Player Matchup

Heimdallr
Heimdallr
Broman ll
Heimdallr
Level 29
God Stats
3W - 2L
1,777 SR
Queue Stats
70W - 85L
1,376 Elo+
Party 1
Vulcan
Vulcan
Daddy_LongN1ps
Vulcan
Level 17
God Stats
2W - 0L
1,722 SR
Queue Stats
109W - 87L
1,511 Elo+
Party 2
Set
Set
Danuxz NF
Set
Level 29
God Stats
13W - 13L
1,347 SR
Queue Stats
77W - 101L
1,381 Elo+
Party 1
Skadi
Skadi
FappityOg420
Skadi
Level 21
God Stats
39W - 27L
1,660 SR
Queue Stats
130W - 105L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Hive_Mind-03
Cthulhu
Level 18
God Stats
93W - 56L
1,564 SR
Queue Stats
161W - 130L
1,481 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,450 Elo+

VS

Team Averages
Level 17
1,446 SR
1,415 Elo+
Neith
Neith
GlacialSilver91
Neith
Level 7
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 6L
1,308 Elo+
Solo
Pele
Pele
NOOUWERENTREADY
Pele
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 43L
1,541 Elo+
Solo
Janus
Janus
SlayCourage
Janus
Level 27
God Stats
11W - 12L
1,438 SR
Queue Stats
89W - 94L
1,427 Elo+
Solo
Apollo
Apollo
Trae510
Apollo
Level 24
God Stats
2W - 4L
1,484 SR
Queue Stats
98W - 106L
1,512 Elo+
Solo
Guan Yu
Guan Yu
isotopic_gram9
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Broman ll
Heimdallr
16
4 / 4 / 5
10,461
581
4,215
10,937
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 1
9,589
533
7,871
9,647
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 6
10,424
579
7,212
8,458
4,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
22 / 1 / 10
12,161
676
26,742
14,529
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Hive_Mind-03
Cthulhu
15
7 / 1 / 18
9,882
549
9,469
13,680
7,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 0
6,139
341
1,680
13,982
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 4 / 1
10,159
564
8,515
12,797
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 6 / 0
7,849
436
1,987
9,963
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Trae510
Apollo
16
4 / 6 / 2
10,260
570
10,565
16,651
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 13 / 2
8,497
472
8,134
19,926
10,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
44
Kills
13
13
Deaths
44
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Broman ll
Heimdallr
4
4
5
1.63
W
3
6
1
0.58
W
8
1
6
11
W
22
1
10
27
L
0
15
0
0
W
Cthulhu
Hive_Mind-03
Cthulhu
7
1
18
16
L
7
4
1
1.88
L
0
6
0
0
L
Apollo
Trae510
Apollo
4
6
2
0.83
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,509
Damage
30,881
57,251
Taken
73,319
26,580
Mitigated
27,889
14,099
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Broman ll
Heimdallr
4,215
2,109
0
2,291
10,937
4,683
3,119
349
10,588
0
59,927
W
7,871
2,638
0
1,439
9,647
3,710
979
0
9,647
46,378
0
W
7,212
2,899
0
85
8,458
4,942
2,016
340
8,118
0
56,810
W
26,742
17,268
537
9,264
14,529
5,759
4,717
310
14,219
0
86,829
L
1,680
0
0
360
13,982
3,916
0
2,564
11,418
0
9,132
W
Cthulhu
Hive_Mind-03
Cthulhu
9,469
632
89
394
13,680
7,486
665
1,272
12,408
30,849
0
L
8,515
2,084
0
3,794
12,797
4,419
0
2,454
10,343
0
51,284
L
1,987
113
0
871
9,963
2,580
0
1,365
8,514
47,681
0
L
Apollo
Trae510
Apollo
10,565
6,252
0
4,534
16,651
6,844
2,532
5,676
10,633
0
65,937
L
8,134
1,492
0
1,254
19,926
10,130
382
4,797
15,071
348
31,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
42,904
460
Minions Killed
381
0
Camps Cleared
0
1,687,796
Distance Traveled
1,498,569
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,461
581
127
7
0
311,994
2
W
Vulcan
9,589
533
96
5
0
296,347
0
W
Set
10,424
579
98
5
0
375,865
1
W
Skadi
12,161
676
97
5
0
319,384
0
L
Neith
6,139
341
8
0
0
277,983
1
W
Cthulhu
9,882
549
42
2
0
384,206
0
L
Pele
10,159
564
87
5
0
288,109
0
L
Janus
7,849
436
92
5
0
291,781
3
L
Apollo
10,260
570
147
8
0
303,609
0
L
Guan Yu
8,497
472
47
3
0
337,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role