Player Matchup

Ra
Ra
UnforgivenKc
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
WouldYouSushiMe
Gilgamesh
Level 18
God Stats
2W - 1L
1,696 SR
Queue Stats
16W - 14L
1,401 Elo+
Solo
Bakasura
Bakasura
lkuhdfaeyjrxcax
Bakasura
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
64W - 66L
1,364 Elo+
Solo
Rama
Rama
sparkicode
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,385 Elo+
Solo
Cerberus
Cerberus
白里透黑
Cerberus
Level 24
God Stats
1W - 1L
1,682 SR
Queue Stats
93W - 91L
1,518 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,446 Elo+

VS

Team Averages
Level 19
1,536 SR
1,461 Elo+
Ares
Ares
WiIDBulleT
Ares
Level 17
God Stats
3W - 1L
1,635 SR
Queue Stats
12W - 12L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
chinomierda7
Gilgamesh
Level 19
God Stats
18W - 13L
1,500 SR
Queue Stats
99W - 100L
1,585 Elo+
Solo
Agni
Agni
juanfrann
Agni
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
237W - 233L
1,533 Elo+
Solo
Chernobog
Chernobog
kokasa
Chernobog
Level 14
God Stats
19W - 16L
1,546 SR
Queue Stats
41W - 33L
1,225 Elo+
Solo
Awilix
Awilix
nickster5269
Awilix
Level 21
God Stats
15W - 10L
1,500 SR
Queue Stats
48W - 42L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,110
555
2,619
6,429
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WouldYouSushiMe
Gilgamesh
8
0 / 5 / 0
5,030
457
2,441
6,782
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
8
1 / 3 / 1
5,197
472
1,909
6,170
1,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 1
5,052
459
3,092
7,626
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
白里透黑
Cerberus
8
3 / 1 / 1
5,628
512
5,890
8,053
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,050
550
4,759
7,220
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
chinomierda7
Gilgamesh
12
6 / 0 / 3
7,076
643
7,558
7,650
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 1 / 1
6,417
583
5,712
4,899
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
kokasa
Chernobog
9
3 / 1 / 5
5,830
530
5,493
4,937
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
9
3 / 2 / 0
5,659
514
1,946
4,236
1,537
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
2
4
2.5
L
Gilgamesh
WouldYouSushiMe
Gilgamesh
0
5
0
0
W
Gilgamesh
chinomierda7
Gilgamesh
6
0
3
7.5
W
Agni
2
1
1
2.5
W
Chernobog
kokasa
Chernobog
3
1
5
5.5
L
Bakasura
1
3
1
0.5
W
Awilix
3
2
0
1.5
L
1
5
1
0.3
L
Cerberus
白里透黑
Cerberus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
25,468
35,060
Taken
28,942
13,454
Mitigated
12,066
8,497
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,619
543
137
2,131
6,429
2,170
164
3,763
2,348
36,810
0
W
4,759
281
0
2,044
7,220
4,055
224
2,875
4,245
17,582
0
L
Gilgamesh
WouldYouSushiMe
Gilgamesh
2,441
1,115
0
957
6,782
3,013
0
773
5,933
0
21,110
W
Gilgamesh
chinomierda7
Gilgamesh
7,558
3,297
0
3,752
7,650
3,316
778
835
6,772
0
38,325
W
Agni
5,712
604
0
1,788
4,899
1,478
722
2,058
2,471
33,434
0
W
Chernobog
kokasa
Chernobog
5,493
3,093
0
2,687
4,937
1,680
328
1,648
3,208
0
27,555
L
Bakasura
1,909
1,090
0
1,358
6,170
1,833
0
1,117
4,973
0
15,614
W
Awilix
1,946
690
0
695
4,236
1,537
0
807
3,407
0
23,019
L
3,092
2,411
0
890
7,626
2,405
0
1,593
6,033
0
22,049
L
Cerberus
白里透黑
Cerberus
5,890
875
540
2,484
8,053
4,033
0
2,751
5,302
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
31,032
240
Minions Killed
264
0
Camps Cleared
0
1,014,864
Distance Traveled
965,277
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,110
555
87
8
0
195,592
0
W
Ares
6,050
550
24
2
0
167,177
4
L
Gilgamesh
5,030
457
47
4
0
178,023
0
W
Gilgamesh
7,076
643
74
7
0
212,155
2
W
Agni
6,417
583
66
6
0
166,988
0
W
Chernobog
5,830
530
42
4
0
187,397
0
L
Bakasura
5,197
472
42
4
0
227,595
0
W
Awilix
5,659
514
58
5
0
231,560
1
L
Rama
5,052
459
43
4
0
193,999
2
L
Cerberus
5,628
512
21
2
0
219,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role