Player Matchup

Ra
Ra
Admistfack
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Jusell
Danzaburou
Level 16
God Stats
2W - 0L
1,322 SR
Queue Stats
7W - 4L
1,337 Elo+
Party 1
Nemesis
Nemesis
K1Kuno
Nemesis
Level 25
God Stats
8W - 4L
1,454 SR
Queue Stats
9W - 7L
1,354 Elo+
Party 1
Artio
Artio
Malebot
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
dedinio11
Bellona
Level 3
God Stats
1W - 1L
1,368 SR
Queue Stats
2W - 1L
1,447 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,410 Elo+

VS

Team Averages
Level 14
1,453 SR
1,319 Elo+
Bastet
Bastet
KawasakiYakii
Bastet
Level 29
God Stats
11W - 9L
1,417 SR
Queue Stats
119W - 139L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
KellySeveride
Gilgamesh
Level 15
God Stats
5W - 3L
1,640 SR
Queue Stats
23W - 27L
1,397 Elo+
Party 2
Neith
Neith
Shazamx9
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo
Anubis
Anubis
Szimszon
Anubis
Level 18
God Stats
8W - 7L
1,447 SR
Queue Stats
25W - 30L
1,375 Elo+
Party 2
Odin
Odin
eMrodeTV
Odin
Level 4
God Stats
0W - 4L
1,262 SR
Queue Stats
24W - 25L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
10,961
498
5,758
9,598
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jusell
Danzaburou
18
13 / 4 / 10
12,165
553
14,925
14,171
6,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
K1Kuno
Nemesis
20
14 / 3 / 6
13,291
604
16,840
19,246
10,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Malebot
Artio
16
2 / 7 / 17
10,967
499
7,764
21,511
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
dedinio11
Bellona
7
1 / 1 / 0
6,993
318
867
1,991
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 6
11,676
531
11,288
17,958
6,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KellySeveride
Gilgamesh
15
1 / 4 / 8
10,367
471
8,708
13,886
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Shazamx9
Neith
17
0 / 7 / 8
10,492
477
7,360
12,783
4,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Szimszon
Anubis
17
10 / 7 / 6
11,426
519
13,620
13,606
5,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
13
3 / 9 / 7
9,077
413
6,283
16,455
5,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
31
Kills
20
20
Deaths
32
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
Danzaburou
Jusell
Danzaburou
13
4
10
4.5
W
Nemesis
K1Kuno
Nemesis
14
3
6
5.67
L
6
5
6
1.8
L
Gilgamesh
KellySeveride
Gilgamesh
1
4
8
1.25
W
Artio
Malebot
Artio
2
7
17
1.5
L
Neith
Shazamx9
Neith
0
7
8
0.57
L
Anubis
Szimszon
Anubis
10
7
6
1.86
W
Bellona
dedinio11
Bellona
1
1
0
1
L
Odin
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
47,259
66,517
Taken
74,688
41,580
Mitigated
31,230
17,590
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,758
619
1,062
1,840
9,598
4,029
412
2,155
7,443
73,088
0
W
Danzaburou
Jusell
Danzaburou
14,925
6,977
0
2,696
14,171
6,919
630
1,472
12,571
0
68,417
W
Nemesis
K1Kuno
Nemesis
16,840
8,543
0
5,822
19,246
10,476
764
3,835
15,411
0
93,535
L
11,288
4,682
0
2,841
17,958
6,277
0
3,953
13,885
0
79,605
L
Gilgamesh
KellySeveride
Gilgamesh
8,708
2,763
0
478
13,886
9,078
702
4,905
8,843
0
45,704
W
Artio
Malebot
Artio
7,764
574
448
5,592
21,511
19,145
405
7,278
14,233
34,950
0
L
Neith
Shazamx9
Neith
7,360
3,736
0
3,781
12,783
4,328
49
1,882
10,895
0
75,922
L
Anubis
Szimszon
Anubis
13,620
1,328
243
3,065
13,606
5,709
864
3,801
9,731
52,016
0
W
Bellona
dedinio11
Bellona
867
115
0
130
1,991
1,011
0
0
1,991
0
5,833
L
Odin
6,283
1,757
0
2,185
16,455
5,838
0
4,320
12,067
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,377
Gold Earned
53,038
470
Minions Killed
424
0
Camps Cleared
0
1,792,846
Distance Traveled
1,890,300
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,961
498
166
8
0
434,263
1
W
Danzaburou
12,165
553
94
4
0
390,720
0
W
Nemesis
13,291
604
146
7
0
452,933
1
L
Bastet
11,676
531
110
5
0
384,655
6
L
Gilgamesh
10,367
471
80
4
0
383,301
1
W
Artio
10,967
499
51
2
0
415,371
2
L
Neith
10,492
477
131
6
0
346,206
5
L
Anubis
11,426
519
85
4
0
373,210
4
W
Bellona
6,993
318
13
1
0
99,559
2
L
Odin
9,077
413
18
1
0
402,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role