Player Matchup

Achilles
Achilles
Bibbyy
Achilles
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,571 Elo+
Solo
Bakasura
Bakasura
Graybars
Bakasura
Level 10
God Stats
3W - 1L
1,304 SR
Queue Stats
41W - 38L
1,423 Elo+
Solo
Sobek
Sobek
LoadedGenie6714
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Mateuss7072
Kukulkan
Level 7
God Stats
1W - 0L
1,242 SR
Queue Stats
11W - 7L
1,523 Elo+
Solo
Danzaburou
Danzaburou
hoseinsh134
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,333 Elo+
Solo
Team Averages
Level 12
1,409 SR
1,457 Elo+

VS

Team Averages
Level 15
1,481 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
AlphaCloudX
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Solo
Tiamat
Tiamat
BwulgyWulgy
Tiamat
Level 20
God Stats
22W - 20L
1,601 SR
Queue Stats
144W - 121L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Lucky_Kinder10
Guan Yu
Level 9
God Stats
2W - 4L
1,504 SR
Queue Stats
87W - 89L
1,544 Elo+
Solo
He Bo
He Bo
celestial_storm1
He Bo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 328L
1,313 Elo+
Solo
Nemesis
Nemesis
dr fistikuffs
Nemesis
Level 18
God Stats
5W - 12L
1,298 SR
Queue Stats
72W - 74L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bibbyy
Achilles
20
3 / 0 / 1
11,638
582
8,235
7,868
8,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Graybars
Bakasura
20
12 / 0 / 2
12,260
613
15,079
16,699
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 8 / 6
8,227
411
9,975
20,138
14,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Mateuss7072
Kukulkan
13
0 / 7 / 3
8,500
425
4,825
10,072
3,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
hoseinsh134
Danzaburou
12
0 / 8 / 2
9,347
467
3,111
12,817
3,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaCloudX
Tsukuyomi
10
3 / 8 / 3
7,503
375
8,955
11,102
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
18
16 / 1 / 0
11,330
567
22,263
10,659
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 1 / 1
9,823
491
4,331
10,627
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 5 / 3
8,087
404
2,893
13,769
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
14
1 / 4 / 5
8,539
427
6,257
14,766
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
18
Kills
23
23
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlphaCloudX
Tsukuyomi
3
8
3
0.56
W
Achilles
Bibbyy
Achilles
3
0
1
3.5
L
Tiamat
16
1
0
16
W
Bakasura
Graybars
Bakasura
12
0
2
13
W
3
8
6
0.75
L
1
1
1
1.5
W
Kukulkan
Mateuss7072
Kukulkan
0
7
3
0.21
L
2
5
3
0.7
L
Nemesis
1
4
5
0.88
W
Danzaburou
hoseinsh134
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,225
Damage
44,699
67,594
Taken
60,923
37,891
Mitigated
36,248
16,343
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlphaCloudX
Tsukuyomi
8,955
2,365
0
86
11,102
3,705
0
3,092
7,461
0
26,720
W
Achilles
Bibbyy
Achilles
8,235
1,663
0
2,394
7,868
8,959
0
181
7,327
15,508
70,172
L
Tiamat
22,263
2,822
0
3,682
10,659
8,571
1,090
4,550
6,073
74,751
0
W
Bakasura
Graybars
Bakasura
15,079
9,919
0
5,815
16,699
7,794
62
3,282
13,345
0
91,703
W
9,975
1,059
0
6,818
20,138
14,254
0
7,213
12,435
29,452
0
L
4,331
776
128
3,464
10,627
9,588
1,311
1,062
9,145
0
56,725
W
Kukulkan
Mateuss7072
Kukulkan
4,825
1,336
0
503
10,072
3,020
2,121
4,363
5,545
39,444
0
L
2,893
473
0
877
13,769
8,262
242
4,135
8,724
29,228
0
L
Nemesis
6,257
2,803
0
1,423
14,766
6,122
94
3,088
10,788
13
61,685
W
Danzaburou
hoseinsh134
Danzaburou
3,111
1,103
0
813
12,817
3,864
2,030
9,111
3,276
0
30,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
45,282
525
Minions Killed
420
0
Camps Cleared
0
1,839,347
Distance Traveled
1,746,410
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,503
375
27
1
0
278,635
1
W
Achilles
11,638
582
163
8
0
376,021
2
L
Tiamat
11,330
567
120
6
0
388,616
3
W
Bakasura
12,260
613
192
10
0
468,273
0
W
Sobek
8,227
411
24
1
0
381,759
4
L
Guan Yu
9,823
491
131
7
0
373,028
0
W
Kukulkan
8,500
425
83
4
0
322,593
2
L
He Bo
8,087
404
48
2
0
322,558
1
L
Nemesis
8,539
427
94
5
0
383,573
1
W
Danzaburou
9,347
467
63
3
0
290,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role