Player Matchup

Bacchus
Bacchus
SynthstromDeluge
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,583 Elo+
Solo
Mulan
Mulan
WilliamTheFly
Mulan
Level 13
God Stats
23W - 16L
1,571 SR
Queue Stats
32W - 24L
1,501 Elo+
Solo
Ra
Ra
YarlKjartan
Ra
Level 18
God Stats
1W - 0L
1,429 SR
Queue Stats
96W - 72L
1,600 Elo+
Solo
Arachne
Arachne
benardo
Arachne
Level 24
God Stats
3W - 1L
1,811 SR
Queue Stats
127W - 115L
1,683 Elo+
Solo
Chiron
Chiron
thefighter7357
Chiron
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
91W - 93L
1,565 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,587 Elo+

VS

Team Averages
Level 16
1,500 SR
1,607 Elo+
Ganesha
Ganesha
SengDude
Ganesha
Level 27
God Stats
3W - 4L
1,108 SR
Queue Stats
43W - 34L
1,529 Elo+
Solo
Scylla
Scylla
iSlappedYou
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,579 Elo+
Solo
Chernobog
Chernobog
legolasš01
Chernobog
Level 7
God Stats
1W - 1L
1,883 SR
Queue Stats
15W - 7L
1,763 Elo+
Solo
Neith
Neith
llonglongl
Neith
Level 4
God Stats
1W - 2L
1,511 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo
Kali
Kali
情殇在心
Kali
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,881
535
3,671
6,246
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 0
6,915
629
3,436
4,774
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 0 / 4
7,853
714
4,503
5,344
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
benardo
Arachne
12
10 / 0 / 2
7,287
662
7,950
7,413
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
6,155
560
5,073
4,933
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SengDude
Ganesha
7
0 / 5 / 1
4,805
437
2,211
7,435
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
8
0 / 5 / 0
4,432
403
3,130
4,868
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
legolasš01
Chernobog
9
2 / 4 / 0
5,564
506
4,490
7,294
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
0 / 4 / 1
5,126
466
1,966
6,033
1,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,006
455
2,185
7,772
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
21
Kills
3
3
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
SengDude
Ganesha
0
5
1
0.1
W
1
1
4
3
W
3
1
0
3
W
6
0
4
8
W
Arachne
benardo
Arachne
10
0
2
11
L
Scylla
0
5
0
0
L
Chernobog
legolasš01
Chernobog
2
4
0
0.5
L
Neith
0
4
1
0.13
W
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
13,982
28,710
Taken
33,402
13,048
Mitigated
11,465
11,391
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
SengDude
Ganesha
2,211
142
234
994
7,435
4,390
0
2,338
5,043
10,596
0
W
3,671
260
0
1,094
6,246
3,934
169
1,779
4,410
16,849
0
W
3,436
88
0
2,191
4,774
3,019
780
0
4,774
0
30,869
W
4,503
1,168
545
2,697
5,344
1,923
340
2,219
2,901
50,939
0
W
Arachne
benardo
Arachne
7,950
5,423
0
3,259
7,413
2,664
15
664
6,723
0
39,445
L
Scylla
3,130
753
0
500
4,868
1,345
0
2,594
2,166
17,665
0
L
Chernobog
legolasš01
Chernobog
4,490
2,262
0
1,771
7,294
2,096
0
1,230
6,050
0
32,205
L
Neith
1,966
572
0
1,538
6,033
1,458
286
454
5,369
0
18,488
W
5,073
2,318
475
1,130
4,933
1,508
774
372
4,561
0
34,557
L
2,185
981
0
1,260
7,772
2,176
0
1,302
6,330
0
20,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
24,933
347
Minions Killed
180
0
Camps Cleared
0
983,796
Distance Traveled
947,950
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,805
437
7
1
0
207,231
3
W
Bacchus
5,881
535
20
2
0
213,203
2
W
Mulan
6,915
629
76
7
0
171,121
0
W
Ra
7,853
714
111
10
0
208,071
0
W
Arachne
7,287
662
64
6
0
218,126
0
L
Scylla
4,432
403
29
3
0
158,266
0
L
Chernobog
5,564
506
67
6
0
175,777
0
L
Neith
5,126
466
37
3
0
188,720
2
W
Chiron
6,155
560
76
7
0
173,275
1
L
Kali
5,006
455
40
4
0
217,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role