Player Matchup

Chaac
Chaac
Diamond V
BS6
Chaac
Diamond V
Level 113
God Stats
16W - 8L
1,295 SR
Queue Stats
365W - 170L
1,781 MMR
Party 1
Vulcan
Vulcan
Diamond V
CHB3
Vulcan
Diamond V
Level 129
God Stats
71W - 44L
1,817 SR
Queue Stats
462W - 210L
1,781 MMR
Party 1
Ares
Ares
Diamond II
HT1
Ares
Diamond II
Level 147
God Stats
13W - 5L
1,725 SR
Queue Stats
513W - 250L
2,111 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,612 SR
1,891 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,622 SR
1,647 MMR
Gilgamesh
Gilgamesh
Platinum V
Apimex
Gilgamesh
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold II
P0mmes18
Danzaburou
Gold II
Level 160
God Stats
0W - 1L
1,771 SR
Queue Stats
25W - 17L
1,672 MMR
Party 2
Thoth
Thoth
Gold I
original Tidy
Thoth
Gold I
Level 126
God Stats
1W - 3L
1,594 SR
Queue Stats
52W - 33L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BS6
Chaac
18
2 / 7 / 11
15,450
594
17,995
39,930
41,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
CHB3
Vulcan
20
9 / 3 / 5
17,229
663
22,136
14,253
5,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
HT1
Ares
20
8 / 5 / 7
17,826
686
23,088
31,150
46,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
TiamatAphroditeSetCabrakanSobek

VS

Bans
AthenaCthulhuAchillesCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apimex
Gilgamesh
18
6 / 10 / 5
15,220
585
21,852
33,580
32,710
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
P0mmes18
Danzaburou
20
5 / 6 / 9
16,422
632
22,270
27,684
12,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 11
16,426
632
22,889
13,292
4,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
19
Kills
15
15
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apimex
Gilgamesh
6
10
5
0.85
W
Chaac
BS6
Chaac
2
7
11
1.07
W
Vulcan
CHB3
Vulcan
9
3
5
3.83
W
Ares
HT1
Ares
8
5
7
2.3
L
Danzaburou
P0mmes18
Danzaburou
5
6
9
1.58
L
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,219
Damage
67,011
85,333
Taken
74,556
92,919
Mitigated
49,872
20,306
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apimex
Gilgamesh
21,852
6,722
0
1,976
33,580
32,710
673
16,959
14,808
0
43,907
W
Chaac
BS6
Chaac
17,995
1,936
0
14,389
39,930
41,200
432
11,482
28,448
1,153
59,873
W
Vulcan
CHB3
Vulcan
22,136
4,234
0
3,851
14,253
5,717
3,355
6,050
8,203
122,328
0
W
Ares
HT1
Ares
23,088
786
0
2,066
31,150
46,002
191
5,431
25,719
66,632
0
L
Danzaburou
P0mmes18
Danzaburou
22,270
11,520
0
10,592
27,684
12,291
2,754
18,374
8,620
0
110,742
L
22,889
595
0
2,108
13,292
4,871
603
9,120
3,592
97,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,505
Gold Earned
48,068
274
Minions Killed
322
0
Camps Cleared
0
1,467,288
Distance Traveled
1,369,342
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,220
585
38
1
0
477,596
1
W
Chaac
15,450
594
65
3
0
485,308
3
W
Vulcan
17,229
663
164
6
0
501,400
3
W
Ares
17,826
686
45
2
0
480,580
7
L
Danzaburou
16,422
632
144
6
0
404,803
3
L
Thoth
16,426
632
140
5
0
486,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role