Player Matchup

Olorun
Olorun
DK90406
Olorun
Level 7
God Stats
1W - 3L
1,689 SR
Queue Stats
152W - 156L
1,624 Elo+
Solo
Hades
Hades
FaZe_Line-X
Hades
Level 29
God Stats
6W - 6L
1,423 SR
Queue Stats
30W - 36L
1,336 Elo+
Solo
Pele
Pele
PerseusJ
Pele
Level 7
God Stats
0W - 3L
1,244 SR
Queue Stats
4W - 5L
1,196 Elo+
Solo
Cerberus
Cerberus
Shminkus
Cerberus
Level 29
God Stats
24W - 29L
1,281 SR
Queue Stats
486W - 555L
1,431 Elo+
Solo
Bastet
Bastet
Trashmash70
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,000 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,317 Elo+

VS

Team Averages
Level 19
1,557 SR
1,447 Elo+
Ymir
Ymir
BeckoningStream
Ymir
Level 15
God Stats
5W - 1L
1,827 SR
Queue Stats
8W - 3L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bigboy81316
Tsukuyomi
Level 29
God Stats
24W - 21L
1,403 SR
Queue Stats
127W - 160L
1,404 Elo+
Solo
Kukulkan
Kukulkan
DRIFTX21
Kukulkan
Level 17
God Stats
38W - 24L
1,800 SR
Queue Stats
91W - 82L
1,416 Elo+
Solo
Jing Wei
Jing Wei
VileReaperLord
Jing Wei
Level 25
God Stats
31W - 20L
1,615 SR
Queue Stats
31W - 21L
1,475 Elo+
Solo
Fenrir
Fenrir
yanissevran
Fenrir
Level 7
God Stats
1W - 0L
1,140 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DK90406
Olorun
15
0 / 9 / 4
9,291
845
4,662
13,389
8,598
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 5
10,436
949
19,810
20,860
12,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
3 / 11 / 5
10,547
959
8,180
20,061
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Shminkus
Cerberus
16
2 / 8 / 7
10,800
982
6,626
25,454
29,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
16
3 / 3 / 5
10,429
948
6,914
15,289
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

47

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 26
11,983
1,089
13,185
11,592
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Bigboy81316
Tsukuyomi
18
6 / 3 / 15
11,697
1,063
7,720
10,154
3,739
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DRIFTX21
Kukulkan
18
6 / 1 / 21
11,907
1,082
21,619
8,803
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
19
19 / 3 / 11
13,923
1,266
40,622
16,620
6,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
5 / 4 / 8
10,479
953
6,101
6,257
2,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
11
Kills
39
39
Deaths
11
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
W
Tsukuyomi
Bigboy81316
Tsukuyomi
6
3
15
4.5
L
Olorun
DK90406
Olorun
0
9
4
0.22
W
Kukulkan
DRIFTX21
Kukulkan
6
1
21
16.5
L
3
8
5
0.69
L
Pele
3
11
5
0.5
L
Cerberus
Shminkus
Cerberus
2
8
7
0.69
L
Bastet
3
3
5
1.83
W
Jing Wei
19
3
11
8.17
W
Fenrir
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
89,247
95,053
Taken
53,426
63,178
Mitigated
27,907
8,697
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,185
2,083
0
1,804
11,592
12,041
0
7,768
3,824
23,703
0
W
Tsukuyomi
Bigboy81316
Tsukuyomi
7,720
3,560
560
1,679
10,154
3,739
0
5,959
4,195
0
22,717
L
Olorun
DK90406
Olorun
4,662
2,546
361
782
13,389
8,598
0
3,205
10,184
15,537
0
W
Kukulkan
DRIFTX21
Kukulkan
21,619
2,302
0
96
8,803
3,517
0
5,140
3,663
30,260
0
L
19,810
1,672
880
3,718
20,860
12,066
0
9,142
11,718
31,665
0
L
Pele
8,180
1,895
0
191
20,061
7,655
0
5,840
14,221
0
15,056
L
Cerberus
Shminkus
Cerberus
6,626
361
0
2,765
25,454
29,013
0
10,356
15,098
18,451
0
L
Bastet
6,914
2,096
0
0
15,289
5,846
0
6,261
9,028
0
19,197
W
Jing Wei
40,622
28,455
0
4,372
16,620
6,392
0
9,047
7,573
0
62,416
W
Fenrir
6,101
1,097
0
270
6,257
2,218
0
3,184
3,073
0
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
59,989
117
Minions Killed
170
2
Camps Cleared
5
923,161
Distance Traveled
955,912
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,983
1,089
21
2
1
202,627
0
W
Tsukuyomi
11,697
1,063
46
4
0
164,751
0
L
Olorun
9,291
845
21
2
2
121,880
0
W
Kukulkan
11,907
1,082
23
2
0
233,097
0
L
Hades
10,436
949
26
2
0
180,294
0
L
Pele
10,547
959
19
2
0
192,312
0
L
Cerberus
10,800
982
32
3
0
175,476
1
L
Bastet
10,429
948
19
2
0
253,199
1
W
Jing Wei
13,923
1,266
69
6
4
218,979
0
W
Fenrir
10,479
953
11
1
0
136,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role