Player Matchup

Neith
Neith
CreeprGamer
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FadeSarutobi
Tsukuyomi
Level 5
God Stats
1W - 0L
1,720 SR
Queue Stats
8W - 11L
1,396 Elo+
Solo
Pele
Pele
SnowbeeP
Pele
Level 18
God Stats
13W - 8L
1,544 SR
Queue Stats
157W - 184L
1,403 Elo+
Solo
Freya
Freya
Spizroe
Freya
Level 24
God Stats
3W - 0L
1,821 SR
Queue Stats
164W - 174L
1,460 Elo+
Solo
Odin
Odin
acidkiwi1
Odin
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 14L
1,229 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,398 Elo+

VS

Team Averages
Level 17
1,377 SR
1,398 Elo+
Bellona
Bellona
Anyulias
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 318L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
Crisanta
Xbalanque
Level 24
God Stats
0W - 4L
1,327 SR
Queue Stats
186W - 248L
1,423 Elo+
Party 1
Artio
Artio
DubyaSiDubya
Artio
Level 23
God Stats
1W - 4L
1,278 SR
Queue Stats
60W - 91L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Pedro Piedra24
Gilgamesh
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 27L
1,279 Elo+
Solo
Thanatos
Thanatos
WarHammer09
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 27
11,787
1,179
18,470
6,532
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FadeSarutobi
Tsukuyomi
18
14 / 3 / 14
11,848
1,185
21,855
8,912
3,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
17
6 / 4 / 16
10,571
1,057
15,786
11,145
4,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Spizroe
Freya
20
17 / 0 / 17
13,769
1,377
28,775
10,664
5,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
17
3 / 1 / 26
10,354
1,035
7,961
7,407
6,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anyulias
Bellona
15
2 / 7 / 3
9,527
953
11,011
20,879
16,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Crisanta
Xbalanque
15
1 / 9 / 4
9,385
939
9,213
17,752
8,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 5
10,485
1,049
8,131
30,800
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pedro Piedra24
Gilgamesh
14
2 / 10 / 1
9,014
901
5,053
15,128
7,282
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
WarHammer09
Thanatos
14
1 / 15 / 3
8,650
865
5,435
17,759
7,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
24
48
Kills
8
8
Deaths
48
100
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anyulias
Bellona
2
7
3
0.5
W
8
0
27
21.5
L
Xbalanque
Crisanta
Xbalanque
1
9
4
0.33
L
2
7
5
0.64
W
Tsukuyomi
FadeSarutobi
Tsukuyomi
14
3
14
7
L
Gilgamesh
Pedro Piedra24
Gilgamesh
2
10
1
0.25
W
Pele
6
4
16
3.5
W
Freya
Spizroe
Freya
17
0
17
25.5
L
Thanatos
WarHammer09
Thanatos
1
15
3
0.17
W
Odin
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,847
Damage
38,843
44,660
Taken
102,318
23,211
Mitigated
67,609
13,136
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anyulias
Bellona
11,011
2,063
0
1,050
20,879
16,150
0
5,702
15,177
0
27,690
W
18,470
12,241
0
3,341
6,532
3,130
0
1,099
5,433
0
33,082
L
Xbalanque
Crisanta
Xbalanque
9,213
3,308
0
1,195
17,752
8,646
0
5,375
12,377
0
30,020
L
8,131
1,570
761
5,076
30,800
28,009
0
9,539
21,261
18,887
0
W
Tsukuyomi
FadeSarutobi
Tsukuyomi
21,855
6,788
0
282
8,912
3,896
0
2,839
6,073
0
38,425
L
Gilgamesh
Pedro Piedra24
Gilgamesh
5,053
1,049
0
154
15,128
7,282
0
5,201
9,927
211
20,815
W
Pele
15,786
6,734
0
2,000
11,145
4,576
0
1,199
9,946
0
22,250
W
Freya
Spizroe
Freya
28,775
12,347
0
7,513
10,664
5,315
0
1,863
8,801
50,011
0
L
Thanatos
WarHammer09
Thanatos
5,435
1,888
0
1,381
17,759
7,522
0
3,165
14,594
0
10,507
W
Odin
7,961
2,571
0
0
7,407
6,294
0
1,314
6,093
361
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,329
Gold Earned
47,061
152
Minions Killed
135
7
Camps Cleared
3
846,327
Distance Traveled
771,634
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,527
953
40
4
1
181,017
3
W
Neith
11,787
1,179
40
4
2
162,526
1
L
Xbalanque
9,385
939
46
5
0
136,573
0
L
Artio
10,485
1,049
20
2
1
173,861
0
W
Tsukuyomi
11,848
1,185
36
4
2
171,831
2
L
Gilgamesh
9,014
901
22
2
1
115,079
2
W
Pele
10,571
1,057
9
1
1
153,597
2
W
Freya
13,769
1,377
47
5
2
174,680
0
L
Thanatos
8,650
865
7
1
0
165,104
1
W
Odin
10,354
1,035
20
2
0
183,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role