Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LordZombiie0
Janus
Level 47
God Stats
24W - 34L
1,446 SR
Queue Stats
454W - 487L
1,402 Elo+
Solo
Awilix
Awilix
RagazzoFilmato
Awilix
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
79W - 59L
1,613 Elo+
Party 1
Odin
Odin
Shosh32
Odin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,359 Elo+
Solo
Izanami
Izanami
Spooky Fade
Izanami
Level 156
God Stats
15W - 11L
1,675 SR
Queue Stats
303W - 295L
1,624 Elo+
Party 1
Team Averages
Level 87
1,576 SR
1,500 Elo+

VS

Team Averages
Level 69
1,544 SR
1,434 Elo+
Mulan
Mulan
D1d00 dylan
Mulan
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 14L
1,455 Elo+
Party 2
Artio
Artio
ENDMarcus
Artio
Level 35
God Stats
15W - 6L
1,685 SR
Queue Stats
68W - 56L
1,458 Elo+
Solo
Tiamat
Tiamat
RS Raoxu
Tiamat
Level 54
God Stats
1W - 1L
1,263 SR
Queue Stats
61W - 57L
1,403 Elo+
Party 2
Medusa
Medusa
cpt Pegman
Medusa
Level 145
God Stats
3W - 1L
1,862 SR
Queue Stats
145W - 158L
1,387 Elo+
Party 3
Thor
Thor
highcommand92
Thor
Level 96
God Stats
5W - 6L
1,411 SR
Queue Stats
175W - 168L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 2
5,933
593
4,701
5,196
3,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,270
527
2,229
4,170
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
3 / 2 / 0
5,486
549
2,208
6,105
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
Shosh32
Odin
5
0 / 1 / 2
4,147
415
2,865
2,910
815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Spooky Fade
Izanami
10
2 / 3 / 0
6,026
603
3,052
6,186
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,495
550
3,069
5,585
2,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
ENDMarcus
Artio
8
2 / 2 / 3
5,150
515
3,269
7,508
3,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
RS Raoxu
Tiamat
8
0 / 1 / 0
4,600
460
2,335
4,199
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
cpt Pegman
Medusa
10
2 / 1 / 2
5,846
585
4,106
5,742
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 1
5,524
552
1,697
6,012
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
8
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
0
2
3
W
1
1
0
1
W
Artio
ENDMarcus
Artio
2
2
3
1.75
L
0
2
1
0.25
W
Tiamat
RS Raoxu
Tiamat
0
1
0
0
L
3
2
0
1.5
L
Odin
Shosh32
Odin
0
1
2
1
L
Izanami
Spooky Fade
Izanami
2
3
0
0.67
W
Medusa
cpt Pegman
Medusa
2
1
2
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
14,476
24,567
Taken
29,046
8,816
Mitigated
10,646
8,804
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,701
627
0
2,880
5,196
3,282
0
0
5,196
31,614
0
W
3,069
397
0
1,600
5,585
2,058
0
3,401
2,184
0
26,372
W
Artio
ENDMarcus
Artio
3,269
276
236
2,399
7,508
3,972
0
327
7,139
15,659
0
L
2,229
120
0
841
4,170
1,147
0
1,735
2,435
24,983
0
W
Tiamat
RS Raoxu
Tiamat
2,335
240
0
1,783
4,199
1,494
52
1,719
2,226
21,694
0
L
2,208
514
0
2,570
6,105
1,785
19
1,658
4,447
0
20,655
L
Odin
Shosh32
Odin
2,865
993
114
831
2,910
815
0
1,243
1,667
0
8,166
L
Izanami
Spooky Fade
Izanami
3,052
1,728
0
1,568
6,186
1,787
0
968
5,218
0
38,294
W
Medusa
cpt Pegman
Medusa
4,106
1,581
0
2,146
5,742
1,317
154
0
5,742
0
28,010
W
1,697
312
0
1,923
6,012
1,805
0
1,187
4,825
0
27,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
26,615
254
Minions Killed
236
0
Camps Cleared
0
839,483
Distance Traveled
955,320
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,933
593
66
7
0
176,911
0
W
Mulan
5,495
550
64
6
0
187,221
4
W
Artio
5,150
515
23
2
0
201,171
0
L
Janus
5,270
527
53
5
0
169,672
4
W
Tiamat
4,600
460
35
4
0
177,625
4
L
Awilix
5,486
549
43
4
0
211,995
3
L
Odin
4,147
415
15
2
0
118,238
2
L
Izanami
6,026
603
77
8
0
162,667
2
W
Medusa
5,846
585
56
6
0
176,217
1
W
Thor
5,524
552
58
6
0
213,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role