Player Matchup

Chaac
Chaac
DrDanknstein
Chaac
Level 66
God Stats
5W - 4L
1,673 SR
Queue Stats
5W - 6L
1,435 Elo+
Party 1
Vulcan
Vulcan
IABCkI0G x KusH
Vulcan
Level 105
God Stats
3W - 4L
1,126 SR
Queue Stats
99W - 92L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
PAJAMAS13
Danzaburou
Level 107
God Stats
7W - 13L
1,500 SR
Queue Stats
129W - 157L
1,452 Elo+
Party 1
Team Averages
Level 93
1,433 SR
1,454 Elo+

VS

Team Averages
Level 106
1,625 SR
1,506 Elo+
Ne Zha
Ne Zha
Adrianzenn
Ne Zha
Level 103
God Stats
1W - 1L
1,817 SR
Queue Stats
210W - 252L
1,437 Elo+
Solo
Merlin
Merlin
Macdeeze
Merlin
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 25L
1,618 Elo+
Party 2
Chaac
Chaac
shredderking
Chaac
Level 82
God Stats
38W - 16L
1,558 SR
Queue Stats
46W - 29L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 13
17,835
575
17,034
33,392
29,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 8 / 5
22,295
719
48,119
33,464
16,120
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
PAJAMAS13
Danzaburou
20
4 / 11 / 9
20,917
675
23,411
35,395
13,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adrianzenn
Ne Zha
18
7 / 12 / 15
19,596
632
23,653
35,192
13,946
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Macdeeze
Merlin
20
13 / 4 / 13
21,423
691
36,157
28,625
11,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 14
20,265
654
24,901
44,456
50,071
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
18
Kills
28
28
Deaths
20
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Adrianzenn
Ne Zha
7
12
15
1.21
W
1
9
13
0.83
W
13
8
5
1.94
L
Merlin
Macdeeze
Merlin
13
4
13
4.88
W
Danzaburou
PAJAMAS13
Danzaburou
4
11
9
0.77
L
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,564
Damage
84,711
102,251
Taken
108,273
59,372
Mitigated
75,580
43,377
Healing
36,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Adrianzenn
Ne Zha
23,653
8,465
2,170
5,192
35,192
13,946
1,666
16,244
18,136
0
66,458
W
17,034
1,860
744
14,233
33,392
29,345
478
15,536
17,553
0
68,247
W
48,119
12,104
0
14,667
33,464
16,120
2,676
11,694
21,440
132,504
0
L
Merlin
Macdeeze
Merlin
36,157
807
0
7,719
28,625
11,563
1,553
11,136
17,141
156,418
0
W
Danzaburou
PAJAMAS13
Danzaburou
23,411
10,089
0
13,733
35,395
13,907
1,504
9,816
25,219
0
172,257
L
24,901
4,221
1,442
19,693
44,456
50,071
1,373
19,780
24,171
0
74,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,047
Gold Earned
61,284
328
Minions Killed
315
0
Camps Cleared
0
1,573,111
Distance Traveled
1,603,578
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
19,596
632
50
2
0
443,891
1
W
Chaac
17,835
575
58
2
0
550,810
0
W
Vulcan
22,295
719
130
4
0
519,847
0
L
Merlin
21,423
691
193
6
0
564,520
4
W
Danzaburou
20,917
675
140
5
0
502,454
3
L
Chaac
20,265
654
72
2
0
595,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role