Player Matchup

Artio
Artio
AndreMD5699
Artio
Level 100
God Stats
15W - 5L
1,929 SR
Queue Stats
3,834W - 4,162L
1,459 Elo+
Solo
Jing Wei
Jing Wei
Tonguro
Jing Wei
Level 148
God Stats
6W - 1L
1,790 SR
Queue Stats
544W - 574L
1,443 Elo+
Solo
Chang'e
Chang'e
alesapper
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
omgwtfidklol
Vamana
Level 143
God Stats
4W - 3L
1,580 SR
Queue Stats
511W - 535L
1,416 Elo+
Solo
Tiamat
Tiamat
tescatiploca
Tiamat
Level 65
God Stats
1W - 0L
1,448 SR
Queue Stats
4W - 6L
1,427 Elo+
Solo
Team Averages
Level 113
1,649 SR
1,449 Elo+

VS

Team Averages
Level 97
1,569 SR
1,462 Elo+
Chronos
Chronos
II JACKL3 II
Chronos
Level 100
God Stats
3W - 9L
1,843 SR
Queue Stats
890W - 905L
1,362 Elo+
Solo
The Morrigan
The Morrigan
Invaderzim99
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,532 Elo+
Party 1
Yemoja
Yemoja
Piggypink
Yemoja
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,414 Elo+
Solo
Loki
Loki
PriestlyHeals
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Scyfang
Kukulkan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 11
11,941
663
9,647
36,726
47,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
Tonguro
Jing Wei
19
7 / 6 / 6
12,883
716
26,837
17,761
9,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
alesapper
Chang'e
18
2 / 9 / 8
10,962
609
9,657
20,450
15,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
20
5 / 7 / 10
14,475
804
18,283
29,754
46,563
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
17
3 / 6 / 8
11,214
623
8,764
15,841
16,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
II JACKL3 II
Chronos
16
3 / 5 / 8
10,940
608
12,000
17,153
8,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Invaderzim99
The Morrigan
20
6 / 3 / 15
12,626
701
23,649
13,927
14,676
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
Piggypink
Yemoja
18
1 / 2 / 21
11,256
625
7,799
16,989
19,763
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 4 / 10
12,826
713
14,508
20,663
13,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Scyfang
Kukulkan
20
13 / 4 / 15
14,860
826
39,362
16,038
9,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
18
Kills
33
34
Deaths
18
43
Assists
69
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
Chronos
II JACKL3 II
Chronos
3
5
8
1.4
L
The Morrigan
Invaderzim99
The Morrigan
6
3
15
4.5
L
Yemoja
Piggypink
Yemoja
1
2
21
5.75
L
10
4
10
3.75
L
Kukulkan
Scyfang
Kukulkan
13
4
15
5.13
W
Jing Wei
Tonguro
Jing Wei
7
6
6
1.67
W
Chang'e
alesapper
Chang'e
2
9
8
0.67
W
Vamana
5
7
10
1.43
W
Tiamat
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,188
Damage
97,318
120,532
Taken
84,770
134,489
Mitigated
65,564
49,474
Healing
49,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,647
142
2,796
13,123
36,726
47,472
449
22,617
14,109
31,893
0
L
Chronos
II JACKL3 II
Chronos
12,000
2,882
2,017
2,813
17,153
8,343
594
4,703
12,450
19,801
0
L
The Morrigan
Invaderzim99
The Morrigan
23,649
3,592
3,543
3,089
13,927
14,676
392
5,377
8,521
42,155
0
L
Yemoja
Piggypink
Yemoja
7,799
2,859
15,254
3,408
16,989
19,763
0
6,668
10,321
11,670
0
L
14,508
3,680
4,649
5,977
20,663
13,380
1,696
7,606
13,057
0
26,668
L
Kukulkan
Scyfang
Kukulkan
39,362
4,387
4,694
3,604
16,038
9,402
956
3,685
12,353
78,621
0
W
Jing Wei
Tonguro
Jing Wei
26,837
13,116
2,210
3,331
17,761
9,385
2,706
15,290
2,471
0
52,698
W
Chang'e
alesapper
Chang'e
9,657
2,509
6,936
4,387
20,450
15,056
473
16,206
4,244
30,656
0
W
Vamana
18,283
8,438
1,400
11,062
29,754
46,563
357
16,118
13,636
0
56,154
W
Tiamat
8,764
1,265
1,141
3,088
15,841
16,013
1,187
12,579
3,262
22,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,475
Gold Earned
62,508
210
Minions Killed
196
0
Camps Cleared
0
1,485,779
Distance Traveled
1,478,755
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,941
663
25
1
0
304,775
4
L
Chronos
10,940
608
19
1
0
230,274
4
L
The Morrigan
12,626
701
41
2
0
314,234
2
L
Yemoja
11,256
625
9
1
0
273,183
6
L
Loki
12,826
713
33
2
0
336,763
0
L
Kukulkan
14,860
826
94
5
0
324,301
0
W
Jing Wei
12,883
716
51
3
0
292,315
0
W
Chang'e
10,962
609
34
2
0
260,861
0
W
Vamana
14,475
804
65
4
0
342,580
0
W
Tiamat
11,214
623
35
2
0
285,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role