Player Matchup

Anubis
Anubis
GamingSlayer
Anubis
Level 46
God Stats
45W - 34L
1,331 SR
Queue Stats
94W - 103L
1,290 Elo+
Party 1
Fenrir
Fenrir
Juancito0387
Fenrir
Level 23
God Stats
20W - 34L
1,400 SR
Queue Stats
82W - 127L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
aSynth_
Guan Yu
Level 44
God Stats
15W - 21L
1,478 SR
Queue Stats
212W - 207L
1,495 Elo+
Party 2
Sobek
Sobek
captADDERALL
Sobek
Level 64
God Stats
4W - 11L
1,409 SR
Queue Stats
337W - 343L
1,484 Elo+
Party 2
Rama
Rama
progamer290
Rama
Level 31
God Stats
4W - 7L
1,364 SR
Queue Stats
110W - 143L
1,339 Elo+
Solo
Team Averages
Level 42
1,396 SR
1,381 Elo+

VS

Team Averages
Level 50
1,441 SR
1,381 Elo+
Hou Yi
Hou Yi
Marvel_BGR
Hou Yi
Level 58
God Stats
15W - 21L
1,375 SR
Queue Stats
135W - 185L
1,419 Elo+
Party 4
Fafnir
Fafnir
UrBxloveIt
Fafnir
Level 29
God Stats
3W - 3L
1,368 SR
Queue Stats
33W - 44L
1,358 Elo+
Party 3
Hun Batz
Hun Batz
YBK Zion
Hun Batz
Level 93
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 90L
1,390 Elo+
Party 3
Anubis
Anubis
datboi0109
Anubis
Level 42
God Stats
9W - 6L
1,523 SR
Queue Stats
135W - 137L
1,384 Elo+
Solo
Chang'e
Chang'e
peachiexe
Chang'e
Level 29
God Stats
17W - 20L
1,439 SR
Queue Stats
77W - 102L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 10 / 3
14,248
509
36,491
30,090
16,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
0 / 19 / 8
10,124
362
8,980
28,078
16,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
aSynth_
Guan Yu
19
1 / 9 / 1
12,360
441
9,695
26,798
27,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 6 / 4
11,790
421
9,300
28,139
34,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 11 / 4
10,299
368
9,100
23,875
8,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Marvel_BGR
Hou Yi
20
16 / 2 / 17
14,234
508
35,737
24,101
9,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
UrBxloveIt
Fafnir
20
6 / 2 / 18
13,969
499
13,178
19,234
24,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
YBK Zion
Hun Batz
20
15 / 1 / 13
15,803
564
23,507
19,492
9,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
datboi0109
Anubis
20
10 / 6 / 13
14,240
509
19,705
20,359
9,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
peachiexe
Chang'e
19
7 / 6 / 28
12,630
451
14,156
20,725
10,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
143
17
Kills
54
55
Deaths
17
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Anubis
11
10
3
1.25
L
Fenrir
0
19
8
0.21
W
Hou Yi
Marvel_BGR
Hou Yi
16
2
17
12.25
W
Fafnir
UrBxloveIt
Fafnir
6
2
18
7.5
W
Hun Batz
YBK Zion
Hun Batz
15
1
13
21.5
L
Guan Yu
aSynth_
Guan Yu
1
9
1
0.17
L
5
6
4
1.17
W
Anubis
datboi0109
Anubis
10
6
13
2.75
W
Chang'e
peachiexe
Chang'e
7
6
28
3.5
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,566
Damage
106,283
136,980
Taken
103,911
102,950
Mitigated
63,371
26,483
Healing
49,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
36,491
753
0
12,777
30,090
16,740
0
12,642
16,998
87,311
0
L
Fenrir
8,980
2,249
0
688
28,078
16,131
0
9,438
18,138
0
47,089
W
Hou Yi
Marvel_BGR
Hou Yi
35,737
24,985
1,298
9,147
24,101
9,209
3,159
11,424
12,677
0
105,399
W
Fafnir
UrBxloveIt
Fafnir
13,178
3,957
279
6,356
19,234
24,911
1,614
4,584
14,650
62,789
0
W
Hun Batz
YBK Zion
Hun Batz
23,507
11,101
0
4,625
19,492
9,619
1,640
6,318
13,174
0
132,557
L
Guan Yu
aSynth_
Guan Yu
9,695
1,345
0
2,033
26,798
27,750
198
9,176
17,200
0
92,839
L
9,300
412
0
4,902
28,139
34,147
0
6,714
20,723
36,042
0
W
Anubis
datboi0109
Anubis
19,705
1,041
0
9,542
20,359
9,224
2,172
13,445
6,914
89,320
0
W
Chang'e
peachiexe
Chang'e
14,156
715
8,694
9,188
20,725
10,408
1,130
10,020
10,705
42,348
0
L
9,100
6,940
0
6,083
23,875
8,182
0
6,691
16,882
0
74,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,821
Gold Earned
70,876
481
Minions Killed
575
0
Camps Cleared
0
2,237,088
Distance Traveled
2,529,485
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,248
509
100
4
0
413,749
9
L
Fenrir
10,124
362
58
2
0
429,728
0
W
Hou Yi
14,234
508
115
4
0
518,365
4
W
Fafnir
13,969
499
97
3
0
514,857
0
W
Hun Batz
15,803
564
171
6
0
566,383
0
L
Guan Yu
12,360
441
177
6
0
437,078
0
L
Sobek
11,790
421
42
2
0
500,795
0
W
Anubis
14,240
509
130
5
0
436,139
3
W
Chang'e
12,630
451
62
2
0
493,741
6
L
Rama
10,299
368
104
4
0
455,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role