Player Matchup

Nox
Nox
Dovvny
Nox
Level 147
God Stats
3W - 2L
1,898 SR
Queue Stats
233W - 223L
1,509 Elo+
Party 1
Thor
Thor
Hankot
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jеws
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Sulfatide3
Medusa
Level 138
God Stats
8W - 8L
1,592 SR
Queue Stats
280W - 271L
1,554 Elo+
Party 1
Khepri
Khepri
skirg
Khepri
Level 92
God Stats
0W - 2L
1,780 SR
Queue Stats
632W - 635L
1,457 Elo+
Party 3
Team Averages
Level 108
1,654 SR
1,504 Elo+

VS

Team Averages
Level 79
1,647 SR
1,561 Elo+
Geb
Geb
Achilles2157
Geb
Level 27
God Stats
2W - 1L
1,690 SR
Queue Stats
78W - 89L
1,329 Elo+
Party 2
Hercules
Hercules
Lumiinous
Hercules
Level 100
God Stats
20W - 14L
1,598 SR
Queue Stats
399W - 289L
1,718 Elo+
Solo
Izanami
Izanami
SavageZeus
Izanami
Level 65
God Stats
3W - 3L
1,523 SR
Queue Stats
77W - 84L
1,395 Elo+
Party 2
Janus
Janus
StArKatz97
Janus
Level 43
God Stats
2W - 0L
1,787 SR
Queue Stats
10W - 3L
1,783 Elo+
Party 4
Gilgamesh
Gilgamesh
xWinterQueen
Gilgamesh
Level 160
God Stats
25W - 23L
1,639 SR
Queue Stats
373W - 345L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dovvny
Nox
17
3 / 4 / 2
10,757
538
6,978
10,406
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Hankot
Thor
16
3 / 5 / 4
10,018
501
6,023
11,926
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Jеws
Loki
8
3 / 3 / 0
7,691
385
2,442
3,821
1,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Sulfatide3
Medusa
19
2 / 3 / 1
11,582
579
7,955
14,539
6,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
skirg
Khepri
7
0 / 0 / 3
7,026
351
1,320
3,963
1,839
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
9,305
465
1,241
11,259
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Lumiinous
Hercules
19
9 / 2 / 3
13,065
653
10,436
24,137
24,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SavageZeus
Izanami
17
0 / 1 / 6
10,830
542
3,314
10,484
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
1 / 1 / 5
10,913
546
2,817
9,972
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xWinterQueen
Gilgamesh
19
4 / 3 / 7
12,621
631
9,303
14,179
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
14
15
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Nox
Dovvny
Nox
3
4
2
1
L
Thor
Hankot
Thor
3
5
4
1
L
Loki
Jеws
Loki
3
3
0
1
W
Hercules
Lumiinous
Hercules
9
2
3
5.25
W
Izanami
SavageZeus
Izanami
0
1
6
3
W
Janus
1
1
5
3.5
L
Medusa
Sulfatide3
Medusa
2
3
1
0.83
L
Khepri
skirg
Khepri
0
0
3
1.5
W
Gilgamesh
xWinterQueen
Gilgamesh
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
27,111
44,655
Taken
70,031
19,976
Mitigated
48,344
5,681
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,241
278
0
1,184
11,259
7,926
726
3,873
7,260
19,925
0
L
Nox
Dovvny
Nox
6,978
659
0
247
10,406
4,330
568
2,372
7,960
68,827
0
L
Thor
Hankot
Thor
6,023
1,470
0
250
11,926
6,212
0
936
10,932
0
63,635
L
Loki
Jеws
Loki
2,442
763
0
638
3,821
1,051
0
0
3,821
0
13,613
W
Hercules
Lumiinous
Hercules
10,436
4,232
0
11,175
24,137
24,372
2,355
3,719
20,404
0
72,803
W
Izanami
SavageZeus
Izanami
3,314
2,476
0
5,438
10,484
3,444
738
1,673
8,803
0
90,204
W
Janus
2,817
182
0
628
9,972
3,319
1,666
1,863
8,021
70,226
0
L
Medusa
Sulfatide3
Medusa
7,955
3,639
0
3,548
14,539
6,544
5,638
580
13,921
0
100,681
L
Khepri
skirg
Khepri
1,320
358
0
998
3,963
1,839
0
0
3,963
8,328
0
W
Gilgamesh
xWinterQueen
Gilgamesh
9,303
3,570
0
5,499
14,179
9,283
2,253
2,029
12,004
0
84,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,074
Gold Earned
56,734
463
Minions Killed
536
0
Camps Cleared
0
1,719,724
Distance Traveled
2,046,948
865
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,305
465
20
1
0
400,699
1
L
Nox
10,757
538
160
8
0
364,509
5
L
Thor
10,018
501
104
5
0
364,673
3
L
Loki
7,691
385
32
2
0
289,378
375
W
Hercules
13,065
653
122
6
0
415,392
7
W
Izanami
10,830
542
124
6
0
398,320
1
W
Janus
10,913
546
129
6
0
401,365
1
L
Medusa
11,582
579
158
8
0
304,825
3
L
Khepri
7,026
351
9
0
0
396,339
479
W
Gilgamesh
12,621
631
141
7
0
431,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role