Player Matchup

Sobek
Sobek
ChenYouPan
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
CrimsonHare22
Zeus
Level 23
God Stats
5W - 8L
1,562 SR
Queue Stats
64W - 62L
1,506 Elo+
Solo
Hun Batz
Hun Batz
GoJoReVy
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 105L
1,466 Elo+
Party 1
Anubis
Anubis
MCyatox
Anubis
Level 30
God Stats
11W - 21L
1,459 SR
Queue Stats
53W - 57L
1,409 Elo+
Party 1
Erlang Shen
Erlang Shen
巧乐兹真好恰
Erlang Shen
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 59L
1,519 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,480 Elo+

VS

Team Averages
Level 19
1,562 SR
1,488 Elo+
Discordia
Discordia
GaryOak123
Discordia
Level 15
God Stats
15W - 5L
1,674 SR
Queue Stats
124W - 126L
1,292 Elo+
Solo
Ares
Ares
MIGHTYANT98
Ares
Level 30
God Stats
5W - 2L
1,637 SR
Queue Stats
38W - 35L
1,449 Elo+
Solo
Artemis
Artemis
NYARLOLATOTEP
Artemis
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 27L
1,490 Elo+
Solo
Osiris
Osiris
PlzTeamRotate
Osiris
Level 16
God Stats
2W - 0L
1,720 SR
Queue Stats
37W - 18L
1,742 Elo+
Solo
Thor
Thor
SMOORE0000
Thor
Level 17
God Stats
2W - 3L
1,277 SR
Queue Stats
21W - 22L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 5 / 1
5,383
449
1,918
8,729
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
6,052
504
3,427
5,231
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
GoJoReVy
Hun Batz
9
1 / 2 / 0
5,494
458
2,967
8,807
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Anubis
MCyatox
Anubis
9
0 / 2 / 2
4,998
417
1,539
4,439
1,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
巧乐兹真好恰
Erlang Shen
9
0 / 5 / 0
5,453
454
2,279
9,161
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GaryOak123
Discordia
12
2 / 1 / 1
7,207
601
2,798
4,422
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 8
6,766
564
3,221
6,962
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
14
6 / 0 / 0
8,763
730
6,245
5,426
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 1 / 5
7,351
613
8,849
6,468
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 0 / 0
6,753
563
1,335
5,975
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
1
0.3
L
1
2
0
0.5
W
Discordia
GaryOak123
Discordia
2
1
1
2.5
L
Hun Batz
GoJoReVy
Hun Batz
1
2
0
0.5
L
Anubis
MCyatox
Anubis
0
2
2
0.5
W
1
1
8
5
W
Artemis
6
0
0
6
W
4
1
5
6.5
W
2
0
0
2
L
Erlang Shen
巧乐兹真好恰
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,130
Damage
22,448
36,367
Taken
29,253
13,870
Mitigated
12,549
9,590
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,918
233
0
955
8,729
5,721
0
1,820
6,661
8,546
0
L
3,427
458
0
1,474
5,231
1,542
75
2,090
2,709
25,631
0
W
Discordia
GaryOak123
Discordia
2,798
71
0
885
4,422
1,242
882
1,611
2,523
42,366
0
L
Hun Batz
GoJoReVy
Hun Batz
2,967
974
0
4,910
8,807
2,508
0
570
8,027
0
27,912
L
Anubis
MCyatox
Anubis
1,539
141
0
1,113
4,439
1,172
0
380
3,849
12,746
0
W
3,221
0
0
1,646
6,962
3,361
0
2,361
4,459
15,871
0
W
Artemis
6,245
3,432
0
3,428
5,426
1,819
2,230
258
5,168
0
54,774
W
8,849
2,826
0
2,159
6,468
4,399
392
1,502
4,918
0
33,694
W
1,335
339
0
0
5,975
1,728
0
634
5,301
0
36,218
L
Erlang Shen
巧乐兹真好恰
Erlang Shen
2,279
1,308
0
1,138
9,161
2,927
0
631
8,530
0
22,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
36,840
209
Minions Killed
356
0
Camps Cleared
0
1,110,100
Distance Traveled
1,118,088
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,383
449
14
1
0
247,964
2
L
Zeus
6,052
504
57
5
0
197,810
2
W
Discordia
7,207
601
88
7
0
221,333
2
L
Hun Batz
5,494
458
68
6
0
227,322
3
L
Anubis
4,998
417
21
2
0
212,695
0
W
Ares
6,766
564
17
1
0
219,168
0
W
Artemis
8,763
730
113
9
0
207,960
0
W
Osiris
7,351
613
60
5
0
221,056
0
W
Thor
6,753
563
78
7
0
248,571
5
L
Erlang Shen
5,453
454
49
4
0
224,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role