Player Matchup

Gilgamesh
Gilgamesh
Klefy
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
RenowedSmoke
Baron Samedi
Level 11
God Stats
1W - 2L
1,585 SR
Queue Stats
7W - 3L
1,610 Elo+
Party 2
Ymir
Ymir
XxPICIxX
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,318 Elo+
Solo
Team Averages
Level 41
1,528 SR
1,529 Elo+

VS

Team Averages
Level 127
1,663 SR
1,628 Elo+
Chiron
Chiron
CrunchyFuture50
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dredd Lion
Cu Chulainn
Level 147
God Stats
3W - 0L
1,626 SR
Queue Stats
141W - 113L
1,618 Elo+
Party 1
Discordia
Discordia
FaIIenPrime
Discordia
Level 126
God Stats
9W - 3L
1,864 SR
Queue Stats
189W - 174L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Klefy
Gilgamesh
19
10 / 5 / 4
15,227
801
24,412
27,977
25,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
RenowedSmoke
Baron Samedi
18
4 / 8 / 10
13,684
720
12,247
17,843
8,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
0 / 9 / 5
9,849
518
750
12,298
4,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 9
14,030
738
14,638
16,336
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Dredd Lion
Cu Chulainn
18
7 / 3 / 10
14,714
774
19,235
17,961
15,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
FaIIenPrime
Discordia
17
7 / 6 / 11
13,744
723
15,470
12,588
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
14
Kills
22
22
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
W
Cu Chulainn
Dredd Lion
Cu Chulainn
7
3
10
4
W
Discordia
FaIIenPrime
Discordia
7
6
11
2.08
L
Gilgamesh
Klefy
Gilgamesh
10
5
4
2.4
L
Baron Samedi
RenowedSmoke
Baron Samedi
4
8
10
1.13
L
Ymir
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
49,343
58,118
Taken
46,885
38,497
Mitigated
26,317
6,446
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,638
6,752
625
4,578
16,336
6,586
1,943
3,917
12,419
0
67,065
W
Cu Chulainn
Dredd Lion
Cu Chulainn
19,235
5,075
0
3,152
17,961
15,300
1,020
6,083
11,878
10,232
59,608
W
Discordia
FaIIenPrime
Discordia
15,470
1,076
0
3,696
12,588
4,431
0
3,031
9,557
57,325
0
L
Gilgamesh
Klefy
Gilgamesh
24,412
7,276
0
1,169
27,977
25,414
37
7,620
20,357
0
80,720
L
Baron Samedi
RenowedSmoke
Baron Samedi
12,247
995
1,358
3,862
17,843
8,085
1,094
7,229
10,614
59,131
0
L
Ymir
750
496
0
57
12,298
4,998
0
3,325
8,973
5,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
42,488
195
Minions Killed
242
0
Camps Cleared
0
812,962
Distance Traveled
891,963
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,030
738
69
4
0
298,969
3
W
Cu Chulainn
14,714
774
94
5
0
334,950
6
W
Discordia
13,744
723
79
4
0
258,044
1
L
Gilgamesh
15,227
801
93
5
0
386,933
4
L
Baron Samedi
13,684
720
94
5
0
292,701
0
L
Ymir
9,849
518
8
0
0
133,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role