Player Matchup

Ymir
Ymir
Ap3x Elite720
Ymir
Level 121
God Stats
14W - 16L
1,273 SR
Queue Stats
343W - 314L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
IlMooMooll
Cernunnos
Level 125
God Stats
5W - 1L
1,641 SR
Queue Stats
152W - 124L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
XAceAnarchyX
Kukulkan
Level 39
God Stats
99W - 76L
1,558 SR
Queue Stats
163W - 149L
1,484 Elo+
Party 2
Team Averages
Level 95
1,490 SR
1,524 Elo+

VS

Team Averages
Level 39
1,372 SR
1,235 Elo+
King Arthur
King Arthur
DeathEaterMagic
King Arthur
Level 64
God Stats
1W - 5L
1,046 SR
Queue Stats
275W - 350L
1,393 Elo+
Party 1
Anubis
Anubis
Mr Koala
Anubis
Level 27
God Stats
10W - 13L
1,570 SR
Queue Stats
154W - 243L
1,285 Elo+
Party 1
Ra
Ra
TBR Clampz99
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,305
692
5,869
5,245
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
IlMooMooll
Cernunnos
12
3 / 0 / 7
8,651
721
10,321
5,666
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
XAceAnarchyX
Kukulkan
12
6 / 1 / 4
8,834
736
6,195
4,803
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathEaterMagic
King Arthur
9
0 / 4 / 1
6,695
558
2,375
10,912
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Mr Koala
Anubis
10
0 / 5 / 1
6,753
563
2,634
8,348
3,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 4 / 0
7,402
617
4,430
7,594
2,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
King Arthur
DeathEaterMagic
King Arthur
0
4
1
0.13
W
Cernunnos
IlMooMooll
Cernunnos
3
0
7
6.5
L
Anubis
Mr Koala
Anubis
0
5
1
0.1
L
2
4
0
0.5
W
Kukulkan
XAceAnarchyX
Kukulkan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
9,439
15,714
Taken
26,854
7,958
Mitigated
10,285
2,117
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,869
982
0
250
5,245
4,351
0
1,762
3,483
12,175
0
L
King Arthur
DeathEaterMagic
King Arthur
2,375
359
356
1,542
10,912
4,910
0
4,474
6,195
0
9,854
W
Cernunnos
IlMooMooll
Cernunnos
10,321
4,237
0
1,018
5,666
2,190
133
2,516
3,150
0
55,244
L
Anubis
Mr Koala
Anubis
2,634
178
737
2,694
8,348
3,042
0
4,362
3,876
23,700
0
L
4,430
1,254
137
366
7,594
2,333
0
2,865
4,671
21,020
0
W
Kukulkan
XAceAnarchyX
Kukulkan
6,195
712
0
849
4,803
1,417
248
2,850
1,953
27,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
20,850
145
Minions Killed
110
0
Camps Cleared
0
559,299
Distance Traveled
583,547
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,305
692
10
1
0
172,467
2
L
King Arthur
6,695
558
19
2
0
222,209
4
W
Cernunnos
8,651
721
76
6
0
211,606
2
L
Anubis
6,753
563
48
4
0
183,857
1
L
Ra
7,402
617
43
4
0
177,481
2
W
Kukulkan
8,834
736
59
5
0
175,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role