Player Matchup

Sol
Sol
ComeBackToConoha
Sol
Level 29
God Stats
20W - 13L
1,629 SR
Queue Stats
116W - 111L
1,461 Elo+
Solo
Khepri
Khepri
DanTheman832
Khepri
Level 25
God Stats
7W - 8L
1,359 SR
Queue Stats
94W - 94L
1,397 Elo+
Solo
Pele
Pele
DylanAWC1
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,280 Elo+
Party 1
Janus
Janus
Luckyawc
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Quzsu
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,148 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,345 Elo+

VS

Team Averages
Level 9
1,451 SR
1,485 Elo+
Neith
Neith
Dynamic35
Neith
Level 6
God Stats
2W - 2L
1,452 SR
Queue Stats
15W - 10L
1,433 Elo+
Solo
Da Ji
Da Ji
JustJunk
Da Ji
Level 29
God Stats
2W - 5L
1,302 SR
Queue Stats
74W - 69L
1,494 Elo+
Solo
Ra
Ra
Meinkraf
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RikoNine
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Thyponotis
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 4
12,692
668
20,557
22,150
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
14
5 / 5 / 18
10,650
561
6,886
12,727
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
19
9 / 0 / 4
12,118
638
9,012
10,594
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Luckyawc
Janus
16
5 / 3 / 6
10,390
547
9,221
7,722
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Quzsu
Sun Wukong
11
4 / 5 / 3
8,207
432
3,720
8,142
4,318
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dynamic35
Neith
13
3 / 6 / 6
8,829
465
10,962
12,386
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
JustJunk
Da Ji
15
8 / 6 / 0
9,402
495
13,140
13,995
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 11 / 4
7,651
403
7,167
12,362
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RikoNine
Tsukuyomi
13
1 / 10 / 4
7,891
415
6,063
13,958
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Thyponotis
Bakasura
11
4 / 9 / 2
7,966
419
4,457
12,742
4,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
41
Kills
17
17
Deaths
42
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
18
4
4
5
W
Khepri
5
5
18
2.8
W
Pele
9
0
4
11
L
Neith
Dynamic35
Neith
3
6
6
1
L
Da Ji
JustJunk
Da Ji
8
6
0
1.33
W
Janus
Luckyawc
Janus
5
3
6
2.67
L
1
11
4
0.27
W
Sun Wukong
Quzsu
Sun Wukong
4
5
3
1.1
L
Tsukuyomi
RikoNine
Tsukuyomi
1
10
4
0.3
L
Bakasura
Thyponotis
Bakasura
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
41,789
61,335
Taken
65,443
29,398
Mitigated
24,736
23,440
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,557
9,736
0
16,065
22,150
7,501
4,012
0
21,818
84,964
0
W
Khepri
6,886
823
0
2,504
12,727
10,796
1,543
850
11,443
18,319
0
W
Pele
9,012
2,705
0
2,393
10,594
4,163
0
2,507
7,945
0
86,681
L
Neith
Dynamic35
Neith
10,962
5,910
0
1,732
12,386
4,312
499
8,684
3,702
0
45,910
L
Da Ji
JustJunk
Da Ji
13,140
4,334
0
3,329
13,995
6,870
0
7,242
6,663
0
54,755
W
Janus
Luckyawc
Janus
9,221
1,287
0
1,627
7,722
2,620
3,643
2,542
5,016
54,590
0
L
7,167
875
0
1,723
12,362
4,208
686
5,687
6,239
30,255
0
W
Sun Wukong
Quzsu
Sun Wukong
3,720
308
0
851
8,142
4,318
339
822
7,212
0
18,986
L
Tsukuyomi
RikoNine
Tsukuyomi
6,063
1,541
0
868
13,958
4,771
490
6,389
7,495
0
36,634
L
Bakasura
Thyponotis
Bakasura
4,457
2,708
0
1,530
12,742
4,575
867
8,056
4,680
0
15,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
41,739
466
Minions Killed
325
0
Camps Cleared
0
1,623,767
Distance Traveled
1,499,456
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,692
668
148
8
0
307,713
0
W
Khepri
10,650
561
22
1
0
355,588
0
W
Pele
12,118
638
169
9
0
390,408
1
L
Neith
8,829
465
72
4
0
320,516
0
L
Da Ji
9,402
495
94
5
0
316,661
3
W
Janus
10,390
547
105
6
0
319,824
2
L
Ra
7,651
403
54
3
0
254,411
1
W
Sun Wukong
8,207
432
22
1
0
250,234
1
L
Tsukuyomi
7,891
415
63
3
0
311,480
3
L
Bakasura
7,966
419
42
2
0
296,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role