Player Matchup

Izanami
Izanami
Arigato322
Izanami
Level 26
God Stats
13W - 7L
1,563 SR
Queue Stats
103W - 92L
1,506 Elo+
Party 1
Nike
Nike
GiveMeMyBeer
Nike
Level 29
God Stats
17W - 9L
1,632 SR
Queue Stats
70W - 76L
1,468 Elo+
Solo
Ra
Ra
KawaiiZamaii
Ra
Level 24
God Stats
2W - 3L
1,498 SR
Queue Stats
131W - 111L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shazamx9
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,203 Elo+
Solo
Thanatos
Thanatos
carloosf99
Thanatos
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
146W - 188L
1,387 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,407 Elo+

VS

Team Averages
Level 14
1,539 SR
1,412 Elo+
Pele
Pele
DubstepThor
Pele
Level 23
God Stats
4W - 7L
1,393 SR
Queue Stats
82W - 95L
1,284 Elo+
Solo
Ymir
Ymir
Ilovepalinca
Ymir
Level 8
God Stats
1W - 1L
1,345 SR
Queue Stats
5W - 4L
1,631 Elo+
Solo
Cthulhu
Cthulhu
MFGHOST
Cthulhu
Level 29
God Stats
6W - 6L
1,737 SR
Queue Stats
93W - 94L
1,429 Elo+
Solo
Anhur
Anhur
godmaoning
Anhur
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 48L
1,312 Elo+
Solo
Olorun
Olorun
javasnenavischu
Olorun
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arigato322
Izanami
16
9 / 3 / 6
9,743
609
15,799
11,696
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 0 / 0
7,940
496
2,790
7,845
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 3 / 2
9,387
587
12,728
9,501
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Shazamx9
Tsukuyomi
13
2 / 5 / 9
7,859
491
6,261
10,293
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
carloosf99
Thanatos
16
3 / 0 / 6
9,248
578
4,228
11,753
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,321
458
6,176
9,673
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 6
7,145
447
5,430
10,927
9,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
MFGHOST
Cthulhu
15
1 / 1 / 1
8,563
535
7,188
12,043
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
13
4 / 5 / 1
8,138
509
3,772
9,400
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 9 / 5
6,789
424
5,075
11,743
3,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
10
11
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arigato322
Izanami
9
3
6
4
L
2
3
6
1.67
W
0
0
0
0
L
2
3
6
1.67
W
7
3
2
2.67
L
Cthulhu
MFGHOST
Cthulhu
1
1
1
1.5
W
Tsukuyomi
Shazamx9
Tsukuyomi
2
5
9
1.3
W
Thanatos
carloosf99
Thanatos
3
0
6
6
L
Anhur
4
5
1
0.9
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
27,641
51,088
Taken
53,786
20,577
Mitigated
25,792
25,929
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arigato322
Izanami
15,799
10,337
0
3,062
11,696
4,114
3,647
5,318
6,288
0
71,873
L
6,176
758
0
1,939
9,673
3,040
0
3,195
6,305
0
35,526
W
2,790
68
0
2,494
7,845
4,542
0
3,006
4,269
0
39,335
L
5,430
536
0
1,540
10,927
9,185
155
2,478
8,221
27,442
0
W
12,728
869
1,293
4,089
9,501
4,022
1,161
4,478
4,963
56,420
0
L
Cthulhu
MFGHOST
Cthulhu
7,188
240
134
3,978
12,043
8,052
296
1,764
9,767
49,077
0
W
Tsukuyomi
Shazamx9
Tsukuyomi
6,261
1,072
0
737
10,293
3,645
244
2,193
8,100
0
23,296
W
Thanatos
carloosf99
Thanatos
4,228
287
127
14,127
11,753
4,254
49
1,888
9,775
0
63,753
L
Anhur
3,772
2,089
0
1,181
9,400
2,021
870
948
8,384
0
37,619
L
5,075
2,201
360
1,618
11,743
3,494
475
3,431
7,925
29,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
37,956
456
Minions Killed
313
0
Camps Cleared
0
1,548,807
Distance Traveled
1,508,247
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,743
609
130
8
0
304,071
1
L
Pele
7,321
458
54
3
0
321,249
1
W
Nike
7,940
496
80
5
0
325,483
5
L
Ymir
7,145
447
31
2
0
295,551
9
W
Ra
9,387
587
87
5
0
305,298
4
L
Cthulhu
8,563
535
84
5
0
308,212
0
W
Tsukuyomi
7,859
491
41
3
0
313,947
1
W
Thanatos
9,248
578
118
7
0
300,008
0
L
Anhur
8,138
509
83
5
0
294,535
2
L
Olorun
6,789
424
61
4
0
288,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role