Player Matchup

Neith
Neith
Arj7795
Neith
Level 3
God Stats
9W - 8L
1,500 SR
Queue Stats
206W - 256L
1,500 Elo+
Solo
Ymir
Ymir
FossilStream63
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,353 Elo+
Solo
Loki
Loki
Josue Omega
Loki
Level 28
God Stats
2W - 1L
1,554 SR
Queue Stats
36W - 61L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
nurkadam1
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
すまめつ
Xing Tian
Level 10
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 45L
1,388 Elo+
Solo
Team Averages
Level 9
1,511 SR
1,405 Elo+

VS

Team Averages
Level 13
1,388 SR
1,327 Elo+
Artemis
Artemis
Ina852
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Newblood_17
Achilles
Level 17
God Stats
3W - 9L
1,319 SR
Queue Stats
9W - 16L
1,330 Elo+
Solo
Izanami
Izanami
graxysnow
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
872 Elo+
Solo
Guan Yu
Guan Yu
uncut_solo7
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Bacchus
Bacchus
wolfbeast1254
Bacchus
Level 17
God Stats
5W - 13L
1,122 SR
Queue Stats
30W - 49L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arj7795
Neith
15
7 / 0 / 3
9,899
550
8,767
9,811
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 2
8,322
462
4,241
7,551
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 2
10,189
566
4,148
9,375
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
nurkadam1
Tsukuyomi
10
3 / 9 / 3
7,603
422
5,110
9,969
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
すまめつ
Xing Tian
11
1 / 0 / 6
7,879
438
3,666
11,347
7,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ina852
Artemis
11
1 / 6 / 2
6,933
385
4,503
9,066
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Newblood_17
Achilles
14
3 / 1 / 1
8,232
457
5,608
12,248
8,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
graxysnow
Izanami
7
1 / 4 / 2
5,938
330
3,366
6,086
1,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
uncut_solo7
Guan Yu
4
0 / 4 / 1
5,214
290
164
3,532
937
Bacchus
12
4 / 3 / 2
8,571
476
7,002
9,640
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
9
12
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Arj7795
Neith
7
0
3
8.5
W
3
2
2
2
L
Artemis
Ina852
Artemis
1
6
2
0.33
W
3
1
2
4
L
Achilles
Newblood_17
Achilles
3
1
1
3.5
L
Izanami
graxysnow
Izanami
1
4
2
0.5
W
Tsukuyomi
nurkadam1
Tsukuyomi
3
9
3
0.5
L
Guan Yu
uncut_solo7
Guan Yu
0
4
1
0.13
L
Bacchus
4
3
2
1.67
W
Xing Tian
すまめつ
Xing Tian
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
20,643
48,053
Taken
40,572
21,331
Mitigated
20,856
12,142
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arj7795
Neith
8,767
3,853
0
5,845
9,811
3,711
2,617
135
9,676
0
56,088
W
4,241
156
0
716
7,551
3,167
1,272
1,663
5,888
26,464
0
L
Artemis
Ina852
Artemis
4,503
1,530
0
15
9,066
3,828
0
864
8,202
0
23,406
W
4,148
1,309
0
4,177
9,375
3,264
2,406
0
9,375
0
66,271
L
Achilles
Newblood_17
Achilles
5,608
2,299
0
1,453
12,248
8,418
0
923
11,325
0
39,959
L
Izanami
graxysnow
Izanami
3,366
2,199
0
951
6,086
1,806
0
1,511
4,575
0
15,272
W
Tsukuyomi
nurkadam1
Tsukuyomi
5,110
1,539
0
443
9,969
3,463
1,364
2,800
7,169
0
18,329
L
Guan Yu
uncut_solo7
Guan Yu
164
164
250
422
3,532
937
8
766
2,766
0
1,340
L
Bacchus
7,002
447
0
0
9,640
5,867
0
3,843
5,797
22,428
0
W
Xing Tian
すまめつ
Xing Tian
3,666
324
0
961
11,347
7,726
546
2,404
8,943
27,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
34,888
357
Minions Killed
175
0
Camps Cleared
0
1,599,261
Distance Traveled
1,165,405
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,899
550
91
5
0
299,838
6
W
Ymir
8,322
462
62
3
0
319,392
3
L
Artemis
6,933
385
41
2
0
271,237
1
W
Loki
10,189
566
130
7
0
308,741
0
L
Achilles
8,232
457
72
4
0
268,718
1
L
Izanami
5,938
330
28
2
0
191,491
0
W
Tsukuyomi
7,603
422
37
2
0
342,817
3
L
Guan Yu
5,214
290
1
0
0
107,973
1
L
Bacchus
8,571
476
33
2
0
325,986
0
W
Xing Tian
7,879
438
37
2
0
328,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role