Player Matchup

He Bo
He Bo
Daduwrld
He Bo
Level 108
God Stats
0W - 5L
1,209 SR
Queue Stats
409W - 557L
1,360 Elo+
Party 1
Jing Wei
Jing Wei
Sk8ter675
Jing Wei
Level 28
God Stats
3W - 4L
1,575 SR
Queue Stats
201W - 309L
1,387 Elo+
Party 1
Awilix
Awilix
gexgir97
Awilix
Level 160
God Stats
9W - 7L
1,215 SR
Queue Stats
171W - 130L
1,561 Elo+
Party 1
Team Averages
Level 99
1,333 SR
1,436 Elo+

VS

Team Averages
Level 40
1,465 SR
1,442 Elo+
Bellona
Bellona
R3D-M-S0LD13R
Bellona
Level 21
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
SlangWayne
Chaac
Level 42
God Stats
4W - 3L
1,433 SR
Queue Stats
5W - 6L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
TBGSavage
Cthulhu
Level 58
God Stats
18W - 8L
1,653 SR
Queue Stats
283W - 227L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Daduwrld
He Bo
14
1 / 12 / 5
11,921
596
7,052
17,135
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sk8ter675
Jing Wei
14
1 / 9 / 5
11,596
580
9,209
16,624
6,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
gexgir97
Awilix
16
6 / 5 / 2
12,406
620
20,395
21,194
9,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 4 / 16
12,820
641
4,383
13,698
10,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
19
14 / 2 / 9
15,096
755
20,364
15,392
20,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TBGSavage
Cthulhu
17
11 / 3 / 10
14,150
708
18,844
22,269
24,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
26
26
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
Daduwrld
He Bo
1
12
5
0.29
W
Bellona
1
4
16
2.25
L
Jing Wei
Sk8ter675
Jing Wei
1
9
5
0.39
W
Chaac
14
2
9
9.25
W
Cthulhu
TBGSavage
Cthulhu
11
3
10
5.33
L
Awilix
gexgir97
Awilix
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
43,591
54,953
Taken
51,359
22,344
Mitigated
55,326
5,388
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Daduwrld
He Bo
7,052
612
552
1,442
17,135
6,047
0
6,637
10,048
58,586
0
W
Bellona
4,383
1,202
0
1,499
13,698
10,483
1,441
1,191
12,507
0
35,208
L
Jing Wei
Sk8ter675
Jing Wei
9,209
6,489
583
1,234
16,624
6,843
0
5,683
10,318
0
33,494
W
Chaac
20,364
4,290
0
5,438
15,392
20,066
0
2,084
13,308
0
56,442
W
Cthulhu
TBGSavage
Cthulhu
18,844
817
128
3,011
22,269
24,777
576
3,823
18,446
61,138
0
L
Awilix
gexgir97
Awilix
20,395
9,015
0
1,577
21,194
9,454
0
5,374
15,400
0
47,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
42,066
183
Minions Killed
195
0
Camps Cleared
0
966,174
Distance Traveled
1,087,430
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,921
596
85
4
0
308,742
1
W
Bellona
12,820
641
65
3
0
346,598
3
L
Jing Wei
11,596
580
66
3
0
309,739
0
W
Chaac
15,096
755
61
3
0
372,397
0
W
Cthulhu
14,150
708
69
3
0
368,435
1
L
Awilix
12,406
620
32
2
0
347,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role