Player Matchup

Sol
Sol
Abbathisa
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Allissent
Persephone
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Guardian32rus
Nemesis
Level 28
God Stats
7W - 5L
1,572 SR
Queue Stats
113W - 119L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
legolasš01
Nu Wa
Level 7
God Stats
3W - 0L
1,848 SR
Queue Stats
15W - 7L
1,725 Elo+
Solo
Gilgamesh
Gilgamesh
Яzvа
Gilgamesh
Level 6
God Stats
8W - 1L
1,855 SR
Queue Stats
28W - 9L
1,728 Elo+
Party 2
Team Averages
Level 32
1,655 SR
1,594 Elo+

VS

Team Averages
Level 28
1,483 SR
1,577 Elo+
Artemis
Artemis
Brawil
Artemis
Level 29
God Stats
8W - 11L
1,445 SR
Queue Stats
100W - 88L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Grozlok
Kukulkan
Level 24
God Stats
5W - 5L
1,529 SR
Queue Stats
60W - 46L
1,617 Elo+
Party 1
Odin
Odin
Mylan0
Odin
Level 28
God Stats
2W - 5L
1,326 SR
Queue Stats
301W - 300L
1,482 Elo+
Solo
Mulan
Mulan
lasthitm
Mulan
Level 22
God Stats
13W - 8L
1,606 SR
Queue Stats
37W - 31L
1,584 Elo+
Party 1
Merlin
Merlin
nuJl10JlbkuH
Merlin
Level 35
God Stats
15W - 14L
1,508 SR
Queue Stats
126W - 104L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
8,234
549
8,593
10,279
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
Allissent
Persephone
11
0 / 5 / 5
6,843
456
1,655
5,047
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
15
4 / 1 / 6
8,873
592
4,604
8,269
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 0 / 7
11,228
749
14,691
8,538
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Яzvа
Gilgamesh
16
8 / 1 / 5
9,782
652
11,350
11,002
7,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brawil
Artemis
11
4 / 8 / 6
7,287
486
7,544
11,302
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Grozlok
Kukulkan
13
1 / 7 / 0
7,707
514
6,552
10,307
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Mylan0
Odin
11
7 / 1 / 3
7,483
499
6,636
9,578
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
lasthitm
Mulan
4
0 / 2 / 0
4,798
320
1,399
5,340
1,544
Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
1 / 9 / 1
7,931
529
4,606
14,682
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
27
Kills
13
13
Deaths
27
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
6
2
1
W
Persephone
Allissent
Persephone
0
5
5
0.5
L
Artemis
Brawil
Artemis
4
8
6
0.88
L
Kukulkan
Grozlok
Kukulkan
1
7
0
0.14
W
Nemesis
4
1
6
7
L
Odin
Mylan0
Odin
7
1
3
8.5
L
Mulan
lasthitm
Mulan
0
2
0
0
W
10
0
7
13.5
L
Merlin
1
9
1
0.17
W
Gilgamesh
Яzvа
Gilgamesh
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
26,737
43,135
Taken
51,209
17,825
Mitigated
18,903
9,217
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,593
2,707
0
2,767
10,279
2,409
995
1,279
8,730
38,912
0
W
Persephone
Allissent
Persephone
1,655
268
0
597
5,047
1,012
258
140
4,632
16,140
0
L
Artemis
Brawil
Artemis
7,544
4,855
0
500
11,302
3,395
0
6,383
4,919
0
30,293
L
Kukulkan
Grozlok
Kukulkan
6,552
658
0
372
10,307
3,137
0
6,195
4,112
47,693
0
W
Nemesis
4,604
2,033
0
442
8,269
3,637
587
1,956
6,283
0
60,344
L
Odin
Mylan0
Odin
6,636
1,841
0
2,295
9,578
6,200
0
6,620
2,958
0
24,979
L
Mulan
lasthitm
Mulan
1,399
382
0
1,246
5,340
1,544
0
1,347
3,993
0
6,818
W
14,691
3,569
0
3,273
8,538
3,744
607
4,326
4,212
95,301
0
L
Merlin
4,606
332
0
2,327
14,682
4,627
0
4,394
10,288
51,384
0
W
Gilgamesh
Яzvа
Gilgamesh
11,350
2,177
0
2,138
11,002
7,023
126
3,457
7,515
0
52,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
35,206
472
Minions Killed
314
0
Camps Cleared
0
1,518,780
Distance Traveled
1,133,133
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,234
549
61
4
0
272,841
4
W
Persephone
6,843
456
43
3
0
305,107
1
L
Artemis
7,287
486
53
4
0
242,194
0
L
Kukulkan
7,707
514
96
6
0
260,430
5
W
Nemesis
8,873
592
98
7
0
332,527
2
L
Odin
7,483
499
38
3
0
301,615
0
L
Mulan
4,798
320
17
1
0
90,428
2
W
Nu Wa
11,228
749
173
12
0
307,812
2
L
Merlin
7,931
529
110
7
0
238,466
2
W
Gilgamesh
9,782
652
97
6
0
300,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role