Player Matchup

Thoth
Thoth
AbsurdConception
Thoth
Level 4
God Stats
22W - 24L
1,500 SR
Queue Stats
219W - 200L
1,257 Elo+
Party 1
Arachne
Arachne
DNT Jomy
Arachne
Level 21
God Stats
18W - 15L
1,632 SR
Queue Stats
147W - 147L
1,564 Elo+
Solo
Izanami
Izanami
DeeTricksterz
Izanami
Level 40
God Stats
10W - 17L
1,521 SR
Queue Stats
767W - 771L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
Em0kidCarCrash97
Kuzenbo
Level 29
God Stats
13W - 18L
1,587 SR
Queue Stats
448W - 469L
1,428 Elo+
Party 1
Tyr
Tyr
EnVi-Blitz
Tyr
Level 59
God Stats
12W - 17L
1,370 SR
Queue Stats
939W - 917L
1,408 Elo+
Party 1
Team Averages
Level 31
1,522 SR
1,414 Elo+

VS

Team Averages
Level 22
1,560 SR
1,453 Elo+
Gilgamesh
Gilgamesh
B0btHeBu1ld3r87
Gilgamesh
Level 30
God Stats
2W - 2L
1,540 SR
Queue Stats
21W - 31L
1,297 Elo+
Solo
Cerberus
Cerberus
ChaosWolpack
Cerberus
Level 18
God Stats
6W - 3L
1,466 SR
Queue Stats
17W - 12L
1,507 Elo+
Solo
Scylla
Scylla
Dvawaifu123
Scylla
Level 26
God Stats
17W - 17L
1,478 SR
Queue Stats
91W - 117L
1,403 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 25
God Stats
259W - 284L
1,600 SR
Queue Stats
260W - 286L
1,547 Elo+
Solo
Yemoja
Yemoja
Sleepyvolf9
Yemoja
Level 13
God Stats
1W - 2L
1,715 SR
Queue Stats
45W - 56L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,494
500
2,425
3,613
976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DNT Jomy
Arachne
12
7 / 0 / 7
7,720
594
6,788
8,561
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
7 / 0 / 2
7,280
560
4,352
4,819
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 3
6,408
493
1,893
8,840
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 0 / 6
7,049
542
6,517
8,206
3,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B0btHeBu1ld3r87
Gilgamesh
10
0 / 3 / 0
5,584
430
709
5,865
2,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ChaosWolpack
Cerberus
8
0 / 4 / 0
5,055
389
2,145
7,848
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
10
0 / 7 / 0
5,612
432
3,093
7,516
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 0
5,993
461
7,354
7,396
2,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
8
0 / 2 / 1
5,832
449
3,943
6,418
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
20
Kills
1
1
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Gilgamesh
B0btHeBu1ld3r87
Gilgamesh
0
3
0
0
L
Cerberus
ChaosWolpack
Cerberus
0
4
0
0
W
Arachne
DNT Jomy
Arachne
7
0
7
10.5
W
Izanami
7
0
2
8
L
Scylla
0
7
0
0
W
1
1
3
2.5
W
3
0
6
6
L
1
5
0
0.2
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
17,244
34,039
Taken
35,043
15,498
Mitigated
16,556
13,524
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,425
221
0
1,159
3,613
976
704
866
2,663
24,457
0
L
Gilgamesh
B0btHeBu1ld3r87
Gilgamesh
709
244
0
599
5,865
2,042
54
209
5,612
0
18,458
L
Cerberus
ChaosWolpack
Cerberus
2,145
101
0
1,446
7,848
5,481
115
684
7,112
17,601
0
W
Arachne
DNT Jomy
Arachne
6,788
4,672
0
3,796
8,561
3,819
607
2,249
6,140
0
39,815
W
Izanami
4,352
2,449
0
1,868
4,819
1,254
1,240
943
3,846
0
40,724
L
Scylla
3,093
596
0
728
7,516
2,395
106
1,453
5,959
30,809
0
W
1,893
748
0
2,483
8,840
5,540
104
1,841
6,964
14,931
0
W
6,517
932
0
4,218
8,206
3,909
769
2,769
5,245
0
39,003
L
7,354
2,770
296
1,003
7,396
2,166
1,881
871
6,525
0
40,633
L
Yemoja
3,943
729
894
543
6,418
4,472
380
821
5,517
17,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
28,076
281
Minions Killed
251
0
Camps Cleared
0
1,201,507
Distance Traveled
1,095,748
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,494
500
47
4
0
208,698
1
L
Gilgamesh
5,584
430
47
4
0
259,245
2
L
Cerberus
5,055
389
45
3
0
195,909
0
W
Arachne
7,720
594
79
6
0
270,285
2
W
Izanami
7,280
560
70
5
0
248,573
0
L
Scylla
5,612
432
52
4
0
226,394
3
W
Kuzenbo
6,408
493
24
2
0
224,880
4
W
Tyr
7,049
542
61
5
0
249,071
1
L
Neith
5,993
461
78
6
0
184,604
1
L
Yemoja
5,832
449
29
2
0
229,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role