Player Matchup

Jormungandr
Jormungandr
Erlaitz06
Jormungandr
Level 102
God Stats
3W - 7L
1,461 SR
Queue Stats
668W - 619L
1,383 Elo+
Solo
Chernobog
Chernobog
NNJAOGg
Chernobog
Level 103
God Stats
12W - 7L
1,575 SR
Queue Stats
282W - 289L
1,405 Elo+
Party 1
Chang'e
Chang'e
SultanOfSultans
Chang'e
Level 81
God Stats
25W - 27L
1,471 SR
Queue Stats
478W - 541L
1,384 Elo+
Party 1
Pele
Pele
Xx_Alex_Xx09
Pele
Level 67
God Stats
21W - 18L
1,589 SR
Queue Stats
54W - 49L
1,398 Elo+
Party 2
Anhur
Anhur
Xx_David_Xx09
Anhur
Level 80
God Stats
2W - 1L
1,668 SR
Queue Stats
73W - 66L
1,349 Elo+
Party 2
Team Averages
Level 87
1,553 SR
1,384 Elo+

VS

Team Averages
Level 68
1,593 SR
1,424 Elo+
Nemesis
Nemesis
HabKeinMana
Nemesis
Level 69
God Stats
6W - 1L
1,833 SR
Queue Stats
298W - 339L
1,380 Elo+
Solo
Anubis
Anubis
Pandahbubu
Anubis
Level 52
God Stats
44W - 48L
1,513 SR
Queue Stats
58W - 66L
1,453 Elo+
Solo
Chang'e
Chang'e
Vemehh
Chang'e
Level 65
God Stats
11W - 10L
1,478 SR
Queue Stats
98W - 97L
1,458 Elo+
Solo
Izanami
Izanami
nicklewi
Izanami
Level 69
God Stats
8W - 10L
1,678 SR
Queue Stats
119W - 116L
1,471 Elo+
Solo
Cthulhu
Cthulhu
taleb_kh_99
Cthulhu
Level 87
God Stats
12W - 10L
1,463 SR
Queue Stats
625W - 621L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erlaitz06
Jormungandr
17
3 / 2 / 7
13,208
550
10,699
16,005
14,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
NNJAOGg
Chernobog
20
11 / 0 / 10
16,051
669
18,562
17,196
7,545
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 9
14,051
585
13,629
18,960
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 7
12,488
520
9,065
17,436
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 4
13,380
558
11,947
15,224
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HabKeinMana
Nemesis
16
0 / 5 / 2
10,097
421
9,128
17,538
6,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Pandahbubu
Anubis
14
0 / 8 / 2
9,454
394
5,743
11,626
5,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Vemehh
Chang'e
16
2 / 6 / 0
10,555
440
12,442
16,864
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
nicklewi
Izanami
16
2 / 7 / 2
10,648
444
12,656
16,873
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
taleb_kh_99
Cthulhu
15
2 / 5 / 2
10,388
433
11,240
24,570
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
31
Kills
6
7
Deaths
31
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Erlaitz06
Jormungandr
3
2
7
3.25
L
Nemesis
HabKeinMana
Nemesis
0
5
2
0.2
W
Chernobog
NNJAOGg
Chernobog
11
0
10
16
L
Anubis
Pandahbubu
Anubis
0
8
2
0.13
W
6
1
9
10.5
L
Chang'e
Vemehh
Chang'e
2
6
0
0.33
W
6
2
7
4.75
W
5
2
4
3.5
L
Izanami
nicklewi
Izanami
2
7
2
0.43
L
Cthulhu
taleb_kh_99
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
51,209
84,821
Taken
87,471
41,582
Mitigated
51,732
34,961
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Erlaitz06
Jormungandr
10,699
2,412
0
3,778
16,005
14,404
104
6,362
9,507
41,751
0
L
Nemesis
HabKeinMana
Nemesis
9,128
3,077
0
1,050
17,538
6,930
0
7,031
10,307
0
73,336
W
Chernobog
NNJAOGg
Chernobog
18,562
12,735
0
7,641
17,196
7,545
4,689
9,836
6,788
0
154,966
L
Anubis
Pandahbubu
Anubis
5,743
859
0
2,330
11,626
5,489
254
4,270
7,070
43,430
0
W
13,629
1,617
1,549
8,623
18,960
7,287
4,021
6,203
12,691
83,958
0
L
Chang'e
Vemehh
Chang'e
12,442
354
1,846
7,066
16,864
6,927
0
2,356
14,442
60,848
0
W
9,065
1,839
482
6,588
17,436
6,209
1,298
3,237
14,143
0
69,221
W
11,947
6,256
0
6,300
15,224
6,137
2,344
4,278
10,906
0
83,340
L
Izanami
nicklewi
Izanami
12,656
6,677
0
3,628
16,873
5,352
250
3,506
13,325
0
80,248
L
Cthulhu
taleb_kh_99
Cthulhu
11,240
606
511
5,253
24,570
27,034
99
6,454
17,999
51,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,178
Gold Earned
51,142
677
Minions Killed
533
0
Camps Cleared
0
2,376,565
Distance Traveled
2,057,615
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,208
550
75
3
0
458,202
3
L
Nemesis
10,097
421
138
6
0
518,134
0
W
Chernobog
16,051
669
210
9
0
495,380
3
L
Anubis
9,454
394
88
4
0
272,868
1
W
Chang'e
14,051
585
155
6
0
479,376
3
L
Chang'e
10,555
440
121
5
0
421,439
7
W
Pele
12,488
520
93
4
0
497,089
2
W
Anhur
13,380
558
144
6
0
446,518
4
L
Izanami
10,648
444
117
5
0
382,485
3
L
Cthulhu
10,388
433
69
3
0
462,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role