Player Matchup

Ares
Ares
Bellephones
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Renmrt
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Sparky016
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
allex23
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
zenox12g2y
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,445 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,489 Elo+

VS

Team Averages
Level 21
1,478 SR
1,495 Elo+
Xbalanque
Xbalanque
Juin
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 124L
1,607 Elo+
Solo
Agni
Agni
aigben
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,447 Elo+
Solo
Merlin
Merlin
chr0matic
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo
Nike
Nike
davililloleon
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
橙子可乐
Zhong Kui
Level 8
God Stats
7W - 9L
1,389 SR
Queue Stats
12W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,014
369
3,666
11,567
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Renmrt
Artemis
8
0 / 7 / 1
6,157
324
3,701
7,281
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
0 / 5 / 0
6,688
352
1,293
11,271
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
allex23
Awilix
16
4 / 2 / 0
9,287
489
10,277
16,794
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
11 / 5 / 1
9,411
495
14,897
15,652
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Juin
Xbalanque
19
3 / 1 / 1
12,168
640
6,717
12,628
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
aigben
Agni
16
7 / 5 / 3
10,699
563
11,692
10,848
3,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
chr0matic
Merlin
16
5 / 4 / 7
10,510
553
10,244
8,503
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 1 / 8
10,451
550
12,014
15,725
10,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
橙子可乐
Zhong Kui
15
4 / 5 / 6
9,269
488
4,691
8,922
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
15
Kills
26
26
Deaths
16
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Xbalanque
Juin
Xbalanque
3
1
1
3.5
L
Artemis
Renmrt
Artemis
0
7
1
0.07
L
Odin
0
5
0
0
W
Agni
aigben
Agni
7
5
3
1.7
L
Awilix
allex23
Awilix
4
2
0
2
W
Merlin
chr0matic
Merlin
5
4
7
2.13
W
7
1
8
11
L
11
5
1
2.3
W
Zhong Kui
橙子可乐
Zhong Kui
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,834
Damage
45,358
62,565
Taken
56,626
30,149
Mitigated
27,387
11,153
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,666
283
0
444
11,567
8,447
51
4,144
7,239
21,057
0
W
Xbalanque
Juin
Xbalanque
6,717
4,963
0
6,429
12,628
4,807
5,236
2,014
10,584
0
94,096
L
Artemis
Renmrt
Artemis
3,701
1,469
0
30
7,281
2,521
273
4,056
3,099
0
15,277
L
Odin
1,293
191
0
196
11,271
6,225
72
6,487
4,356
0
20,289
W
Agni
aigben
Agni
11,692
1,134
677
2,976
10,848
3,886
144
4,716
6,132
67,174
0
L
Awilix
allex23
Awilix
10,277
4,399
0
2,390
16,794
7,623
0
4,224
12,474
0
69,689
W
Merlin
chr0matic
Merlin
10,244
805
0
3,000
8,503
2,826
2,224
1,772
6,611
52,816
0
W
12,014
1,161
0
3,968
15,725
10,301
404
4,269
11,366
8,434
49,916
L
14,897
6,029
0
8,093
15,652
5,333
2,361
8,030
7,510
51,720
0
W
Zhong Kui
橙子可乐
Zhong Kui
4,691
726
0
2,434
8,922
5,567
2,020
5,792
3,130
32,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
53,097
306
Minions Killed
540
0
Camps Cleared
0
1,376,748
Distance Traveled
1,712,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,014
369
26
1
0
285,105
0
W
Xbalanque
12,168
640
165
9
0
304,316
0
L
Artemis
6,157
324
36
2
0
214,640
3
L
Odin
6,688
352
38
2
0
311,692
1
W
Agni
10,699
563
119
6
0
352,240
0
L
Awilix
9,287
489
119
6
0
368,007
1
W
Merlin
10,510
553
99
5
0
335,931
1
W
Nike
10,451
550
91
5
0
367,574
1
L
Sol
9,411
495
87
5
0
197,304
1
W
Zhong Kui
9,269
488
66
3
0
352,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role