Player Matchup

Medusa
Medusa
Athnyx
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Broken12138
Loki
Level 28
God Stats
1W - 3L
1,204 SR
Queue Stats
5W - 15L
1,195 Elo+
Solo
Kukulkan
Kukulkan
Daidairo
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
SpartiatZz
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,145 Elo+
Solo
Gilgamesh
Gilgamesh
荒野归尘
Gilgamesh
Level 16
God Stats
1W - 0L
1,862 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,297 Elo+

VS

Team Averages
Level 6
1,565 SR
1,318 Elo+
Hades
Hades
Daedra9
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,169 Elo+
Solo
Fenrir
Fenrir
Ksajen
Fenrir
Level 8
God Stats
4W - 2L
1,757 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo
Artemis
Artemis
armerx21
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Neith
Neith
iystal
Neith
Level 8
God Stats
7W - 3L
1,567 SR
Queue Stats
53W - 50L
1,280 Elo+
Solo
Jormungandr
Jormungandr
patox112
Jormungandr
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Athnyx
Medusa
16
13 / 0 / 2
10,062
592
13,541
9,802
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 0 / 7
9,304
547
8,210
8,827
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Daidairo
Kukulkan
13
7 / 6 / 4
8,363
492
8,914
8,568
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
SpartiatZz
Fafnir
13
3 / 2 / 5
9,010
530
5,852
13,638
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
荒野归尘
Gilgamesh
14
4 / 2 / 10
8,725
513
6,673
9,197
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Daedra9
Hades
8
1 / 3 / 2
6,224
366
2,308
5,316
1,839
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Ksajen
Fenrir
9
0 / 8 / 3
6,341
373
4,084
12,758
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artemis
armerx21
Artemis
10
2 / 9 / 1
6,952
409
5,016
13,565
3,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
iystal
Neith
10
1 / 7 / 2
6,305
371
4,323
9,963
2,768
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
patox112
Jormungandr
12
5 / 7 / 1
7,841
461
8,726
14,899
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
34
Kills
9
10
Deaths
34
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Athnyx
Medusa
13
0
2
14
W
7
0
7
10.5
L
Hades
Daedra9
Hades
1
3
2
0.67
W
Kukulkan
Daidairo
Kukulkan
7
6
4
1.5
L
Fenrir
Ksajen
Fenrir
0
8
3
0.19
W
Fafnir
SpartiatZz
Fafnir
3
2
5
2.75
L
Artemis
armerx21
Artemis
2
9
1
0.28
L
Neith
iystal
Neith
1
7
2
0.29
L
Jormungandr
patox112
Jormungandr
5
7
1
0.79
W
Gilgamesh
荒野归尘
Gilgamesh
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
24,457
50,032
Taken
56,501
28,545
Mitigated
25,767
14,206
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Athnyx
Medusa
13,541
6,268
0
5,373
9,802
3,966
229
1,727
7,955
0
58,816
W
8,210
2,989
0
3,417
8,827
2,883
3,049
1,546
7,251
0
51,607
L
Hades
Daedra9
Hades
2,308
683
0
1,244
5,316
1,839
27
1,725
3,551
9,556
0
W
Kukulkan
Daidairo
Kukulkan
8,914
1,417
0
550
8,568
2,883
1,341
2,789
5,449
37,839
0
L
Fenrir
Ksajen
Fenrir
4,084
1,790
0
1,167
12,758
6,921
210
2,816
9,902
0
21,879
W
Fafnir
SpartiatZz
Fafnir
5,852
1,617
0
4,272
13,638
14,239
425
2,529
10,875
30,556
0
L
Artemis
armerx21
Artemis
5,016
1,914
0
0
13,565
3,705
476
2,785
10,650
0
23,613
L
Neith
iystal
Neith
4,323
1,948
0
767
9,963
2,768
730
932
8,959
0
20,928
L
Jormungandr
patox112
Jormungandr
8,726
2,665
0
674
14,899
10,534
143
5,970
8,673
27,683
0
W
Gilgamesh
荒野归尘
Gilgamesh
6,673
2,219
0
594
9,197
4,574
1,670
1,639
7,468
0
42,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
33,663
365
Minions Killed
161
0
Camps Cleared
0
1,533,036
Distance Traveled
1,285,902
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,062
592
93
5
0
306,784
2
W
Loki
9,304
547
92
5
0
330,998
4
L
Hades
6,224
366
17
1
0
161,648
1
W
Kukulkan
8,363
492
70
4
0
293,881
4
L
Fenrir
6,341
373
44
3
0
314,521
6
W
Fafnir
9,010
530
44
3
0
275,061
0
L
Artemis
6,952
409
38
2
0
271,352
2
L
Neith
6,305
371
25
1
0
226,226
1
L
Jormungandr
7,841
461
37
2
0
312,155
1
W
Gilgamesh
8,725
513
66
4
0
326,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role