Player Matchup

Bellona
Bellona
Gold I
HotBxCEO
Bellona
Gold I
Level 149
God Stats
8W - 7L
1,295 SR
Queue Stats
411W - 386L
1,811 MMR
Solo
Ravana
Ravana
Platinum I
MasterBanner
Ravana
Platinum I
Level 149
God Stats
16W - 17L
1,661 SR
Queue Stats
457W - 451L
2,005 MMR
Solo
Jing Wei
Jing Wei
Gold I
Vomitspiit
Jing Wei
Gold I
Level 100
God Stats
1W - 1L
1,582 SR
Queue Stats
105W - 105L
1,666 MMR
Party 3
Aphrodite
Aphrodite
Platinum IV
frankiejimenez
Aphrodite
Platinum IV
Level 131
God Stats
4W - 3L
1,408 SR
Queue Stats
562W - 556L
1,828 MMR
Solo
Janus
Janus
Platinum III
xxObito
Janus
Platinum III
Level 37
God Stats
4W - 2L
1,673 SR
Queue Stats
27W - 10L
2,011 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,524 SR
1,864 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,675 SR
1,784 MMR
Osiris
Osiris
Platinum I
AggressiveFather
Osiris
Platinum I
Level 122
God Stats
1W - 1L
1,757 SR
Queue Stats
108W - 96L
2,004 MMR
Party 2
Hun Batz
Hun Batz
Diamond V
DarAnhur
Hun Batz
Diamond V
Level 160
God Stats
5W - 4L
1,711 SR
Queue Stats
270W - 274L
2,136 MMR
Party 1
Neith
Neith
Platinum III
DeadsNight01
Neith
Platinum III
Level 160
God Stats
11W - 15L
1,629 SR
Queue Stats
295W - 283L
1,733 MMR
Solo
Cerberus
Cerberus
Platinum III
SnipeQueen115
Cerberus
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
XvDistance
Scylla
Gold III
Level 109
God Stats
13W - 6L
1,775 SR
Queue Stats
114W - 111L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HotBxCEO
Bellona
20
6 / 5 / 11
16,523
551
25,953
34,969
38,890
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
6 / 6 / 9
16,095
537
19,149
21,169
9,929
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Vomitspiit
Jing Wei
20
5 / 3 / 13
16,003
533
21,435
26,934
10,054
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
frankiejimenez
Aphrodite
20
2 / 5 / 9
14,607
487
10,220
24,009
30,941
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
xxObito
Janus
20
17 / 4 / 7
18,065
602
40,220
22,126
9,524
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshTiamatSetAthenaTsukuyomi

VS

Bans
King ArthurCu ChulainnGuan YuSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 10
14,263
475
16,767
29,673
28,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
DarAnhur
Hun Batz
20
8 / 8 / 4
14,714
490
15,930
25,620
12,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 11 / 9
12,689
423
22,869
27,190
11,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SnipeQueen115
Cerberus
19
5 / 4 / 12
13,471
449
17,851
42,051
56,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
XvDistance
Scylla
19
5 / 7 / 4
12,875
429
11,299
20,448
8,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
62
36
Kills
23
23
Deaths
36
49
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
Hun Batz
DarAnhur
Hun Batz
8
8
4
1.25
L
2
11
9
0.59
W
Bellona
HotBxCEO
Bellona
6
5
11
2.3
W
Ravana
6
6
9
1.75
L
Cerberus
SnipeQueen115
Cerberus
5
4
12
2.75
W
Jing Wei
Vomitspiit
Jing Wei
5
3
13
3.83
L
Scylla
XvDistance
Scylla
5
7
4
1
W
Aphrodite
frankiejimenez
Aphrodite
2
5
9
1.3
W
Janus
xxObito
Janus
17
4
7
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,977
Damage
84,716
129,207
Taken
144,982
99,338
Mitigated
116,783
59,012
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,767
5,848
0
2,805
29,673
28,100
130
7,890
21,554
0
88,498
L
Hun Batz
DarAnhur
Hun Batz
15,930
2,609
0
3,856
25,620
12,202
0
12,850
12,576
0
105,626
L
22,869
7,729
0
7,226
27,190
11,796
434
9,549
17,383
327
102,573
W
Bellona
HotBxCEO
Bellona
25,953
9,805
0
9,639
34,969
38,890
4,535
5,872
28,959
10,491
109,889
W
Ravana
19,149
5,979
0
9,886
21,169
9,929
1,777
5,571
15,473
0
116,541
L
Cerberus
SnipeQueen115
Cerberus
17,851
1,096
0
7,104
42,051
56,246
0
12,144
29,527
59,769
0
W
Jing Wei
Vomitspiit
Jing Wei
21,435
18,502
0
11,113
26,934
10,054
2,626
5,988
20,906
0
118,982
L
Scylla
XvDistance
Scylla
11,299
539
0
1,851
20,448
8,439
0
9,097
11,038
79,041
0
W
Aphrodite
frankiejimenez
Aphrodite
10,220
1,663
6,105
13,191
24,009
30,941
690
10,241
13,572
42,522
0
W
Janus
xxObito
Janus
40,220
448
301
8,777
22,126
9,524
2,849
3,715
18,296
153,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,293
Gold Earned
68,012
738
Minions Killed
694
0
Camps Cleared
0
2,838,261
Distance Traveled
2,664,048
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,263
475
153
5
0
587,711
0
L
Hun Batz
14,714
490
164
5
0
562,609
4
L
Neith
12,689
423
151
5
0
444,336
3
W
Bellona
16,523
551
172
6
0
511,414
0
W
Ravana
16,095
537
158
5
0
602,401
6
L
Cerberus
13,471
449
87
3
0
577,280
8
W
Jing Wei
16,003
533
130
4
0
598,703
4
L
Scylla
12,875
429
139
5
0
492,112
2
W
Aphrodite
14,607
487
63
2
0
515,911
3
W
Janus
18,065
602
215
7
0
609,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role