Player Matchup

King Arthur
King Arthur
Admistfack
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Solo
Arachne
Arachne
EinyeLifETV
Arachne
Level 29
God Stats
4W - 2L
1,780 SR
Queue Stats
58W - 54L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Gavaal
Baron Samedi
Level 24
God Stats
9W - 4L
1,866 SR
Queue Stats
36W - 38L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Mironqq
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Solo
Chiron
Chiron
Xaakes
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo
Team Averages
Level 13
1,629 SR
1,566 Elo+

VS

Team Averages
Level 21
1,497 SR
1,560 Elo+
Chiron
Chiron
DiMoN198919
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,520 Elo+
Solo
Discordia
Discordia
LovelyBouBou
Discordia
Level 17
God Stats
13W - 9L
1,685 SR
Queue Stats
45W - 44L
1,498 Elo+
Solo
Terra
Terra
RegentLuitpold
Terra
Level 29
God Stats
2W - 0L
1,419 SR
Queue Stats
18W - 14L
1,598 Elo+
Solo
Thor
Thor
Solstafur
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 248L
1,671 Elo+
Solo
King Arthur
King Arthur
yuanqian
King Arthur
Level 29
God Stats
10W - 7L
1,379 SR
Queue Stats
81W - 85L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Admistfack
King Arthur
13
1 / 5 / 4
8,417
401
8,415
20,529
19,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
EinyeLifETV
Arachne
13
8 / 7 / 4
9,780
466
11,427
15,381
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Gavaal
Baron Samedi
13
2 / 11 / 2
8,462
403
10,423
17,861
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Mironqq
Amaterasu
12
2 / 7 / 3
8,060
384
6,076
21,481
12,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Xaakes
Chiron
14
2 / 10 / 3
8,672
413
11,236
16,824
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 1 / 11
13,024
620
24,477
18,207
8,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
LovelyBouBou
Discordia
17
8 / 5 / 8
11,434
544
15,193
10,327
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 24
12,909
615
10,415
18,686
18,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
19
8 / 3 / 10
12,406
591
12,674
18,214
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
yuanqian
King Arthur
18
7 / 5 / 8
11,986
571
13,660
22,051
25,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
15
Kills
40
40
Deaths
15
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Admistfack
King Arthur
1
5
4
0.6
W
Chiron
12
1
11
17.5
L
Arachne
EinyeLifETV
Arachne
8
7
4
1.43
L
Baron Samedi
Gavaal
Baron Samedi
2
11
2
0.27
W
Discordia
LovelyBouBou
Discordia
8
5
8
2.4
L
Amaterasu
Mironqq
Amaterasu
2
7
3
0.5
W
5
1
24
17
W
Thor
8
3
10
4.33
L
Chiron
Xaakes
Chiron
2
10
3
0.35
W
King Arthur
yuanqian
King Arthur
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,577
Damage
76,419
92,076
Taken
87,485
51,627
Mitigated
64,228
14,440
Healing
30,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Admistfack
King Arthur
8,415
1,186
0
1,556
20,529
19,075
0
2,813
17,014
0
37,542
W
Chiron
24,477
14,070
1,186
10,496
18,207
8,311
8,645
2,006
16,133
0
117,542
L
Arachne
EinyeLifETV
Arachne
11,427
8,152
0
2,037
15,381
6,781
0
3,995
11,070
0
38,906
L
Baron Samedi
Gavaal
Baron Samedi
10,423
1,563
213
3,048
17,861
7,581
0
7,365
9,856
49,982
0
W
Discordia
LovelyBouBou
Discordia
15,193
449
0
740
10,327
3,617
312
2,970
7,327
61,492
0
L
Amaterasu
Mironqq
Amaterasu
6,076
2,918
0
4,219
21,481
12,522
0
6,943
14,135
0
32,501
W
10,415
2,101
964
3,533
18,686
18,941
476
2,908
15,748
40,046
0
W
Thor
12,674
5,550
0
6,964
18,214
8,316
4,269
2,116
15,978
0
83,435
L
Chiron
Xaakes
Chiron
11,236
5,680
209
3,158
16,824
5,668
637
3,198
13,334
0
42,971
W
King Arthur
yuanqian
King Arthur
13,660
1,311
0
7,002
22,051
25,043
223
423
20,934
0
58,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,391
Gold Earned
61,759
331
Minions Killed
551
0
Camps Cleared
0
1,688,254
Distance Traveled
2,018,258
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,417
401
65
3
0
388,627
1
W
Chiron
13,024
620
143
7
0
382,930
6
L
Arachne
9,780
466
69
3
0
307,866
0
L
Baron Samedi
8,462
403
78
4
0
304,933
2
W
Discordia
11,434
544
108
5
0
394,409
2
L
Amaterasu
8,060
384
50
2
0
374,154
2
W
Terra
12,909
615
50
2
0
467,962
8
W
Thor
12,406
591
132
6
0
401,278
0
L
Chiron
8,672
413
69
3
0
312,674
2
W
King Arthur
11,986
571
118
6
0
371,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role