Player Matchup

Gilgamesh
Gilgamesh
Armotorn
Gilgamesh
Level 67
God Stats
9W - 7L
1,591 SR
Queue Stats
30W - 34L
1,455 Elo+
Party 1
Apollo
Apollo
Dispairity
Apollo
Level 68
God Stats
10W - 1L
2,010 SR
Queue Stats
128W - 116L
1,432 Elo+
Party 1
Discordia
Discordia
hoomun
Discordia
Level 27
God Stats
12W - 7L
1,666 SR
Queue Stats
43W - 41L
1,445 Elo+
Party 1
Team Averages
Level 54
1,756 SR
1,444 Elo+

VS

Team Averages
Level 58
1,351 SR
1,248 Elo+
Nox
Nox
Gunercide
Nox
Level 87
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 2
Kali
Kali
LeoTheeLiger
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Cthulhu
Cthulhu
PigeonThePerson
Cthulhu
Level 23
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 9L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armotorn
Gilgamesh
13
6 / 4 / 7
11,220
748
8,299
13,583
10,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Dispairity
Apollo
14
5 / 3 / 9
10,943
730
13,285
8,779
3,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
hoomun
Discordia
13
3 / 7 / 8
10,287
686
9,616
9,118
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
10,977
732
9,883
10,945
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 6 / 8
9,290
619
4,325
12,163
7,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 5 / 8
9,902
660
5,825
16,734
16,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
14
Kills
14
14
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Armotorn
Gilgamesh
6
4
7
2.38
W
Apollo
Dispairity
Apollo
5
3
9
3.17
L
7
4
5
2.38
L
2
6
8
1
L
5
5
8
1.8
W
Discordia
hoomun
Discordia
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
20,033
31,480
Taken
39,842
16,116
Mitigated
30,917
4,176
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Armotorn
Gilgamesh
8,299
1,931
0
639
13,583
10,310
470
7,194
6,389
0
27,801
W
Apollo
Dispairity
Apollo
13,285
10,425
0
3,436
8,779
3,009
2,518
3,658
5,121
0
48,166
L
9,883
546
195
1,671
10,945
7,014
1,526
4,123
6,822
42,849
0
L
4,325
2,144
0
1,968
12,163
7,199
1,599
2,170
9,993
0
15,364
L
5,825
1,072
67
729
16,734
16,704
509
3,944
12,790
17,021
0
W
Discordia
hoomun
Discordia
9,616
1,054
0
101
9,118
2,797
448
4,916
4,202
46,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
30,169
168
Minions Killed
100
0
Camps Cleared
0
771,985
Distance Traveled
716,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,220
748
33
2
0
277,981
0
W
Apollo
10,943
730
67
4
0
252,735
1
L
Nox
10,977
732
65
4
0
260,034
1
L
Kali
9,290
619
18
1
0
245,292
2
L
Cthulhu
9,902
660
17
1
0
211,056
0
W
Discordia
10,287
686
68
5
0
241,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role