Player Matchup

Discordia
Discordia
FraggerFox
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,330 Elo+
Party 1
Neith
Neith
IDarkDemonl
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
Mediocricy
Aphrodite
Level 25
God Stats
5W - 3L
1,858 SR
Queue Stats
115W - 86L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
ginlepq
Sun Wukong
Level 4
God Stats
2W - 3L
1,536 SR
Queue Stats
2W - 5L
1,429 Elo+
Solo
Thor
Thor
北辰哥哥
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,615 Elo+
Solo
Team Averages
Level 17
1,579 SR
1,477 Elo+

VS

Team Averages
Level 18
1,644 SR
1,467 Elo+
Neith
Neith
ItsMifu
Neith
Level 25
God Stats
7W - 15L
1,514 SR
Queue Stats
37W - 34L
1,344 Elo+
Solo
Ra
Ra
JesusXChrist
Ra
Level 26
God Stats
7W - 3L
1,834 SR
Queue Stats
93W - 80L
1,609 Elo+
Solo
Aphrodite
Aphrodite
Joseph0606
Aphrodite
Level 27
God Stats
4W - 1L
1,838 SR
Queue Stats
123W - 175L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
SussylilBaka
Ratatoskr
Level 7
God Stats
4W - 5L
1,533 SR
Queue Stats
21W - 25L
1,389 Elo+
Solo
Chiron
Chiron
mpotzolakos01
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FraggerFox
Discordia
19
6 / 5 / 17
13,147
424
14,857
9,704
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 4 / 13
16,059
518
23,438
16,020
6,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Mediocricy
Aphrodite
20
18 / 2 / 13
17,631
569
37,299
36,038
16,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ginlepq
Sun Wukong
20
2 / 11 / 15
13,835
446
14,031
31,986
32,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 11 / 11
12,843
414
8,067
22,454
8,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsMifu
Neith
16
0 / 9 / 8
11,049
356
3,093
13,868
4,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 7 / 8
15,561
502
26,168
28,479
11,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Joseph0606
Aphrodite
20
5 / 11 / 7
14,000
452
10,072
28,068
13,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
SussylilBaka
Ratatoskr
20
16 / 3 / 5
15,850
511
29,401
25,762
11,703
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 15 / 3
11,074
357
11,058
27,493
8,505
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
64
45
Kills
33
33
Deaths
45
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
FraggerFox
Discordia
6
5
17
2.9
W
16
4
13
5.63
L
Neith
ItsMifu
Neith
0
9
8
0.44
L
12
7
8
2.29
L
Aphrodite
Joseph0606
Aphrodite
5
11
7
0.77
W
Aphrodite
Mediocricy
Aphrodite
18
2
13
12.25
L
Ratatoskr
SussylilBaka
Ratatoskr
16
3
5
6.17
W
Sun Wukong
ginlepq
Sun Wukong
2
11
15
0.86
L
0
15
3
0.1
W
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,692
Damage
79,792
116,202
Taken
123,670
67,919
Mitigated
49,838
44,965
Healing
42,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FraggerFox
Discordia
14,857
890
0
569
9,704
3,562
1,527
4,436
5,111
42,913
0
W
23,438
13,025
0
5,315
16,020
6,580
1,945
4,353
11,418
0
100,484
L
Neith
ItsMifu
Neith
3,093
1,239
787
2,149
13,868
4,396
196
8,685
5,067
0
37,755
L
26,168
633
2,715
9,197
28,479
11,315
1,396
13,737
14,395
115,201
0
L
Aphrodite
Joseph0606
Aphrodite
10,072
1,556
7,162
11,070
28,068
13,919
2,424
8,841
19,029
66,030
0
W
Aphrodite
Mediocricy
Aphrodite
37,299
6,143
8,700
26,383
36,038
16,414
1,232
11,730
23,554
187,494
0
L
Ratatoskr
SussylilBaka
Ratatoskr
29,401
7,095
0
4,452
25,762
11,703
58
7,775
17,541
0
117,557
W
Sun Wukong
ginlepq
Sun Wukong
14,031
4,743
0
442
31,986
32,859
695
7,846
23,628
0
74,590
L
11,058
5,635
560
4,478
27,493
8,505
1,633
12,013
15,138
0
63,875
W
8,067
2,638
0
3,556
22,454
8,504
2,090
5,903
16,251
0
70,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,515
Gold Earned
67,534
652
Minions Killed
613
0
Camps Cleared
0
2,420,550
Distance Traveled
2,393,576
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,147
424
50
2
0
456,706
0
W
Neith
16,059
518
142
5
0
482,760
0
L
Neith
11,049
356
56
2
0
330,259
0
L
Ra
15,561
502
172
6
0
584,525
2
L
Aphrodite
14,000
452
142
5
0
438,398
2
W
Aphrodite
17,631
569
226
7
0
558,546
2
L
Ratatoskr
15,850
511
164
5
0
635,015
0
W
Sun Wukong
13,835
446
121
4
0
507,772
0
L
Chiron
11,074
357
79
3
0
405,379
2
W
Thor
12,843
414
113
4
0
414,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role