Player Matchup

Chang'e
Chang'e
Musaky
Chang'e
Level 145
God Stats
1W - 0L
1,773 SR
Queue Stats
8W - 7L
1,485 Elo+
Party 2
Tiamat
Tiamat
SaucisseKnight
Tiamat
Level 140
God Stats
1W - 0L
1,348 SR
Queue Stats
10W - 4L
1,490 Elo+
Party 2
Cerberus
Cerberus
Tenzo-c
Cerberus
Level 116
God Stats
5W - 3L
1,876 SR
Queue Stats
114W - 113L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Tomsci
Danzaburou
Level 160
God Stats
6W - 1L
1,630 SR
Queue Stats
106W - 90L
1,640 Elo+
Solo
Ao Kuang
Ao Kuang
elmaitnoscom
Ao Kuang
Level 125
God Stats
8W - 17L
1,666 SR
Queue Stats
23W - 26L
1,458 Elo+
Solo
Team Averages
Level 137
1,659 SR
1,508 Elo+

VS

Team Averages
Level 125
1,436 SR
1,475 Elo+
Athena
Athena
Excaldus
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Geistghost
Pele
Level 149
God Stats
3W - 2L
1,602 SR
Queue Stats
134W - 144L
1,561 Elo+
Solo
Nu Wa
Nu Wa
Onixse
Nu Wa
Level 80
God Stats
0W - 2L
1,426 SR
Queue Stats
5W - 7L
1,361 Elo+
Party 1
Tyr
Tyr
eA xDesiiRz
Tyr
Level 149
God Stats
0W - 1L
1,171 SR
Queue Stats
108W - 87L
1,666 Elo+
Solo
Neith
Neith
feazzu
Neith
Level 103
God Stats
0W - 3L
1,480 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Musaky
Chang'e
15
3 / 1 / 9
8,517
852
8,347
5,645
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 0 / 9
9,096
910
9,725
6,215
4,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Tenzo-c
Cerberus
15
5 / 3 / 10
9,857
986
7,147
12,097
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Tomsci
Danzaburou
16
6 / 2 / 8
9,818
982
16,459
8,858
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
elmaitnoscom
Ao Kuang
14
1 / 5 / 8
7,906
791
3,782
9,752
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Excaldus
Athena
13
0 / 2 / 7
7,477
748
5,168
11,716
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 6 / 4
9,362
936
8,033
12,329
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Onixse
Nu Wa
12
0 / 4 / 3
6,671
667
4,472
7,132
2,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 4
8,399
840
9,769
11,711
7,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
feazzu
Neith
13
1 / 5 / 4
7,015
702
4,509
10,451
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
19
Kills
10
11
Deaths
19
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
Excaldus
Athena
0
2
7
1.75
L
5
6
4
1.17
W
Chang'e
Musaky
Chang'e
3
1
9
7.5
L
Nu Wa
Onixse
Nu Wa
0
4
3
0.38
W
4
0
9
8.5
W
Cerberus
Tenzo-c
Cerberus
5
3
10
3.33
W
Danzaburou
Tomsci
Danzaburou
6
2
8
5
L
4
2
4
3
W
Ao Kuang
elmaitnoscom
Ao Kuang
1
5
8
1
L
Neith
feazzu
Neith
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,460
Damage
31,951
42,567
Taken
53,339
25,558
Mitigated
28,765
17,176
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Excaldus
Athena
5,168
1,780
0
3,360
11,716
9,780
0
6,167
5,549
15,690
0
L
8,033
1,485
0
1,469
12,329
5,472
0
6,720
5,609
0
28,901
W
Chang'e
Musaky
Chang'e
8,347
1,125
3,085
2,856
5,645
3,943
468
1,425
4,220
25,357
0
L
Nu Wa
Onixse
Nu Wa
4,472
967
133
877
7,132
2,134
0
5,015
2,117
21,437
0
W
9,725
1,046
0
1,264
6,215
4,347
728
2,212
4,003
33,545
0
W
Cerberus
Tenzo-c
Cerberus
7,147
84
0
3,607
12,097
9,600
33
2,670
9,427
21,212
0
W
Danzaburou
Tomsci
Danzaburou
16,459
8,236
0
4,368
8,858
3,882
1,234
2,717
6,141
0
40,286
L
9,769
1,098
0
2,954
11,711
7,148
0
7,393
4,318
0
26,250
W
Ao Kuang
elmaitnoscom
Ao Kuang
3,782
318
0
1,996
9,752
3,786
69
848
8,904
18,327
0
L
Neith
feazzu
Neith
4,509
1,931
19
2,806
10,451
4,231
0
4,373
6,078
0
19,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
38,924
262
Minions Killed
225
10
Camps Cleared
6
986,593
Distance Traveled
995,042
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,477
748
28
3
1
209,730
4
L
Pele
9,362
936
61
6
1
197,543
1
W
Chang'e
8,517
852
59
6
4
194,401
3
L
Nu Wa
6,671
667
43
4
0
181,299
0
W
Tiamat
9,096
910
62
6
1
201,446
1
W
Cerberus
9,857
986
38
4
1
198,950
3
W
Danzaburou
9,818
982
62
6
0
196,892
5
L
Tyr
8,399
840
42
4
4
222,681
3
W
Ao Kuang
7,906
791
41
4
4
194,904
1
L
Neith
7,015
702
51
5
0
183,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role