Player Matchup

Bellona
Bellona
Quick-_-FlaSh02
Bellona
Level 28
God Stats
14W - 9L
1,533 SR
Queue Stats
32W - 50L
1,346 Elo+
Solo
Cupid
Cupid
anime-freak2011
Cupid
Level 127
God Stats
12W - 13L
1,474 SR
Queue Stats
367W - 437L
1,420 Elo+
Solo
Bacchus
Bacchus
yeniche38550
Bacchus
Level 105
God Stats
1W - 4L
1,368 SR
Queue Stats
159W - 193L
1,433 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,399 Elo+

VS

Team Averages
Level 66
1,506 SR
1,511 Elo+
Tiamat
Tiamat
EnjoyedFever02
Tiamat
Level 27
God Stats
5W - 0L
1,651 SR
Queue Stats
5W - 1L
1,616 Elo+
Solo
Neith
Neith
KrauseyJunior
Neith
Level 66
God Stats
14W - 13L
1,324 SR
Queue Stats
220W - 304L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
TheSnowNinjas3
Guan Yu
Level 104
God Stats
12W - 10L
1,541 SR
Queue Stats
447W - 542L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,455
604
11,294
15,264
14,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 1
9,324
666
12,548
12,525
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
yeniche38550
Bacchus
11
0 / 3 / 4
8,168
583
9,433
17,633
13,323
Magic Focus

Magic Focus

+20
Magical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,629
688
8,889
9,905
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 8
9,904
707
14,429
13,164
5,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 7
10,737
767
11,601
17,455
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
6
1
8
10
L
1
6
2
0.33
W
6
1
7
9.5
L
3
6
1
0.58
L
Bacchus
yeniche38550
Bacchus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
34,919
45,422
Taken
40,524
30,998
Mitigated
27,912
11,449
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,889
1,078
0
3,510
9,905
6,179
133
2,706
7,199
43,162
0
W
14,429
7,048
0
3,615
13,164
5,452
838
3,332
9,832
0
42,332
L
11,294
2,001
320
908
15,264
14,024
0
3,334
11,930
0
22,790
W
11,601
3,400
1,863
6,503
17,455
16,281
415
3,439
14,016
0
23,733
L
12,548
5,620
936
2,625
12,525
3,651
1,261
1,729
10,796
0
47,761
L
Bacchus
yeniche38550
Bacchus
9,433
642
280
6,380
17,633
13,323
0
3,905
13,728
34,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
30,270
158
Minions Killed
149
0
Camps Cleared
0
715,642
Distance Traveled
758,360
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,629
688
69
5
0
236,141
0
W
Neith
9,904
707
55
4
0
234,406
1
L
Bellona
8,455
604
26
2
0
254,782
2
W
Guan Yu
10,737
767
25
2
0
287,813
1
L
Cupid
9,324
666
78
6
0
224,876
1
L
Bacchus
8,168
583
54
4
0
235,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role