Player Matchup

Freya
Freya
Ajrj07
Freya
Level 83
God Stats
14W - 10L
1,383 SR
Queue Stats
596W - 651L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Onslaught66
Cthulhu
Level 84
God Stats
8W - 9L
1,464 SR
Queue Stats
376W - 448L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
foxsakes123
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,481 Elo+
Party 2
Neith
Neith
rickmander
Neith
Level 7
God Stats
18W - 24L
1,348 SR
Queue Stats
363W - 346L
1,188 Elo+
Party 2
Izanami
Izanami
xHOLLYWOODx01
Izanami
Level 66
God Stats
35W - 33L
1,558 SR
Queue Stats
740W - 778L
1,440 Elo+
Party 2
Team Averages
Level 53
1,451 SR
1,391 Elo+

VS

Team Averages
Level 65
1,462 SR
1,403 Elo+
Hercules
Hercules
DT_WLRD1
Hercules
Level 56
God Stats
9W - 16L
1,364 SR
Queue Stats
213W - 293L
1,340 Elo+
Party 1
Loki
Loki
Dmac_cheese
Loki
Level 26
God Stats
8W - 4L
1,545 SR
Queue Stats
82W - 91L
1,316 Elo+
Party 1
King Arthur
King Arthur
Gonti_3199
King Arthur
Level 43
God Stats
1W - 3L
1,257 SR
Queue Stats
34W - 43L
1,409 Elo+
Party 1
Anhur
Anhur
SD-Sskz-
Anhur
Level 111
God Stats
11W - 9L
1,418 SR
Queue Stats
447W - 430L
1,441 Elo+
Party 1
The Morrigan
The Morrigan
nahje101
The Morrigan
Level 88
God Stats
23W - 15L
1,729 SR
Queue Stats
163W - 150L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ajrj07
Freya
14
4 / 6 / 2
9,284
489
7,234
12,163
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Onslaught66
Cthulhu
14
2 / 8 / 6
9,261
487
15,244
19,912
10,066
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
foxsakes123
Gilgamesh
13
2 / 7 / 5
8,458
445
9,558
13,813
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
14
2 / 6 / 4
8,863
466
3,333
10,402
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
16
2 / 4 / 1
10,247
539
8,382
10,324
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DT_WLRD1
Hercules
15
3 / 4 / 15
9,672
509
6,297
16,329
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 3 / 9
9,394
494
4,068
15,017
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Gonti_3199
King Arthur
16
7 / 1 / 9
10,065
530
13,374
15,428
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
SD-Sskz-
Anhur
15
7 / 4 / 5
10,152
534
9,596
12,982
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
nahje101
The Morrigan
18
12 / 1 / 8
11,386
599
15,703
11,922
4,889
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
12
Kills
30
31
Deaths
13
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Freya
Ajrj07
Freya
4
6
2
0.83
W
Hercules
DT_WLRD1
Hercules
3
4
15
2.63
W
1
3
9
1.83
W
King Arthur
Gonti_3199
King Arthur
7
1
9
11.5
L
Cthulhu
Onslaught66
Cthulhu
2
8
6
0.63
W
Anhur
SD-Sskz-
Anhur
7
4
5
2.38
L
Gilgamesh
foxsakes123
Gilgamesh
2
7
5
0.64
W
The Morrigan
nahje101
The Morrigan
12
1
8
16
L
Neith
2
6
4
0.67
L
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
49,038
66,614
Taken
71,678
30,876
Mitigated
39,772
6,749
Healing
27,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ajrj07
Freya
7,234
3,046
0
3,185
12,163
5,363
230
5,086
7,017
41,520
4,148
W
Hercules
DT_WLRD1
Hercules
6,297
1,353
462
4,380
16,329
12,509
722
6,401
9,928
7,096
23,184
W
4,068
652
0
7,574
15,017
5,259
0
2,442
12,575
0
59,330
W
King Arthur
Gonti_3199
King Arthur
13,374
2,239
255
3,601
15,428
12,722
221
4,689
10,739
0
52,322
L
Cthulhu
Onslaught66
Cthulhu
15,244
1,271
0
2,713
19,912
10,066
0
5,883
13,873
49,562
0
W
Anhur
SD-Sskz-
Anhur
9,596
5,918
0
4,968
12,982
4,393
2,078
4,205
8,777
0
55,933
L
Gilgamesh
foxsakes123
Gilgamesh
9,558
1,727
0
261
13,813
7,610
0
3,468
10,255
0
49,189
W
The Morrigan
nahje101
The Morrigan
15,703
4,087
1,386
4,828
11,922
4,889
1,057
4,437
7,485
68,595
5,215
L
Neith
3,333
1,329
0
240
10,402
3,470
2,859
317
10,055
0
46,471
L
Izanami
8,382
3,857
0
350
10,324
4,367
476
297
9,667
0
73,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
50,669
494
Minions Killed
482
0
Camps Cleared
0
1,689,326
Distance Traveled
1,815,427
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,284
489
88
5
0
340,343
2
W
Hercules
9,672
509
46
2
0
382,387
3
W
Loki
9,394
494
113
6
0
372,949
0
W
King Arthur
10,065
530
104
5
0
342,891
2
L
Cthulhu
9,261
487
87
5
0
342,512
3
W
Anhur
10,152
534
83
4
0
350,039
7
L
Gilgamesh
8,458
445
69
4
0
380,673
4
W
The Morrigan
11,386
599
136
7
0
367,161
1
L
Neith
8,863
466
81
4
0
321,547
0
L
Izanami
10,247
539
169
9
0
304,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role