Player Matchup

Pele
Pele
Dante289
Pele
Level 118
God Stats
0W - 1L
1,445 SR
Queue Stats
16W - 12L
1,597 Elo+
Solo
Osiris
Osiris
Jasa05cz1
Osiris
Level 105
God Stats
3W - 3L
1,575 SR
Queue Stats
195W - 191L
1,482 Elo+
Solo
Loki
Loki
The1Op
Loki
Level 38
God Stats
7W - 14L
1,428 SR
Queue Stats
83W - 95L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
licas20
Sylvanus
Level 115
God Stats
27W - 26L
1,543 SR
Queue Stats
326W - 328L
1,483 Elo+
Solo
Izanami
Izanami
sugar1231
Izanami
Level 78
God Stats
5W - 5L
1,734 SR
Queue Stats
33W - 36L
1,481 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,495 Elo+

VS

Team Averages
Level 88
1,451 SR
1,455 Elo+
Sol
Sol
EsTeBaNc0
Sol
Level 50
God Stats
8W - 2L
1,429 SR
Queue Stats
173W - 217L
1,438 Elo+
Party 2
King Arthur
King Arthur
Mika09
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
ZgMA_vRevxnge
Ratatoskr
Level 98
God Stats
2W - 1L
1,112 SR
Queue Stats
145W - 192L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
phantomromano
Ah Muzen Cab
Level 84
God Stats
89W - 70L
1,535 SR
Queue Stats
734W - 694L
1,491 Elo+
Solo
Cerberus
Cerberus
tonysotoplay4
Cerberus
Level 108
God Stats
17W - 7L
1,677 SR
Queue Stats
150W - 178L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 7 / 3
8,574
476
7,621
15,182
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Jasa05cz1
Osiris
13
3 / 5 / 3
9,098
505
4,690
14,618
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
The1Op
Loki
15
4 / 3 / 2
8,927
496
8,645
12,686
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
licas20
Sylvanus
17
6 / 5 / 2
10,521
585
15,088
16,003
11,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
sugar1231
Izanami
15
0 / 3 / 2
8,678
482
6,220
8,546
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
10,140
563
16,125
11,599
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Mika09
King Arthur
15
4 / 6 / 0
9,040
502
12,138
24,132
15,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ZgMA_vRevxnge
Ratatoskr
14
1 / 5 / 3
8,579
477
5,031
9,491
3,579
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
phantomromano
Ah Muzen Cab
17
5 / 0 / 4
10,309
573
9,865
7,274
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
tonysotoplay4
Cerberus
15
6 / 2 / 10
9,873
549
7,651
11,749
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
17
Kills
23
23
Deaths
17
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
4
7
3
0.79
W
7
4
7
2.63
L
Osiris
Jasa05cz1
Osiris
3
5
3
0.9
W
King Arthur
Mika09
King Arthur
4
6
0
0.67
L
Loki
The1Op
Loki
4
3
2
1.67
W
Ratatoskr
ZgMA_vRevxnge
Ratatoskr
1
5
3
0.5
L
Sylvanus
licas20
Sylvanus
6
5
2
1.4
W
Ah Muzen Cab
phantomromano
Ah Muzen Cab
5
0
4
7
L
Izanami
sugar1231
Izanami
0
3
2
0.33
W
Cerberus
tonysotoplay4
Cerberus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
50,810
67,035
Taken
64,245
31,406
Mitigated
36,678
17,528
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,621
2,222
0
4,051
15,182
4,670
0
6,642
8,540
0
48,559
W
16,125
5,696
0
4,646
11,599
4,616
882
1,127
10,472
76,931
5,482
L
Osiris
Jasa05cz1
Osiris
4,690
987
0
2,852
14,618
8,108
0
11,083
3,535
0
30,727
W
King Arthur
Mika09
King Arthur
12,138
785
0
7,402
24,132
15,521
0
10,328
13,804
0
58,676
L
Loki
The1Op
Loki
8,645
2,061
0
3,769
12,686
3,831
0
2,574
10,112
0
57,670
W
Ratatoskr
ZgMA_vRevxnge
Ratatoskr
5,031
1,316
0
0
9,491
3,579
0
731
8,760
0
63,687
L
Sylvanus
licas20
Sylvanus
15,088
4,387
191
5,995
16,003
11,232
861
1,083
14,920
61,027
6,513
W
Ah Muzen Cab
phantomromano
Ah Muzen Cab
9,865
2,508
0
2,103
7,274
2,842
685
1,252
6,022
0
76,248
L
Izanami
sugar1231
Izanami
6,220
4,313
0
670
8,546
3,565
0
1,856
6,690
0
64,059
W
Cerberus
tonysotoplay4
Cerberus
7,651
233
0
2,774
11,749
10,120
0
844
10,905
23,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
47,941
528
Minions Killed
559
0
Camps Cleared
0
1,538,225
Distance Traveled
1,752,773
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,574
476
72
4
0
325,193
3
W
Sol
10,140
563
133
7
0
324,949
7
L
Osiris
9,098
505
54
3
0
319,932
2
W
King Arthur
9,040
502
102
6
0
342,548
0
L
Loki
8,927
496
91
5
0
352,075
4
W
Ratatoskr
8,579
477
113
6
0
380,155
1
L
Sylvanus
10,521
585
152
8
0
250,528
7
W
Ah Muzen Cab
10,309
573
166
9
0
341,034
5
L
Izanami
8,678
482
159
9
0
290,497
3
W
Cerberus
9,873
549
45
3
0
364,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role