Player Matchup

Nemesis
Nemesis
RaPwn8520
Nemesis
Level 13
God Stats
2W - 3L
1,434 SR
Queue Stats
16W - 33L
1,321 Elo+
Solo
Anubis
Anubis
adri7566
Anubis
Level 9
God Stats
4W - 1L
1,796 SR
Queue Stats
9W - 15L
1,333 Elo+
Solo
Chernobog
Chernobog
epicsquid1
Chernobog
Level 22
God Stats
24W - 26L
1,452 SR
Queue Stats
92W - 79L
1,360 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,338 Elo+

VS

Team Averages
Level 117
1,556 SR
1,571 Elo+
Baron Samedi
Baron Samedi
Ft Tawqe
Baron Samedi
Level 124
God Stats
14W - 14L
1,564 SR
Queue Stats
381W - 407L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
Uncatholic
Ne Zha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 151L
1,585 Elo+
Party 1
Khepri
Khepri
divine blue2001
Khepri
Level 107
God Stats
6W - 1L
1,603 SR
Queue Stats
314W - 301L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RaPwn8520
Nemesis
15
3 / 5 / 6
11,211
659
7,038
14,350
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
adri7566
Anubis
14
3 / 13 / 4
11,028
649
14,236
18,612
7,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
epicsquid1
Chernobog
15
4 / 8 / 6
11,413
671
13,274
16,452
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ft Tawqe
Baron Samedi
15
6 / 4 / 14
12,102
712
17,150
12,783
8,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Uncatholic
Ne Zha
17
13 / 3 / 11
13,499
794
17,784
16,839
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 3 / 12
12,696
747
7,268
13,544
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
10
Kills
26
26
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ft Tawqe
Baron Samedi
6
4
14
3.25
L
Nemesis
RaPwn8520
Nemesis
3
5
6
1.2
W
Ne Zha
Uncatholic
Ne Zha
13
3
11
6.17
L
Anubis
adri7566
Anubis
3
13
4
0.38
W
7
3
12
4.33
L
Chernobog
epicsquid1
Chernobog
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,548
Damage
42,202
49,414
Taken
43,166
17,785
Mitigated
25,269
10,746
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ft Tawqe
Baron Samedi
17,150
1,821
2,280
4,505
12,783
8,973
694
4,916
7,867
44,432
0
L
Nemesis
RaPwn8520
Nemesis
7,038
4,280
0
2,832
14,350
4,853
0
6,416
7,694
0
44,151
W
Ne Zha
Uncatholic
Ne Zha
17,784
1,836
0
3,402
16,839
9,529
293
5,857
10,982
0
40,866
L
Anubis
adri7566
Anubis
14,236
290
0
4,326
18,612
7,657
0
9,298
8,924
52,841
0
W
7,268
1,568
0
4,432
13,544
6,767
303
3,555
9,989
63,176
4,548
L
Chernobog
epicsquid1
Chernobog
13,274
9,761
767
2,821
16,452
5,275
0
8,590
7,652
0
37,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
38,297
181
Minions Killed
191
0
Camps Cleared
0
786,728
Distance Traveled
880,108
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,102
712
66
4
0
242,636
1
L
Nemesis
11,211
659
56
3
0
305,396
0
W
Ne Zha
13,499
794
44
3
0
311,799
1
L
Anubis
11,028
649
72
4
0
213,523
1
W
Khepri
12,696
747
81
5
0
325,673
3
L
Chernobog
11,413
671
53
3
0
267,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role