Player Matchup

Heimdallr
Heimdallr
Azeta2016
Heimdallr
Level 85
God Stats
63W - 57L
1,589 SR
Queue Stats
94W - 90L
1,506 Elo+
Solo
Scylla
Scylla
BappoAkira
Scylla
Level 67
God Stats
0W - 5L
1,725 SR
Queue Stats
167W - 183L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
WinrarGaming
Ao Kuang
Level 59
God Stats
11W - 13L
1,567 SR
Queue Stats
33W - 35L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
hazaorange18
Gilgamesh
Level 128
God Stats
33W - 23L
1,635 SR
Queue Stats
409W - 399L
1,572 Elo+
Solo
Sobek
Sobek
lossi
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,393 Elo+
Solo
Team Averages
Level 82
1,603 SR
1,474 Elo+

VS

Team Averages
Level 91
1,560 SR
1,581 Elo+
Cernunnos
Cernunnos
PadiLLa22
Cernunnos
Level 62
God Stats
27W - 7L
1,938 SR
Queue Stats
227W - 166L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
dELLUCI2002
Gilgamesh
Level 47
God Stats
22W - 20L
1,555 SR
Queue Stats
172W - 165L
1,572 Elo+
Party 1
Bakasura
Bakasura
fenixdefuego30
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 88L
1,625 Elo+
Party 1
Chiron
Chiron
maroonsl
Chiron
Level 116
God Stats
32W - 34L
1,427 SR
Queue Stats
251W - 242L
1,478 Elo+
Solo
Sol
Sol
thejorge55
Sol
Level 83
God Stats
3W - 3L
1,382 SR
Queue Stats
257W - 206L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azeta2016
Heimdallr
3
0 / 0 / 0
4,361
335
591
646
90
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
BappoAkira
Scylla
10
1 / 6 / 3
6,247
481
3,571
7,690
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
WinrarGaming
Ao Kuang
11
3 / 5 / 2
6,982
537
4,609
11,059
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
hazaorange18
Gilgamesh
14
7 / 3 / 2
8,823
679
10,109
8,115
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
lossi
Sobek
10
0 / 4 / 3
5,954
458
2,846
10,258
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PadiLLa22
Cernunnos
14
6 / 1 / 3
8,604
662
9,214
8,395
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
dELLUCI2002
Gilgamesh
14
6 / 1 / 5
8,730
672
7,246
9,563
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
13
1 / 5 / 0
7,678
591
2,603
10,953
4,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
maroonsl
Chiron
14
2 / 1 / 2
8,226
633
3,193
7,367
2,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 3
8,266
636
6,733
6,859
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
18
18
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Azeta2016
Heimdallr
0
0
0
0
L
Scylla
BappoAkira
Scylla
1
6
3
0.42
W
Cernunnos
PadiLLa22
Cernunnos
6
1
3
7.5
L
Ao Kuang
WinrarGaming
Ao Kuang
3
5
2
0.8
W
Gilgamesh
dELLUCI2002
Gilgamesh
6
1
5
8.5
W
Bakasura
1
5
0
0.2
L
Gilgamesh
hazaorange18
Gilgamesh
7
3
2
2.67
L
Sobek
lossi
Sobek
0
4
3
0.38
W
Chiron
maroonsl
Chiron
2
1
2
3
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
28,989
37,768
Taken
43,137
17,692
Mitigated
16,211
7,194
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Azeta2016
Heimdallr
591
226
0
396
646
90
11
0
646
0
5,565
L
Scylla
BappoAkira
Scylla
3,571
162
0
1,349
7,690
2,365
0
2,438
5,252
26,606
0
W
Cernunnos
PadiLLa22
Cernunnos
9,214
5,082
0
2,900
8,395
2,976
1,433
2,002
6,363
0
55,815
L
Ao Kuang
WinrarGaming
Ao Kuang
4,609
1,597
0
2,232
11,059
3,638
0
1,422
9,637
25,038
0
W
Gilgamesh
dELLUCI2002
Gilgamesh
7,246
3,011
0
1,353
9,563
3,710
0
3,070
6,451
0
46,169
W
Bakasura
2,603
1,574
0
2,795
10,953
4,769
524
597
10,356
0
35,421
L
Gilgamesh
hazaorange18
Gilgamesh
10,109
3,197
0
330
8,115
4,957
576
522
7,081
0
51,071
L
Sobek
lossi
Sobek
2,846
344
0
2,887
10,258
6,642
0
2,351
7,907
14,971
0
W
Chiron
maroonsl
Chiron
3,193
924
545
2,726
7,367
2,359
1,891
1,758
5,559
0
60,722
W
6,733
2,563
0
2,318
6,859
2,397
1,272
3,341
3,382
49,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
41,504
226
Minions Killed
496
0
Camps Cleared
0
1,049,825
Distance Traveled
1,218,724
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,361
335
10
1
0
32,995
0
L
Scylla
6,247
481
57
4
0
246,622
1
W
Cernunnos
8,604
662
104
8
0
220,734
2
L
Ao Kuang
6,982
537
48
4
0
265,057
2
W
Gilgamesh
8,730
672
79
6
0
267,041
2
W
Bakasura
7,678
591
110
8
0
271,860
1
L
Gilgamesh
8,823
679
93
7
0
244,918
6
L
Sobek
5,954
458
18
1
0
260,233
5
W
Chiron
8,226
633
114
9
0
264,459
1
W
Sol
8,266
636
89
7
0
194,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role