Player Matchup

Artemis
Artemis
Brawil
Artemis
Level 29
God Stats
8W - 11L
1,483 SR
Queue Stats
100W - 88L
1,593 Elo+
Party 1
Janus
Janus
Grozlok
Janus
Level 24
God Stats
12W - 11L
1,610 SR
Queue Stats
60W - 46L
1,626 Elo+
Party 1
Vamana
Vamana
lasthitm
Vamana
Level 22
God Stats
1W - 2L
1,271 SR
Queue Stats
37W - 31L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
lvenoml
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 117L
1,738 Elo+
Solo
Susano
Susano
nuJl10JlbkuH
Susano
Level 34
God Stats
16W - 13L
1,624 SR
Queue Stats
126W - 104L
1,626 Elo+
Party 1
Team Averages
Level 27
1,498 SR
1,635 Elo+

VS

Team Averages
Level 18
1,509 SR
1,702 Elo+
Zeus
Zeus
CrYpTiCWoLF
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 68L
1,619 Elo+
Solo
Jormungandr
Jormungandr
Dalex97
Jormungandr
Level 22
God Stats
4W - 2L
1,580 SR
Queue Stats
32W - 31L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
SeraPorAlgo
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,651 Elo+
Solo
Mercury
Mercury
legolasš01
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,697 Elo+
Solo
Chernobog
Chernobog
smokiezzz
Chernobog
Level 27
God Stats
1W - 0L
1,464 SR
Queue Stats
5W - 1L
1,981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brawil
Artemis
14
7 / 9 / 6
10,102
481
15,268
15,797
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Grozlok
Janus
15
1 / 9 / 5
9,914
472
10,515
15,767
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
lasthitm
Vamana
18
3 / 3 / 2
11,142
531
12,538
20,482
21,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lvenoml
Cthulhu
14
3 / 7 / 9
9,363
446
16,160
24,655
20,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
17
4 / 6 / 7
10,765
513
8,557
17,186
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
11,035
525
16,610
13,931
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Dalex97
Jormungandr
17
5 / 6 / 14
10,766
513
13,815
17,504
13,409
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SeraPorAlgo
Sun Wukong
18
1 / 2 / 7
11,074
527
9,435
19,284
13,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
legolasš01
Mercury
20
16 / 2 / 9
14,014
667
18,813
15,962
7,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
smokiezzz
Chernobog
19
8 / 3 / 17
12,625
601
19,100
18,395
8,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
18
Kills
34
34
Deaths
18
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brawil
Artemis
7
9
6
1.11
W
4
5
10
1.8
W
Jormungandr
Dalex97
Jormungandr
5
6
14
2
L
Janus
Grozlok
Janus
1
9
5
0.39
W
Sun Wukong
SeraPorAlgo
Sun Wukong
1
2
7
2.25
L
Vamana
lasthitm
Vamana
3
3
2
1.33
W
Mercury
legolasš01
Mercury
16
2
9
10.25
L
Cthulhu
lvenoml
Cthulhu
3
7
9
1.07
L
Susano
4
6
7
1.25
W
Chernobog
smokiezzz
Chernobog
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,038
Damage
77,773
93,887
Taken
85,076
61,274
Mitigated
47,883
18,849
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brawil
Artemis
15,268
9,927
0
1,126
15,797
6,175
0
5,638
10,159
0
46,710
W
16,610
2,289
418
4,077
13,931
5,147
767
5,802
7,671
89,138
0
W
Jormungandr
Dalex97
Jormungandr
13,815
1,902
684
3,367
17,504
13,409
662
4,450
12,806
36,818
0
L
Janus
Grozlok
Janus
10,515
522
136
2,330
15,767
5,309
0
3,772
11,995
66,171
0
W
Sun Wukong
SeraPorAlgo
Sun Wukong
9,435
2,177
0
7,659
19,284
13,010
600
2,023
17,213
0
65,148
L
Vamana
lasthitm
Vamana
12,538
4,842
0
5,220
20,482
21,684
176
2,690
17,792
0
65,751
W
Mercury
legolasš01
Mercury
18,813
12,698
0
3,201
15,962
7,741
2,275
4,454
11,180
0
123,601
L
Cthulhu
lvenoml
Cthulhu
16,160
241
272
5,447
24,655
20,509
0
10,898
13,757
47,661
0
L
Susano
8,557
1,749
0
4,318
17,186
7,597
0
7,427
9,759
0
66,319
W
Chernobog
smokiezzz
Chernobog
19,100
11,234
0
7,802
18,395
8,576
2,678
8,602
9,170
0
92,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
59,514
543
Minions Killed
616
0
Camps Cleared
0
1,836,094
Distance Traveled
2,021,850
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,102
481
82
4
0
323,062
0
W
Zeus
11,035
525
124
6
0
366,330
5
W
Jormungandr
10,766
513
38
2
0
372,071
11
L
Janus
9,914
472
145
7
0
369,622
4
W
Sun Wukong
11,074
527
131
6
0
363,209
1
L
Vamana
11,142
531
140
7
0
375,775
4
W
Mercury
14,014
667
185
9
0
505,607
1
L
Cthulhu
9,363
446
53
3
0
388,643
3
L
Susano
10,765
513
123
6
0
378,992
3
W
Chernobog
12,625
601
138
7
0
414,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role