9W - 27L
1,244 Elo+
Solo
Nemesis
Nemesis
charlyMR25
Nemesis
Level 72
God Stats
1W - 4L
1,230 SR
Queue Stats
214W - 237L
1,492 Elo+
Solo
Team Averages
Level 50
1,227 SR
1,372 Elo+

VS

Team Averages
Level 31
1,516 SR
1,385 Elo+
Pele
Pele
happy-time07
Pele
Level 5
God Stats
28W - 32L
1,667 SR
Queue Stats
28W - 34L
1,157 Elo+
Solo
Sylvanus
Sylvanus
jontxu-no_fear
Sylvanus
Level 67
God Stats
13W - 15L
1,435 SR
Queue Stats
19W - 30L
1,469 Elo+
Solo
Yemoja
Yemoja
quinncy08
Yemoja
Level 20
God Stats
11W - 14L
1,448 SR
Queue Stats
323W - 321L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B3AN-AN4TOR
Ah Puch
20
10 / 5 / 9
17,514
649
30,505
28,360
10,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Snoone74
Cernunnos
20
3 / 5 / 12
16,316
604
24,572
28,723
9,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
charlyMR25
Nemesis
19
6 / 4 / 8
16,529
612
12,866
23,162
8,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 6
13,870
514
8,995
25,023
14,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
20
9 / 1 / 4
16,404
608
29,210
30,067
37,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
quinncy08
Yemoja
19
5 / 9 / 8
15,991
592
19,157
25,220
16,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
19
Kills
14
14
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
B3AN-AN4TOR
Ah Puch
10
5
9
2.9
W
Cernunnos
Snoone74
Cernunnos
3
5
12
1.8
W
Nemesis
charlyMR25
Nemesis
6
4
8
2.5
L
0
9
6
0.33
L
Sylvanus
9
1
4
11
L
Yemoja
quinncy08
Yemoja
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,943
Damage
57,362
80,245
Taken
80,310
27,628
Mitigated
67,647
36,738
Healing
30,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
B3AN-AN4TOR
Ah Puch
30,505
1,828
0
17,413
28,360
10,052
510
14,663
13,231
115,992
0
W
Cernunnos
Snoone74
Cernunnos
24,572
12,998
0
12,958
28,723
9,572
1,796
18,435
9,660
0
98,896
W
Nemesis
charlyMR25
Nemesis
12,866
5,662
363
6,004
23,162
8,004
914
14,143
8,505
0
95,403
L
8,995
962
0
4,054
25,023
14,347
1,925
9,204
15,819
477
58,334
L
Sylvanus
29,210
5,945
4,159
9,785
30,067
37,251
416
10,618
19,449
75,663
0
L
Yemoja
quinncy08
Yemoja
19,157
2,849
8,657
3,354
25,220
16,049
0
10,784
14,436
51,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,359
Gold Earned
46,265
326
Minions Killed
223
0
Camps Cleared
0
1,432,236
Distance Traveled
1,245,810
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,514
649
111
4
0
445,202
0
W
Cernunnos
16,316
604
120
4
0
421,203
0
W
Nemesis
16,529
612
95
4
0
565,831
1
L
Pele
13,870
514
71
3
0
434,520
6
L
Sylvanus
16,404
608
95
4
0
434,094
4
L
Yemoja
15,991
592
57
2
0
377,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role