Player Matchup

Artemis
Artemis
Baruh_Ashem
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Vulcan
Vulcan
LW-qq
Vulcan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 95L
1,383 Elo+
Party 1
Loki
Loki
Shamwil_7
Loki
Level 17
God Stats
10W - 9L
1,467 SR
Queue Stats
138W - 157L
1,346 Elo+
Party 1
Bakasura
Bakasura
hinder_people9
Bakasura
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 18L
1,171 Elo+
Solo
Nike
Nike
zemesrieksts
Nike
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
108W - 143L
1,381 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,294 Elo+

VS

Team Averages
Level 19
1,492 SR
1,364 Elo+
Cerberus
Cerberus
Cannabisher420
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Richy1039
Kukulkan
Level 11
God Stats
3W - 2L
1,484 SR
Queue Stats
13W - 15L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
TLOU-danicc
Sun Wukong
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 88L
1,364 Elo+
Party 2
Loki
Loki
daniicc25
Loki
Level 18
God Stats
3W - 3L
1,181 SR
Queue Stats
44W - 45L
1,372 Elo+
Party 2
Hou Yi
Hou Yi
eXlus1veo_O
Hou Yi
Level 16
God Stats
1W - 0L
1,794 SR
Queue Stats
19W - 23L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baruh_Ashem
Artemis
15
2 / 8 / 6
10,107
404
6,360
14,069
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
LW-qq
Vulcan
15
3 / 5 / 7
10,185
407
10,390
15,912
6,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
18
5 / 6 / 5
11,650
466
10,734
17,544
6,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
17
8 / 7 / 6
11,821
473
10,323
20,391
10,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 6 / 2
10,710
428
14,920
23,349
21,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 8 / 9
11,762
470
9,250
21,564
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Richy1039
Kukulkan
17
6 / 7 / 7
12,447
498
18,270
14,820
6,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
TLOU-danicc
Sun Wukong
19
9 / 0 / 5
12,948
518
12,607
14,221
9,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Loki
19
8 / 2 / 9
13,138
526
13,893
14,804
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
19
7 / 7 / 5
13,341
534
11,510
18,418
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
20
Kills
32
32
Deaths
24
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Baruh_Ashem
Artemis
2
8
6
0.63
W
Cerberus
2
8
9
0.81
L
Vulcan
LW-qq
Vulcan
3
5
7
1.3
W
Kukulkan
Richy1039
Kukulkan
6
7
7
1.36
L
Loki
5
6
5
1.25
W
Sun Wukong
TLOU-danicc
Sun Wukong
9
0
5
11.5
W
Loki
8
2
9
6.25
W
Hou Yi
7
7
5
1.36
L
Bakasura
8
7
6
1.57
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,727
Damage
65,530
91,265
Taken
83,827
50,261
Mitigated
47,490
16,878
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Baruh_Ashem
Artemis
6,360
3,543
0
500
14,069
5,087
687
3,779
10,290
0
47,520
W
Cerberus
9,250
258
219
4,204
21,564
19,037
979
3,392
17,386
29,837
0
L
Vulcan
LW-qq
Vulcan
10,390
1,791
0
4,167
15,912
6,602
0
6,054
9,858
52,730
0
W
Kukulkan
Richy1039
Kukulkan
18,270
2,486
0
250
14,820
6,069
982
3,610
10,900
77,195
0
L
Loki
10,734
2,264
0
4,910
17,544
6,372
0
3,438
14,106
0
67,763
W
Sun Wukong
TLOU-danicc
Sun Wukong
12,607
2,590
0
6,427
14,221
9,500
2,867
2,941
10,801
0
51,092
W
Loki
13,893
3,105
0
5,478
14,804
5,459
2,441
1,577
12,599
0
69,606
W
Hou Yi
11,510
5,852
0
6,465
18,418
7,425
9,463
2,040
15,638
0
79,187
L
Bakasura
10,323
8,238
0
5,166
20,391
10,743
686
7,833
12,558
0
42,789
L
14,920
1,726
0
2,135
23,349
21,457
263
6,416
16,933
12,820
53,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
63,636
432
Minions Killed
511
0
Camps Cleared
0
2,256,951
Distance Traveled
2,300,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,107
404
61
2
0
340,584
0
W
Cerberus
11,762
470
53
2
0
482,670
0
L
Vulcan
10,185
407
81
3
0
465,503
3
W
Kukulkan
12,447
498
126
5
0
389,205
3
L
Loki
11,650
466
91
4
0
516,205
2
W
Sun Wukong
12,948
518
90
4
0
514,675
0
W
Loki
13,138
526
105
4
0
515,496
0
W
Hou Yi
13,341
534
137
5
0
398,557
1
L
Bakasura
11,821
473
91
4
0
473,036
1
L
Nike
10,710
428
108
4
0
461,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role